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diff --git a/svtools/source/dialogs/wizardmachine.cxx b/svtools/source/dialogs/wizardmachine.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svtools.hxx"
+#include <svtools/wizardmachine.hxx>
+#include <svtools/helpid.hrc>
+#include <tools/debug.hxx>
+#include <vcl/msgbox.hxx>
+#include <svtools/svtdata.hxx>
+#ifndef _SVTOOLS_HRC
+#include <svl/svtools.hrc>
+#endif
+
+//.........................................................................
+namespace svt
+{
+//.........................................................................
+
+ //=====================================================================
+ //= WizardPageImplData
+ //=====================================================================
+ struct WizardPageImplData
+ {
+ WizardPageImplData()
+ {
+ }
+ };
+
+ //=====================================================================
+ //= OWizardPage
+ //=====================================================================
+ //---------------------------------------------------------------------
+ OWizardPage::OWizardPage( Window* _pParent, WinBits _nStyle )
+ :TabPage( _pParent, _nStyle )
+ ,m_pImpl( new WizardPageImplData )
+ {
+ }
+
+ //---------------------------------------------------------------------
+ OWizardPage::OWizardPage( Window* _pParent, const ResId& _rResId )
+ :TabPage( _pParent, _rResId )
+ ,m_pImpl( new WizardPageImplData )
+ {
+ }
+
+ //---------------------------------------------------------------------
+ OWizardPage::~OWizardPage()
+ {
+ delete m_pImpl;
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardPage::initializePage()
+ {
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardPage::ActivatePage()
+ {
+ TabPage::ActivatePage();
+ updateDialogTravelUI();
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardPage::updateDialogTravelUI()
+ {
+ OWizardMachine* pWizardMachine = dynamic_cast< OWizardMachine* >( GetParent() );
+ OSL_ENSURE( pWizardMachine, "OWizardPage::updateDialogTravelUI: where am I?" );
+ if ( pWizardMachine )
+ pWizardMachine->updateTravelUI();
+ }
+
+ //---------------------------------------------------------------------
+ bool OWizardPage::canAdvance() const
+ {
+ return true;
+ }
+
+ //---------------------------------------------------------------------
+ sal_Bool OWizardPage::commitPage( CommitPageReason )
+ {
+ return sal_True;
+ }
+
+ //=====================================================================
+ //= WizardMachineImplData
+ //=====================================================================
+ struct WizardMachineImplData : public WizardTypes
+ {
+ String sTitleBase; // the base for the title
+ ::std::stack< WizardState > aStateHistory; // the history of all states (used for implementing "Back")
+
+ WizardState nFirstUnknownPage;
+ // the WizardDialog does not allow non-linear transitions (e.g. it's
+ // not possible to add pages in a non-linear order), so we need some own maintainance data
+
+ sal_Bool m_bAutoNextButtonState;
+
+ bool m_bTravelingSuspended;
+
+ WizardMachineImplData()
+ :nFirstUnknownPage( 0 )
+ ,m_bAutoNextButtonState( sal_False )
+ ,m_bTravelingSuspended( false )
+ {
+ }
+ };
+
+ long OWizardMachine::calcRightHelpOffset(sal_uInt32 _nButtonFlags)
+ {
+ sal_Int32 nMask = 1;
+ sal_Int32 nRightAlignedButtonCount = -1;
+ for (unsigned int i = 0; i < 8*sizeof(_nButtonFlags); i++ )
+ {
+ if( ( _nButtonFlags & nMask ) != 0 )
+ nRightAlignedButtonCount++;
+ nMask <<= 1;
+ }
+ Size aSize = GetPageSizePixel();
+ sal_Int32 nTotButtonWidth = nRightAlignedButtonCount * LogicalCoordinateToPixel(50);
+ sal_Int32 nTotRightButtonSpaceOffset = (nRightAlignedButtonCount) * WIZARDDIALOG_BUTTON_STDOFFSET_X;
+ if ((_nButtonFlags & WZB_NEXT) && (_nButtonFlags & WZB_NEXT))
+ nTotRightButtonSpaceOffset = (nTotRightButtonSpaceOffset - WIZARDDIALOG_BUTTON_STDOFFSET_X) + WIZARDDIALOG_BUTTON_SMALLSTDOFFSET_X;
+ return aSize.Width() - nTotButtonWidth - nTotRightButtonSpaceOffset;
+ }
+
+ //=====================================================================
+ //= OWizardMachine
+ //=====================================================================
+ //---------------------------------------------------------------------
+ OWizardMachine::OWizardMachine(Window* _pParent, const ResId& _rRes, sal_uInt32 _nButtonFlags )
+ :WizardDialog( _pParent, _rRes )
+ ,m_pFinish(NULL)
+ ,m_pCancel(NULL)
+ ,m_pNextPage(NULL)
+ ,m_pPrevPage(NULL)
+ ,m_pHelp(NULL)
+ ,m_pImpl( new WizardMachineImplData )
+ {
+ m_pImpl->sTitleBase = GetText();
+
+ // create the buttons according to the wizard button flags
+ // the help button
+ if (_nButtonFlags & WZB_HELP)
+ {
+ m_pHelp= new HelpButton(this, WB_TABSTOP);
+ m_pHelp->SetSizePixel( LogicToPixel( Size( 50, 14 ), MAP_APPFONT ) );
+ m_pHelp->Show();
+ AddButton( m_pHelp, WIZARDDIALOG_BUTTON_STDOFFSET_X);
+ }
+
+ // the previous button
+ if (_nButtonFlags & WZB_PREVIOUS)
+ {
+ m_pPrevPage = new PushButton(this, WB_TABSTOP);
+ m_pPrevPage->SetSmartHelpId( SmartId(HID_WIZARD_PREVIOUS) );
+ m_pPrevPage->SetSizePixel( LogicToPixel( Size( 50, 14 ), MAP_APPFONT ) );
+ m_pPrevPage->SetText(String(SvtResId(STR_WIZDLG_PREVIOUS)));
+ m_pPrevPage->Show();
+
+ if (_nButtonFlags & WZB_NEXT)
+ AddButton( m_pPrevPage, ( WIZARDDIALOG_BUTTON_SMALLSTDOFFSET_X) ); // half x-offset to the next button
+ else
+ AddButton( m_pPrevPage, WIZARDDIALOG_BUTTON_STDOFFSET_X );
+ SetPrevButton( m_pPrevPage );
+ m_pPrevPage->SetClickHdl( LINK( this, OWizardMachine, OnPrevPage ) );
+ }
+
+ // the next button
+ if (_nButtonFlags & WZB_NEXT)
+ {
+ m_pNextPage = new PushButton(this, WB_TABSTOP);
+ m_pNextPage->SetSmartHelpId( SmartId(HID_WIZARD_NEXT) );
+ m_pNextPage->SetSizePixel( LogicToPixel( Size( 50, 14 ), MAP_APPFONT ) );
+ m_pNextPage->SetText(String(SvtResId(STR_WIZDLG_NEXT)));
+ m_pNextPage->Show();
+
+ AddButton( m_pNextPage, WIZARDDIALOG_BUTTON_STDOFFSET_X );
+ SetNextButton( m_pNextPage );
+ m_pNextPage->SetClickHdl( LINK( this, OWizardMachine, OnNextPage ) );
+ }
+
+ // the finish button
+ if (_nButtonFlags & WZB_FINISH)
+ {
+ m_pFinish = new OKButton(this, WB_TABSTOP);
+ m_pFinish->SetSizePixel( LogicToPixel( Size( 50, 14 ), MAP_APPFONT ) );
+ m_pFinish->SetText(String(SvtResId(STR_WIZDLG_FINISH)));
+ m_pFinish->Show();
+
+ AddButton( m_pFinish, WIZARDDIALOG_BUTTON_STDOFFSET_X );
+ m_pFinish->SetClickHdl( LINK( this, OWizardMachine, OnFinish ) );
+ }
+
+ // the cancel button
+ if (_nButtonFlags & WZB_CANCEL)
+ {
+ m_pCancel = new CancelButton(this, WB_TABSTOP);
+ m_pCancel->SetSizePixel( LogicToPixel( Size( 50, 14 ), MAP_APPFONT ) );
+ m_pCancel->Show();
+
+ AddButton( m_pCancel, WIZARDDIALOG_BUTTON_STDOFFSET_X );
+ }
+
+
+ }
+
+ //---------------------------------------------------------------------
+ OWizardMachine::~OWizardMachine()
+ {
+ delete m_pFinish;
+ delete m_pCancel;
+ delete m_pNextPage;
+ delete m_pPrevPage;
+ delete m_pHelp;
+
+ for (WizardState i=0; i<m_pImpl->nFirstUnknownPage; ++i)
+ delete GetPage(i);
+
+ delete m_pImpl;
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::implUpdateTitle()
+ {
+ String sCompleteTitle(m_pImpl->sTitleBase);
+
+ // append the page title
+ TabPage* pCurrentPage = GetPage(getCurrentState());
+ if ( pCurrentPage && pCurrentPage->GetText().Len() )
+ {
+ sCompleteTitle += String::CreateFromAscii(" - ");
+ sCompleteTitle += pCurrentPage->GetText();
+ }
+
+ SetText(sCompleteTitle);
+ }
+
+ //---------------------------------------------------------------------
+ const String& OWizardMachine::getTitleBase() const
+ {
+ return m_pImpl->sTitleBase;
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::setTitleBase(const String& _rTitleBase)
+ {
+ m_pImpl->sTitleBase = _rTitleBase;
+ implUpdateTitle();
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::ActivatePage()
+ {
+ WizardDialog::ActivatePage();
+
+ WizardState nCurrentLevel = GetCurLevel();
+ if (NULL == GetPage(nCurrentLevel))
+ {
+ TabPage* pNewPage = createPage(nCurrentLevel);
+ DBG_ASSERT(pNewPage, "OWizardMachine::ActivatePage: invalid new page (NULL)!");
+
+ // fill up the page sequence of our base class (with dummies)
+ while (m_pImpl->nFirstUnknownPage < nCurrentLevel)
+ {
+ AddPage(NULL);
+ ++m_pImpl->nFirstUnknownPage;
+ }
+
+ if (m_pImpl->nFirstUnknownPage == nCurrentLevel)
+ {
+ // encountered this page number the first time
+ AddPage(pNewPage);
+ ++m_pImpl->nFirstUnknownPage;
+ }
+ else
+ // already had this page - just change it
+ SetPage(nCurrentLevel, pNewPage);
+ }
+
+ enterState(nCurrentLevel);
+ }
+
+ //---------------------------------------------------------------------
+ long OWizardMachine::DeactivatePage()
+ {
+ WizardState nCurrentState = getCurrentState();
+ if (!leaveState(nCurrentState) || !WizardDialog::DeactivatePage())
+ return sal_False;
+ return sal_True;
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::defaultButton(sal_uInt32 _nWizardButtonFlags)
+ {
+ // the new default button
+ PushButton* pNewDefButton = NULL;
+ if (m_pFinish && (_nWizardButtonFlags & WZB_FINISH))
+ pNewDefButton = m_pFinish;
+ if (m_pNextPage && (_nWizardButtonFlags & WZB_NEXT))
+ pNewDefButton = m_pNextPage;
+ if (m_pPrevPage && (_nWizardButtonFlags & WZB_PREVIOUS))
+ pNewDefButton = m_pPrevPage;
+ if (m_pHelp && (_nWizardButtonFlags & WZB_HELP))
+ pNewDefButton = m_pHelp;
+ if (m_pCancel && (_nWizardButtonFlags & WZB_CANCEL))
+ pNewDefButton = m_pCancel;
+
+ if (pNewDefButton)
+ defaultButton(pNewDefButton);
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::implResetDefault(Window* _pWindow)
+ {
+ Window* pChildLoop = _pWindow->GetWindow(WINDOW_FIRSTCHILD);
+ while (pChildLoop)
+ {
+ // does the window participate in the tabbing order?
+ if (pChildLoop->GetStyle() & WB_DIALOGCONTROL)
+ implResetDefault(pChildLoop);
+
+ // is it a button?
+ WindowType eType = pChildLoop->GetType();
+ if ( (WINDOW_BUTTON == eType)
+ || (WINDOW_PUSHBUTTON == eType)
+ || (WINDOW_OKBUTTON == eType)
+ || (WINDOW_CANCELBUTTON == eType)
+ || (WINDOW_HELPBUTTON == eType)
+ || (WINDOW_IMAGEBUTTON == eType)
+ || (WINDOW_MENUBUTTON == eType)
+ || (WINDOW_MOREBUTTON == eType)
+ )
+ {
+ pChildLoop->SetStyle(pChildLoop->GetStyle() & ~WB_DEFBUTTON);
+ }
+
+ // the next one ...
+ pChildLoop = pChildLoop->GetWindow(WINDOW_NEXT);
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::defaultButton(PushButton* _pNewDefButton)
+ {
+ // loop through all (direct and indirect) descendants which participate in our tabbing order, and
+ // reset the WB_DEFBUTTON for every window which is a button
+ implResetDefault(this);
+
+ // set it's new style
+ if (_pNewDefButton)
+ _pNewDefButton->SetStyle(_pNewDefButton->GetStyle() | WB_DEFBUTTON);
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::enableButtons(sal_uInt32 _nWizardButtonFlags, sal_Bool _bEnable)
+ {
+ if (m_pFinish && (_nWizardButtonFlags & WZB_FINISH))
+ m_pFinish->Enable(_bEnable);
+ if (m_pNextPage && (_nWizardButtonFlags & WZB_NEXT))
+ m_pNextPage->Enable(_bEnable);
+ if (m_pPrevPage && (_nWizardButtonFlags & WZB_PREVIOUS))
+ m_pPrevPage->Enable(_bEnable);
+ if (m_pHelp && (_nWizardButtonFlags & WZB_HELP))
+ m_pHelp->Enable(_bEnable);
+ if (m_pCancel && (_nWizardButtonFlags & WZB_CANCEL))
+ m_pCancel->Enable(_bEnable);
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::enterState(WizardState _nState)
+ {
+ // tell the page
+ IWizardPage* pCurrentPage = getWizardPage(GetPage(_nState));
+ if ( pCurrentPage )
+ pCurrentPage->initializePage();
+
+ if ( isAutomaticNextButtonStateEnabled() )
+ enableButtons( WZB_NEXT, canAdvance() );
+
+ enableButtons( WZB_PREVIOUS, !m_pImpl->aStateHistory.empty() );
+
+ // set the new title - it depends on the current page (i.e. state)
+ implUpdateTitle();
+ }
+
+ //---------------------------------------------------------------------
+ sal_Bool OWizardMachine::leaveState(WizardState)
+ {
+ // no need to ask the page here.
+ // If we reach this point, we already gave the current page the chance to commit it's data,
+ // and it was allowed to commit it's data
+
+ return sal_True;
+ }
+
+ //---------------------------------------------------------------------
+ sal_Bool OWizardMachine::onFinish(sal_Int32 _nResult)
+ {
+ return Finnish(_nResult);
+ }
+
+ //---------------------------------------------------------------------
+ IMPL_LINK(OWizardMachine, OnFinish, PushButton*, EMPTYARG)
+ {
+ if ( isTravelingSuspended() )
+ return 0;
+ WizardTravelSuspension aTravelGuard( *this );
+ if ( !prepareLeaveCurrentState( eFinish ) )
+ {
+ return 0L;
+ }
+ long nRet = onFinish( RET_OK );
+ return nRet;
+ }
+
+ //---------------------------------------------------------------------
+ OWizardMachine::WizardState OWizardMachine::determineNextState( WizardState _nCurrentState ) const
+ {
+ return _nCurrentState + 1;
+ }
+
+ //---------------------------------------------------------------------
+ sal_Bool OWizardMachine::prepareLeaveCurrentState( CommitPageReason _eReason )
+ {
+ IWizardPage* pCurrentPage = getWizardPage(GetPage(getCurrentState()));
+ if ( pCurrentPage )
+ return pCurrentPage->commitPage( _eReason );
+ return sal_True;
+ }
+
+ //---------------------------------------------------------------------
+ sal_Bool OWizardMachine::skipBackwardUntil( WizardState _nTargetState )
+ {
+ // alowed to leave the current page?
+ if ( !prepareLeaveCurrentState( eTravelBackward ) )
+ return sal_False;
+
+ // don't travel directly on m_pImpl->aStateHistory, in case something goes wrong
+ ::std::stack< WizardState > aTravelVirtually = m_pImpl->aStateHistory;
+ ::std::stack< WizardState > aOldStateHistory = m_pImpl->aStateHistory;
+
+ WizardState nCurrentRollbackState = getCurrentState();
+ while ( nCurrentRollbackState != _nTargetState )
+ {
+ DBG_ASSERT( !aTravelVirtually.empty(), "OWizardMachine::skipBackwardUntil: this target state does not exist in the history!" );
+ nCurrentRollbackState = aTravelVirtually.top();
+ aTravelVirtually.pop();
+ }
+ m_pImpl->aStateHistory = aTravelVirtually;
+ if ( !ShowPage( _nTargetState ) )
+ {
+ m_pImpl->aStateHistory = aOldStateHistory;
+ return sal_False;
+ }
+ return sal_True;
+ }
+
+ //---------------------------------------------------------------------
+ sal_Bool OWizardMachine::skipUntil( WizardState _nTargetState )
+ {
+ WizardState nCurrentState = getCurrentState();
+
+ // alowed to leave the current page?
+ if ( !prepareLeaveCurrentState( nCurrentState < _nTargetState ? eTravelForward : eTravelBackward ) )
+ return sal_False;
+
+ // don't travel directly on m_pImpl->aStateHistory, in case something goes wrong
+ ::std::stack< WizardState > aTravelVirtually = m_pImpl->aStateHistory;
+ ::std::stack< WizardState > aOldStateHistory = m_pImpl->aStateHistory;
+ while ( nCurrentState != _nTargetState )
+ {
+ WizardState nNextState = determineNextState( nCurrentState );
+ if ( WZS_INVALID_STATE == nNextState )
+ {
+ DBG_ERROR( "OWizardMachine::skipUntil: the given target state does not exist!" );
+ return sal_False;
+ }
+
+ // remember the skipped state in the history
+ aTravelVirtually.push( nCurrentState );
+
+ // get the next state
+ nCurrentState = nNextState;
+ }
+ m_pImpl->aStateHistory = aTravelVirtually;
+ // show the target page
+ if ( !ShowPage( nCurrentState ) )
+ {
+ // argh! prepareLeaveCurrentPage succeeded, determineNextState succeeded,
+ // but ShowPage doesn't? Somebody behaves very strange here ....
+ DBG_ERROR( "OWizardMachine::skipUntil: very unpolite ...." );
+ m_pImpl->aStateHistory = aOldStateHistory;
+ return sal_False;
+ }
+ return sal_True;
+ }
+
+ //---------------------------------------------------------------------
+ sal_Bool OWizardMachine::skip(sal_Int32 _nSteps)
+ {
+ DBG_ASSERT(_nSteps > 0, "OWizardMachine::skip: invalid number of steps!");
+ // alowed to leave the current page?
+ if ( !prepareLeaveCurrentState( eTravelForward ) )
+ return sal_False;
+
+ WizardState nCurrentState = getCurrentState();
+ WizardState nNextState = determineNextState(nCurrentState);
+ // loop _nSteps steps
+ while (_nSteps-- > 0)
+ {
+ if (WZS_INVALID_STATE == nNextState)
+ return sal_False;
+
+ // remember the skipped state in the history
+ m_pImpl->aStateHistory.push(nCurrentState);
+
+ // get the next state
+ nCurrentState = nNextState;
+ nNextState = determineNextState(nCurrentState);
+ }
+
+ // show the (n+1)th page
+ if (!ShowPage(nCurrentState))
+ {
+ // TODO: this leaves us in a state where we have no current page and an inconsistent state history.
+ // Perhaps we should rollback the skipping here ....
+ DBG_ERROR("OWizardMachine::skip: very unpolite ....");
+ // if somebody does a skip and then does not allow to leave ...
+ // (can't be a commit error, as we've already committed the current page. So if ShowPage fails here,
+ // somebody behaves really strange ...)
+ return sal_False;
+ }
+
+ // all fine
+ return sal_True;
+ }
+
+ //---------------------------------------------------------------------
+ sal_Bool OWizardMachine::travelNext()
+ {
+ // allowed to leave the current page?
+ if ( !prepareLeaveCurrentState( eTravelForward ) )
+ return sal_False;
+
+ // determine the next state to travel to
+ WizardState nCurrentState = getCurrentState();
+ WizardState nNextState = determineNextState(nCurrentState);
+ if (WZS_INVALID_STATE == nNextState)
+ return sal_False;
+
+ // the state history is used by the enterState method
+ // all fine
+ m_pImpl->aStateHistory.push(nCurrentState);
+ if (!ShowPage(nNextState))
+ {
+ m_pImpl->aStateHistory.pop();
+ return sal_False;
+ }
+
+ return sal_True;
+ }
+
+ //---------------------------------------------------------------------
+ sal_Bool OWizardMachine::travelPrevious()
+ {
+ DBG_ASSERT(m_pImpl->aStateHistory.size() > 0, "OWizardMachine::travelPrevious: have no previous page!");
+
+ // alowed to leave the current page?
+ if ( !prepareLeaveCurrentState( eTravelBackward ) )
+ return sal_False;
+
+ // the next state to switch to
+ WizardState nPreviousState = m_pImpl->aStateHistory.top();
+
+ // the state history is used by the enterState method
+ m_pImpl->aStateHistory.pop();
+ // show this page
+ if (!ShowPage(nPreviousState))
+ {
+ m_pImpl->aStateHistory.push(nPreviousState);
+ return sal_False;
+ }
+
+ // all fine
+ return sal_True;
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::removePageFromHistory( WizardState nToRemove )
+ {
+
+ ::std::stack< WizardState > aTemp;
+ while(!m_pImpl->aStateHistory.empty())
+ {
+ WizardState nPreviousState = m_pImpl->aStateHistory.top();
+ m_pImpl->aStateHistory.pop();
+ if(nPreviousState != nToRemove)
+ aTemp.push( nPreviousState );
+ else
+ break;
+ }
+ while(!aTemp.empty())
+ {
+ m_pImpl->aStateHistory.push( aTemp.top() );
+ aTemp.pop();
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::enableAutomaticNextButtonState( bool _bEnable )
+ {
+ m_pImpl->m_bAutoNextButtonState = _bEnable;
+ }
+
+ //---------------------------------------------------------------------
+ bool OWizardMachine::isAutomaticNextButtonStateEnabled() const
+ {
+ return m_pImpl->m_bAutoNextButtonState;
+ }
+
+ //---------------------------------------------------------------------
+ IMPL_LINK(OWizardMachine, OnPrevPage, PushButton*, EMPTYARG)
+ {
+ if ( isTravelingSuspended() )
+ return 0;
+ WizardTravelSuspension aTravelGuard( *this );
+ sal_Int32 nRet = travelPrevious();
+ return nRet;
+ }
+
+ //---------------------------------------------------------------------
+ IMPL_LINK(OWizardMachine, OnNextPage, PushButton*, EMPTYARG)
+ {
+ if ( isTravelingSuspended() )
+ return 0;
+ WizardTravelSuspension aTravelGuard( *this );
+ sal_Int32 nRet = travelNext();
+ return nRet;
+ }
+
+ //---------------------------------------------------------------------
+ IWizardPage* OWizardMachine::getWizardPage(TabPage* _pCurrentPage) const
+ {
+ OWizardPage* pPage = dynamic_cast< OWizardPage* >( _pCurrentPage );
+ return pPage;
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::getStateHistory( ::std::vector< WizardState >& _out_rHistory )
+ {
+ ::std::stack< WizardState > aHistoryCopy( m_pImpl->aStateHistory );
+ while ( !aHistoryCopy.empty() )
+ {
+ _out_rHistory.push_back( aHistoryCopy.top() );
+ aHistoryCopy.pop();
+ }
+ }
+
+ //---------------------------------------------------------------------
+ bool OWizardMachine::canAdvance() const
+ {
+ return WZS_INVALID_STATE != determineNextState( getCurrentState() );
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::updateTravelUI()
+ {
+ OWizardPage* pPage = dynamic_cast< OWizardPage* >( GetPage( getCurrentState() ) );
+
+ bool bCanAdvance =
+ ( !pPage || pPage->canAdvance() ) // the current page allows to advance
+ && canAdvance(); // the dialog as a whole allows to advance
+ enableButtons( WZB_NEXT, bCanAdvance );
+ }
+
+ //---------------------------------------------------------------------
+ bool OWizardMachine::isTravelingSuspended() const
+ {
+ return m_pImpl->m_bTravelingSuspended;
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::suspendTraveling( AccessGuard )
+ {
+ DBG_ASSERT( !m_pImpl->m_bTravelingSuspended, "OWizardMachine::suspendTraveling: already suspended!" );
+ m_pImpl->m_bTravelingSuspended = true;
+ }
+
+ //---------------------------------------------------------------------
+ void OWizardMachine::resumeTraveling( AccessGuard )
+ {
+ DBG_ASSERT( m_pImpl->m_bTravelingSuspended, "OWizardMachine::resumeTraveling: nothing to resume!" );
+ m_pImpl->m_bTravelingSuspended = false;
+ }
+
+//.........................................................................
+} // namespace svt
+//.........................................................................