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Diffstat (limited to 'starmath/inc/symbol.hxx')
-rw-r--r-- | starmath/inc/symbol.hxx | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/starmath/inc/symbol.hxx b/starmath/inc/symbol.hxx new file mode 100644 index 000000000000..503859485095 --- /dev/null +++ b/starmath/inc/symbol.hxx @@ -0,0 +1,177 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ +#ifndef SYMBOL_HXX +#define SYMBOL_HXX + +#include <vos/refernce.hxx> +#include <vcl/font.hxx> +#include <tools/list.hxx> +#include <tools/debug.hxx> +#include <tools/dynary.hxx> +#include <svl/lstner.hxx> +#include <svl/svarray.hxx> + +#include <map> +#include <vector> +#include <set> + +#include "utility.hxx" +#include "smmod.hxx" + + +#define SYMBOLSET_NONE 0xFFFF +#define SYMBOL_NONE 0xFFFF + + +//////////////////////////////////////////////////////////////////////////////// + +inline const String GetExportSymbolName( const String &rUiSymbolName ) +{ + return SM_MOD()->GetLocSymbolData().GetExportSymbolName( rUiSymbolName ); +} + + +inline const String GetUiSymbolName( const String &rExportSymbolName ) +{ + return SM_MOD()->GetLocSymbolData().GetUiSymbolName( rExportSymbolName ); +} + +inline const String GetExportSymbolSetName( const String &rUiSymbolSetName ) +{ + return SM_MOD()->GetLocSymbolData().GetExportSymbolSetName( rUiSymbolSetName ); +} + + +inline const String GetUiSymbolSetName( const String &rExportSymbolSetName ) +{ + return SM_MOD()->GetLocSymbolData().GetUiSymbolSetName( rExportSymbolSetName ); +} + +//////////////////////////////////////////////////////////////////////////////// + +class SmSym +{ + SmFace m_aFace; + String m_aName; + String m_aExportName; + String m_aSetName; + sal_Unicode m_cChar; + BOOL m_bPredefined; + BOOL m_bDocSymbol; + +public: + SmSym(); + SmSym(const String& rName, const Font& rFont, sal_Unicode cChar, + const String& rSet, BOOL bIsPredefined = FALSE); + SmSym(const SmSym& rSymbol); + + SmSym& operator = (const SmSym& rSymbol); + + const Font& GetFace() const { return m_aFace; } + sal_Unicode GetCharacter() const { return m_cChar; } + const String& GetName() const { return m_aName; } + + void SetFace( const Font& rFont ) { m_aFace = rFont; } + void SetCharacter( sal_Unicode cChar ) { m_cChar = cChar; } + +//! since the symbol name is also used as key in the map it should not be possible to change the name +//! because ten the key would not be the same as its supposed copy here +// void SetName( const String &rTxt ) { m_aName = rTxt; } + + BOOL IsPredefined() const { return m_bPredefined; } + const String & GetSymbolSetName() const { return m_aSetName; } + void SetSymbolSetName( const String &rName ) { m_aSetName = rName; } + const String & GetExportName() const { return m_aExportName; } + void SetExportName( const String &rName ) { m_aExportName = rName; } + + BOOL IsDocSymbol() const { return m_bDocSymbol; } + void SetDocSymbol( BOOL bVal ) { m_bDocSymbol = bVal; } + + // true if rSymbol has the same name, font and character + bool IsEqualInUI( const SmSym& rSymbol ) const; +}; + +/**************************************************************************/ + +struct lt_String +{ + bool operator()( const String &r1, const String &r2 ) const + { + // r1 < r2 ? + return r1.CompareTo( r2 ) == COMPARE_LESS; + } +}; + + +// type of the actual container to hold the symbols +typedef std::map< String, SmSym, lt_String > SymbolMap_t; + +// vector of pointers to the actual symbols in the above container +typedef std::vector< const SmSym * > SymbolPtrVec_t; + +class SmSymbolManager : public SfxListener +{ + SymbolMap_t m_aSymbols; + bool m_bModified; + + virtual void SFX_NOTIFY(SfxBroadcaster& rBC, const TypeId& rBCType, + const SfxHint& rHint, const TypeId& rHintType); + + void Init(); + void Exit(); + +public: + SmSymbolManager(); + SmSymbolManager(const SmSymbolManager& rSymbolSetManager); + ~SmSymbolManager(); + + SmSymbolManager & operator = (const SmSymbolManager& rSymbolSetManager); + + // symbol sets are for UI purpose only, thus we assemble them here + std::set< String > GetSymbolSetNames() const; + const SymbolPtrVec_t GetSymbolSet( const String& rSymbolSetName ); + + USHORT GetSymbolCount() const { return static_cast< USHORT >(m_aSymbols.size()); } + const SymbolPtrVec_t GetSymbols() const; + bool AddOrReplaceSymbol( const SmSym & rSymbol, bool bForceChange = false ); + void RemoveSymbol( const String & rSymbolName ); + + SmSym * GetSymbolByName(const String& rSymbolName); + const SmSym * GetSymbolByName(const String& rSymbolName) const + { + return ((SmSymbolManager *) this)->GetSymbolByName(rSymbolName); + } + + bool IsModified() const { return m_bModified; } + void SetModified(bool bModify) { m_bModified = bModify; } + + void Load(); + void Save(); +}; + +#endif + |