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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: slideshowimpl.cxx,v $
+ * $Revision: 1.10 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_SLIDESHOW_EFFECT_REWINDER_HXX
+#define INCLUDED_SLIDESHOW_EFFECT_REWINDER_HXX
+
+#include "animationnode.hxx"
+#include "eventhandler.hxx"
+#include "animationeventhandler.hxx"
+#include "event.hxx"
+#include "screenupdater.hxx"
+
+#include <com/sun/star/presentation/XSlideShow.hpp>
+#include <boost/scoped_ptr.hpp>
+#include <boost/function.hpp>
+#include <vector>
+
+namespace css = ::com::sun::star;
+
+namespace slideshow { namespace internal {
+
+class EventMultiplexer;
+class EventQueue;
+class UserEventQueue;
+
+/** Rewind single effects of the main effect sequence. A rewind is
+ initiated by calling the Rewind() method. Part of the processing is
+ done asynchronously. Multiple EventQueue::update() calls may be
+ necessary to finish a rewind.
+
+ Remember to call SetRootAnimationNode() when switching to a different
+ slide so that the EffectRewinder can determine the number of main
+ sequence effects.
+*/
+class EffectRewinder
+{
+public:
+ EffectRewinder (
+ EventMultiplexer& rEventMultiplexer,
+ EventQueue& rEventQueue,
+ UserEventQueue& rUserEventQueue);
+ ~EffectRewinder (void);
+
+ /** Call Dispose() before the ownder of an EffectRewinder object dies so
+ that the EffectRewinder can release all references to the owner.
+
+ */
+ void dispose (void);
+
+ /** Store the root node of the animation tree. It is used in
+ CountMainSequenceEffects() to count the number of main sequence
+ effects (or effect groups.)
+ */
+ void setRootAnimationNode (
+ const css::uno::Reference<css::animations::XAnimationNode>& xRootNode);
+
+ /** Rewind one effect of the main effect sequence. When the current
+ slide has not effects or no main sequence effect has yet been played
+ then switch to the previous slide and replay all of its main
+ sequence effects.
+ The caller has to pass two functors that redisplay the current slide
+ or switch to the previous slide so that it does not have to expose
+ its internals to us. Only one of the two functors is called.
+ @param rpPaintLock
+ This paint lock is released after the whole asynchronous
+ procoess of rewinding the current effect is completed. It
+ prevents intermediate repaints that would show partial replay
+ of effects.
+ @param rSlideRewindFunctor
+ This functor is called when the current slide is to be
+ redisplayed. When it is called then the other functor is not
+ called.
+ @param rPreviousSlideFunctor
+ This functor is called to switch to the previous slide. When it
+ is called then the other functor is not called.
+ */
+ bool rewind (
+ const ::boost::shared_ptr<ScreenUpdater::UpdateLock>& rpPaintLock,
+ const ::boost::function<void(void)>& rSlideRewindFunctor,
+ const ::boost::function<void(void)>& rPreviousSlideFunctor);
+
+ /** Call this method after gotoPreviousEffect() triggered a slide change
+ to the previous slide.
+ */
+ void skipAllMainSequenceEffects (void);
+
+private:
+ EventMultiplexer& mrEventMultiplexer;
+ EventQueue& mrEventQueue;
+ UserEventQueue& mrUserEventQueue;
+
+ EventHandlerSharedPtr mpSlideStartHandler;
+ EventHandlerSharedPtr mpSlideEndHandler;
+ AnimationEventHandlerSharedPtr mpAnimationStartHandler;
+
+ /** The number off main sequence effects so far.
+ */
+ sal_Int32 mnMainSequenceEffectCount;
+
+ /** This is the currently scheduled event that executes the asynchronous
+ part of the effect rewinding. It is also used as flag that prevents
+ nested rewinds.
+ */
+ EventSharedPtr mpAsynchronousRewindEvent;
+
+ css::uno::Reference<css::animations::XAnimationNode> mxCurrentAnimationRootNode;
+ ::boost::shared_ptr<ScreenUpdater::UpdateLock> mpPaintLock;
+
+ bool mbNonUserTriggeredMainSequenceEffectSeen;
+
+ void initialize (void);
+
+ bool resetEffectCount (void);
+ /** Called by listeners when an animation (not necessarily of a main
+ sequence effect) starts.
+ */
+ bool notifyAnimationStart (const AnimationNodeSharedPtr& rpNode);
+
+ /** Count the number of effects (or effect groups) in the main effect
+ sequence.
+ */
+ sal_Int32 countMainSequenceEffects (void);
+
+ /** Skip the next main sequence effect.
+ */
+ void skipSingleMainSequenceEffects (void);
+
+ /** Skip the specified number of main sequence effects.
+ */
+ void skipSomeMainSequenceEffects (const sal_Int32 nSkipCount);
+
+ /** Rewind the last effect of the main effect sequence by replaying all
+ previous effects.
+ @param nEffectCount
+ The number of main sequence effects to replay.
+ @param bRedisplayCurrentSlide
+ When <TRUE/> then the current slide is redisplayed before the
+ effects are replayed.
+ @param rSlideRewindFunctor
+ This functor is used to redisplay the current slide.
+ */
+ void asynchronousRewind (
+ sal_Int32 nEffectCount,
+ const bool bRedisplayCurrentSlide,
+ const boost::function<void(void)>& rSlideRewindFunctor);
+
+ /** Go to the previous slide and replay all of its main sequence effects
+ (or effect groups).
+ @param rPreviousSlideFunctor
+ This functor is used to go to the previous slide.
+ */
+ void asynchronousRewindToPreviousSlide (
+ const ::boost::function<void(void)>& rPreviousSlideFunctor);
+};
+
+} } // end of namespace ::slideshow::internal
+
+#endif