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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#include "precompiled_slideshow.hxx"
+
+#include "effectrewinder.hxx"
+#include "eventqueue.hxx"
+#include "usereventqueue.hxx"
+#include "mouseeventhandler.hxx"
+#include "animationnodes/basecontainernode.hxx"
+#include "delayevent.hxx"
+
+#include <com/sun/star/awt/MouseEvent.hpp>
+#include <com/sun/star/animations/Event.hpp>
+#include <com/sun/star/animations/EventTrigger.hpp>
+#include <com/sun/star/container/XEnumerationAccess.hpp>
+#include <boost/function.hpp>
+#include <boost/bind.hpp>
+#include <boost/enable_shared_from_this.hpp>
+
+using ::com::sun::star::uno::Reference;
+using namespace ::com::sun::star;
+
+namespace slideshow { namespace internal {
+
+
+namespace {
+
+class RewinderEventHandler : public EventHandler
+{
+public:
+ typedef ::boost::function<bool(void)> Action;
+ RewinderEventHandler (const Action& rAction) : maAction(rAction) {}
+ virtual ~RewinderEventHandler (void) {}
+private:
+ const Action maAction;
+ virtual bool handleEvent (void) { return maAction(); }
+};
+
+
+
+class RewinderAnimationEventHandler : public AnimationEventHandler
+{
+public:
+ typedef ::boost::function<bool(const AnimationNodeSharedPtr& rpNode)> Action;
+ RewinderAnimationEventHandler (const Action& rAction) : maAction(rAction) {}
+ virtual ~RewinderAnimationEventHandler (void) {}
+private:
+ const Action maAction;
+ virtual bool handleAnimationEvent (const AnimationNodeSharedPtr& rpNode)
+ { return maAction(rpNode); }
+};
+
+
+
+} // end of anonymous namespace
+
+
+//----- EffectRewinder --------------------------------------------------------------
+
+EffectRewinder::EffectRewinder (
+ EventMultiplexer& rEventMultiplexer,
+ EventQueue& rEventQueue,
+ UserEventQueue& rUserEventQueue)
+ : mrEventMultiplexer(rEventMultiplexer),
+ mrEventQueue(rEventQueue),
+ mrUserEventQueue(rUserEventQueue),
+ mpSlideStartHandler(),
+ mpSlideEndHandler(),
+ mpAnimationStartHandler(),
+ mnMainSequenceEffectCount(0),
+ mpAsynchronousRewindEvent(),
+ mxCurrentAnimationRootNode(),
+ mbNonUserTriggeredMainSequenceEffectSeen(false)
+{
+ initialize();
+}
+
+
+
+
+void EffectRewinder::initialize (void)
+{
+ // Add some event handlers so that we are informed when
+ // a) an animation is started (we then check whether that belongs to a
+ // main sequence effect and if so, increase the respective counter),
+ // b,c) a slide was started or ended (in which case the effect counter
+ // is reset.
+
+ mpAnimationStartHandler.reset(
+ new RewinderAnimationEventHandler(
+ ::boost::bind(&EffectRewinder::notifyAnimationStart, this, _1)));
+ mrEventMultiplexer.addAnimationStartHandler(mpAnimationStartHandler);
+
+ mpSlideStartHandler.reset(
+ new RewinderEventHandler(
+ ::boost::bind(&EffectRewinder::resetEffectCount, this)));
+ mrEventMultiplexer.addSlideStartHandler(mpSlideStartHandler);
+
+ mpSlideEndHandler.reset(
+ new RewinderEventHandler(
+ ::boost::bind(&EffectRewinder::resetEffectCount, this)));
+ mrEventMultiplexer.addSlideEndHandler(mpSlideEndHandler);
+}
+
+
+
+
+EffectRewinder::~EffectRewinder (void)
+{
+ dispose();
+}
+
+
+
+
+void EffectRewinder::dispose (void)
+{
+ if (mpAsynchronousRewindEvent)
+ {
+ mpAsynchronousRewindEvent->dispose();
+ mpAsynchronousRewindEvent.reset();
+ }
+
+ if (mpAnimationStartHandler)
+ {
+ mrEventMultiplexer.removeAnimationStartHandler(mpAnimationStartHandler);
+ mpAnimationStartHandler.reset();
+ }
+
+ if (mpSlideStartHandler)
+ {
+ mrEventMultiplexer.removeSlideStartHandler(mpSlideStartHandler);
+ mpSlideStartHandler.reset();
+ }
+
+ if (mpSlideEndHandler)
+ {
+ mrEventMultiplexer.removeSlideEndHandler(mpSlideEndHandler);
+ mpSlideEndHandler.reset();
+ }
+}
+
+
+
+
+void EffectRewinder::setRootAnimationNode (
+ const uno::Reference<animations::XAnimationNode>& xRootNode)
+{
+ mxCurrentAnimationRootNode = xRootNode;
+}
+
+
+
+
+bool EffectRewinder::rewind (
+ const ::boost::shared_ptr<ScreenUpdater::UpdateLock>& rpPaintLock,
+ const ::boost::function<void(void)>& rSlideRewindFunctor,
+ const ::boost::function<void(void)>& rPreviousSlideFunctor)
+{
+ mpPaintLock = rpPaintLock;
+
+ // Do not allow nested rewinds.
+ if (mpAsynchronousRewindEvent)
+ {
+ OSL_ASSERT( ! mpAsynchronousRewindEvent);
+ return false;
+ }
+
+ // Abort (and skip over the rest of) any currently active animation.
+ mrUserEventQueue.callSkipEffectEventHandler();
+ mrEventQueue.forceEmpty();
+
+ const int nSkipCount (mnMainSequenceEffectCount - 1);
+ if (nSkipCount < 0)
+ {
+ if ( ! rPreviousSlideFunctor)
+ {
+ OSL_ASSERT(rPreviousSlideFunctor);
+ return false;
+ }
+
+ // No main sequence effects to rewind on the current slide.
+ // Go back to the previous slide.
+ mpAsynchronousRewindEvent = makeEvent(
+ ::boost::bind(
+ &EffectRewinder::asynchronousRewindToPreviousSlide,
+ this,
+ rPreviousSlideFunctor),
+ "EffectRewinder::asynchronousRewindToPreviousSlide");
+ }
+ else
+ {
+ // The actual rewinding is done asynchronously so that we can safely
+ // call other methods.
+ mpAsynchronousRewindEvent = makeEvent(
+ ::boost::bind(
+ &EffectRewinder::asynchronousRewind,
+ this,
+ nSkipCount,
+ true,
+ rSlideRewindFunctor),
+ "EffectRewinder::asynchronousRewind");
+ }
+
+ if (mpAsynchronousRewindEvent)
+ mrEventQueue.addEvent(mpAsynchronousRewindEvent);
+
+ return mpAsynchronousRewindEvent.get()!=NULL;
+}
+
+
+
+
+void EffectRewinder::skipAllMainSequenceEffects (void)
+{
+ // Do not allow nested rewinds.
+ if (mpAsynchronousRewindEvent)
+ {
+ OSL_ASSERT(!mpAsynchronousRewindEvent);
+ return;
+ }
+
+ const int nTotalMainSequenceEffectCount (countMainSequenceEffects());
+ mpAsynchronousRewindEvent = makeEvent(
+ ::boost::bind(
+ &EffectRewinder::asynchronousRewind,
+ this,
+ nTotalMainSequenceEffectCount,
+ false,
+ ::boost::function<void(void)>()),
+ "EffectRewinder::asynchronousRewind");
+ mrEventQueue.addEvent(mpAsynchronousRewindEvent);
+}
+
+
+
+
+sal_Int32 EffectRewinder::countMainSequenceEffects (void)
+{
+ // Determine the number of main sequence effects.
+ sal_Int32 nMainSequenceNodeCount (0);
+
+ ::std::queue<uno::Reference<animations::XAnimationNode> > aNodeQueue;
+ aNodeQueue.push(mxCurrentAnimationRootNode);
+ while ( ! aNodeQueue.empty())
+ {
+ const uno::Reference<animations::XAnimationNode> xNode (aNodeQueue.front());
+ aNodeQueue.pop();
+
+ // Does the current node belong to the main sequence?
+ if (xNode.is())
+ {
+ animations::Event aEvent;
+ if (xNode->getBegin() >>= aEvent)
+ if (aEvent.Trigger == animations::EventTrigger::ON_NEXT)
+ ++nMainSequenceNodeCount;
+ }
+
+ // If the current node is a container then prepare its children for investigation.
+ uno::Reference<container::XEnumerationAccess> xEnumerationAccess (xNode, uno::UNO_QUERY);
+ if (xEnumerationAccess.is())
+ {
+ uno::Reference<container::XEnumeration> xEnumeration (
+ xEnumerationAccess->createEnumeration());
+ if (xEnumeration.is())
+ while (xEnumeration->hasMoreElements())
+ {
+ aNodeQueue.push(
+ uno::Reference<animations::XAnimationNode>(
+ xEnumeration->nextElement(), uno::UNO_QUERY));
+ }
+ }
+ }
+
+ return nMainSequenceNodeCount;
+
+ // // Skip all main sequence nodes.
+ // SkipSomeMainSequenceEffects(nMainSequenceNodeCount);
+}
+
+
+
+
+void EffectRewinder::skipSomeMainSequenceEffects (sal_Int32 nSkipCount)
+{
+ while (--nSkipCount >= 0)
+ skipSingleMainSequenceEffects();
+}
+
+
+
+
+void EffectRewinder::skipSingleMainSequenceEffects (void)
+{
+ // This basically just starts the next effect and then skips over its
+ // animation.
+ mrEventMultiplexer.notifyNextEffect();
+ mrEventQueue.forceEmpty();
+ mrUserEventQueue.callSkipEffectEventHandler();
+ mrEventQueue.forceEmpty();
+}
+
+
+
+
+bool EffectRewinder::resetEffectCount (void)
+{
+ mnMainSequenceEffectCount = 0;
+ return false;
+}
+
+
+
+
+bool EffectRewinder::notifyAnimationStart (const AnimationNodeSharedPtr& rpNode)
+{
+ // This notification is only relevant for us when the rpNode belongs to
+ // the main sequence.
+ BaseNodeSharedPtr pBaseNode (::boost::dynamic_pointer_cast<BaseNode>(rpNode));
+ if ( ! pBaseNode)
+ return false;
+
+ BaseContainerNodeSharedPtr pParent (pBaseNode->getParentNode());
+ if ( ! (pParent && pParent->isMainSequenceRootNode()))
+ return false;
+
+ // This notification is only relevant for us when the effect is user
+ // triggered.
+ bool bIsUserTriggered (false);
+
+ Reference<animations::XAnimationNode> xNode (rpNode->getXAnimationNode());
+ if (xNode.is())
+ {
+ animations::Event aEvent;
+ if ((xNode->getBegin() >>= aEvent))
+ bIsUserTriggered = (aEvent.Trigger == animations::EventTrigger::ON_NEXT);
+ }
+
+ if (bIsUserTriggered)
+ ++mnMainSequenceEffectCount;
+ else
+ mbNonUserTriggeredMainSequenceEffectSeen = true;
+
+ return false;
+}
+
+
+
+
+void EffectRewinder::asynchronousRewind (
+ sal_Int32 nEffectCount,
+ const bool bRedisplayCurrentSlide,
+ const boost::function<void(void)>& rSlideRewindFunctor)
+{
+ OSL_ASSERT(mpAsynchronousRewindEvent);
+
+ if (bRedisplayCurrentSlide)
+ {
+ mpPaintLock->Activate();
+ // Re-display the current slide.
+ if (rSlideRewindFunctor)
+ rSlideRewindFunctor();
+ mpAsynchronousRewindEvent = makeEvent(
+ ::boost::bind(
+ &EffectRewinder::asynchronousRewind,
+ this,
+ nEffectCount,
+ false,
+ rSlideRewindFunctor),
+ "EffectRewinder::asynchronousRewind");
+ mrEventQueue.addEvent(mpAsynchronousRewindEvent);
+ }
+ else
+ {
+ // Process initial events and skip any animations that are started
+ // when the slide is shown.
+ mbNonUserTriggeredMainSequenceEffectSeen = false;
+ mrEventQueue.forceEmpty();
+ if (mbNonUserTriggeredMainSequenceEffectSeen)
+ {
+ mrUserEventQueue.callSkipEffectEventHandler();
+ mrEventQueue.forceEmpty();
+ }
+
+ while (--nEffectCount >= 0)
+ skipSingleMainSequenceEffects();
+
+ mpAsynchronousRewindEvent.reset();
+ mpPaintLock.reset();
+ }
+}
+
+
+
+
+void EffectRewinder::asynchronousRewindToPreviousSlide (
+ const ::boost::function<void(void)>& rSlideRewindFunctor)
+{
+ OSL_ASSERT(mpAsynchronousRewindEvent);
+
+ mpAsynchronousRewindEvent.reset();
+ rSlideRewindFunctor();
+}
+
+
+
+
+} } // end of namespace ::slideshow::internal