diff options
Diffstat (limited to 'slideshow/source/engine/OGLTrans/unx/OGLTrans_Shaders.hxx')
-rw-r--r-- | slideshow/source/engine/OGLTrans/unx/OGLTrans_Shaders.hxx | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/slideshow/source/engine/OGLTrans/unx/OGLTrans_Shaders.hxx b/slideshow/source/engine/OGLTrans/unx/OGLTrans_Shaders.hxx new file mode 100644 index 000000000000..016f8ac5445a --- /dev/null +++ b/slideshow/source/engine/OGLTrans/unx/OGLTrans_Shaders.hxx @@ -0,0 +1,71 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2008 by Sun Microsystems, Inc. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef INCLUDED_OGLTRANS_SHADERS_HXX_ +#define INCLUDED_OGLTRANS_SHADERS_HXX_ + +#define GL_GLEXT_PROTOTYPES 1 +#include <GL/gl.h> +#include <GL/glext.h> + +class OGLShaders { + static bool Initialize(); + static bool cbInitialized; + +public: + + static GLuint LinkProgram( const char *vertexShader, const char *fragmentShader ); + + /** GL shader functions + */ +#ifdef GL_VERSION_2_0 + + static PFNGLCREATESHADERPROC glCreateShader; + static PFNGLSHADERSOURCEPROC glShaderSource; + static PFNGLCOMPILESHADERPROC glCompileShader; + static PFNGLGETSHADERIVPROC glGetShaderiv; + static PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog; + static PFNGLDELETESHADERPROC glDeleteShader; + + static PFNGLCREATEPROGRAMPROC glCreateProgram; + static PFNGLATTACHSHADERPROC glAttachShader; + static PFNGLLINKPROGRAMPROC glLinkProgram; + static PFNGLGETPROGRAMIVPROC glGetProgramiv; + static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog; + static PFNGLUSEPROGRAMPROC glUseProgram; + static PFNGLDELETEPROGRAMPROC glDeleteProgram; + + static PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation; + static PFNGLUNIFORM1IPROC glUniform1i; + static PFNGLUNIFORM1FPROC glUniform1f; +#endif +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |