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diff --git a/slideshow/source/engine/OGLTrans/OGLTrans_TransitionerImpl.cxx b/slideshow/source/engine/OGLTrans/OGLTrans_TransitionerImpl.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#define GLX_GLXEXT_PROTOTYPES 1
+#include "OGLTrans_TransitionImpl.hxx"
+
+#include <com/sun/star/beans/XFastPropertySet.hpp>
+#include <com/sun/star/rendering/IntegerBitmapLayout.hpp>
+#include <com/sun/star/rendering/ColorComponentTag.hpp>
+#include <com/sun/star/rendering/ColorSpaceType.hpp>
+#include <com/sun/star/animations/TransitionType.hpp>
+#include <com/sun/star/animations/TransitionSubType.hpp>
+#include <com/sun/star/presentation/XTransitionFactory.hpp>
+#include <com/sun/star/presentation/XTransition.hpp>
+#include <com/sun/star/presentation/XSlideShowView.hpp>
+#include <com/sun/star/uno/XComponentContext.hpp>
+#include <com/sun/star/rendering/XIntegerBitmap.hpp>
+#include <com/sun/star/geometry/IntegerSize2D.hpp>
+
+#include <cppuhelper/compbase1.hxx>
+#include <cppuhelper/basemutex.hxx>
+#include <cppuhelper/factory.hxx>
+#include <rtl/ref.hxx>
+
+#include <comphelper/servicedecl.hxx>
+
+#include <canvas/canvastools.hxx>
+#include <tools/gen.hxx>
+#include <vcl/window.hxx>
+#include <vcl/syschild.hxx>
+
+#include <boost/noncopyable.hpp>
+
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+
+#if defined( WNT )
+ #include <tools/prewin.h>
+ #include <windows.h>
+ #include <tools/postwin.h>
+ #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+ #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#elif defined( OS2 )
+#elif defined( QUARTZ )
+ #include "premac.h"
+ #include <Cocoa/Cocoa.h>
+ #include "postmac.h"
+#elif defined( UNX )
+namespace unx
+{
+#include <X11/keysym.h>
+#include <X11/X.h>
+#include <GL/glx.h>
+#include <GL/glxext.h>
+}
+#endif
+#include <vcl/sysdata.hxx>
+
+#ifdef DEBUG
+#include <boost/date_time/posix_time/posix_time.hpp>
+using namespace ::boost::posix_time;
+
+static ptime t1;
+static ptime t2;
+
+#define DBG(x) x
+#else
+#define DBG(x)
+#endif
+
+using namespace ::com::sun::star;
+using ::com::sun::star::beans::XFastPropertySet;
+using ::com::sun::star::uno::Any;
+using ::com::sun::star::uno::Reference;
+using ::com::sun::star::uno::Sequence;
+using ::com::sun::star::uno::UNO_QUERY;
+using ::com::sun::star::uno::UNO_QUERY_THROW;
+
+namespace
+{
+
+typedef cppu::WeakComponentImplHelper1<presentation::XTransition> OGLTransitionerImplBase;
+
+namespace
+{
+ struct OGLFormat
+ {
+ GLint nInternalFormat;
+ GLenum eFormat;
+ GLenum eType;
+ };
+
+ /* channel ordering: (0:rgba, 1:bgra, 2:argb, 3:abgr)
+ */
+ int calcComponentOrderIndex(const uno::Sequence<sal_Int8>& rTags)
+ {
+ using namespace rendering::ColorComponentTag;
+
+ static const sal_Int8 aOrderTable[] =
+ {
+ RGB_RED, RGB_GREEN, RGB_BLUE, ALPHA,
+ RGB_BLUE, RGB_GREEN, RGB_RED, ALPHA,
+ ALPHA, RGB_RED, RGB_GREEN, RGB_BLUE,
+ ALPHA, RGB_BLUE, RGB_GREEN, RGB_RED,
+ };
+
+ const sal_Int32 nNumComps(rTags.getLength());
+ const sal_Int8* pLine=aOrderTable;
+ for(int i=0; i<4; ++i)
+ {
+ int j=0;
+ while( j<4 && j<nNumComps && pLine[j] == rTags[j] )
+ ++j;
+
+ // all of the line passed, this is a match!
+ if( j==nNumComps )
+ return i;
+
+ pLine+=4;
+ }
+
+ return -1;
+ }
+}
+
+// not thread safe
+static bool errorTriggered;
+int oglErrorHandler( unx::Display* /*dpy*/, unx::XErrorEvent* /*evnt*/ )
+{
+ errorTriggered = true;
+
+ return 0;
+}
+
+/** This is the Transitioner class for OpenGL 3D transitions in
+ * slideshow. At the moment, it's Linux only. This class is implicitly
+ * constructed from XTransitionFactory.
+*/
+class OGLTransitionerImpl : private cppu::BaseMutex, private boost::noncopyable, public OGLTransitionerImplBase
+{
+public:
+ explicit OGLTransitionerImpl(OGLTransitionImpl* pOGLTransition);
+ bool initWindowFromSlideShowView( const uno::Reference< presentation::XSlideShowView >& xView );
+ void setSlides( const Reference< rendering::XBitmap >& xLeavingSlide , const uno::Reference< rendering::XBitmap >& xEnteringSlide );
+ static bool initialize( const Reference< presentation::XSlideShowView >& xView );
+
+ // XTransition
+ virtual void SAL_CALL update( double nTime )
+ throw (uno::RuntimeException);
+ virtual void SAL_CALL viewChanged( const Reference< presentation::XSlideShowView >& rView,
+ const Reference< rendering::XBitmap >& rLeavingBitmap,
+ const Reference< rendering::XBitmap >& rEnteringBitmap )
+ throw (uno::RuntimeException);
+
+protected:
+ void disposeContextAndWindow();
+ void disposeTextures();
+
+ // WeakComponentImplHelperBase
+ virtual void SAL_CALL disposing();
+
+ bool isDisposed() const
+ {
+ return (rBHelper.bDisposed || rBHelper.bInDispose);
+ }
+
+ bool createWindow( Window* pPWindow );
+ void createTexture( unsigned int* texID,
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ unx::GLXPixmap pixmap,
+ bool usePixmap,
+#endif
+ bool useMipmap,
+ uno::Sequence<sal_Int8>& data,
+ const OGLFormat* pFormat );
+ void prepareEnvironment ();
+ const OGLFormat* chooseFormats();
+
+private:
+ /** After the window has been created, and the slides have been set, we'll initialize the slides with OpenGL.
+ */
+ void GLInitSlides();
+
+
+ /// Holds the information of our new child window
+ struct GLWindow
+ {
+#if defined( WNT )
+ HWND hWnd;
+ HDC hDC;
+ HGLRC hRC;
+#elif defined( OS2 )
+#elif defined( QUARTZ )
+#elif defined( UNX )
+ unx::Display* dpy;
+ int screen;
+ unx::Window win;
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ unx::GLXFBConfig fbc;
+#endif
+ unx::XVisualInfo* vi;
+ unx::GLXContext ctx;
+#endif
+ unsigned int bpp;
+ unsigned int Width;
+ unsigned int Height;
+ const char* GLXExtensions;
+ const GLubyte* GLExtensions;
+
+ bool HasGLXExtension( const char* name ) { return gluCheckExtension( (const GLubyte*) name, (const GLubyte*) GLXExtensions ); }
+ bool HasGLExtension( const char* name ) { return gluCheckExtension( (const GLubyte*) name, GLExtensions ); }
+ } GLWin;
+
+ /** OpenGL handle to the leaving slide's texture
+ */
+ unsigned int GLleavingSlide;
+ /** OpenGL handle to the entering slide's texture
+ */
+ unsigned int GLenteringSlide;
+
+ /** pointer to our window which we MIGHT create.
+ */
+ class SystemChildWindow* pWindow;
+
+ Reference< presentation::XSlideShowView > mxView;
+ Reference< rendering::XIntegerBitmap > mxLeavingBitmap;
+ Reference< rendering::XIntegerBitmap > mxEnteringBitmap;
+
+ /** raw bytes of the entering bitmap
+ */
+ uno::Sequence<sal_Int8> EnteringBytes;
+
+ /** raw bytes of the leaving bitmap
+ */
+ uno::Sequence<sal_Int8> LeavingBytes;
+
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ unx::GLXPixmap LeavingPixmap;
+ unx::GLXPixmap EnteringPixmap;
+#endif
+ bool mbRestoreSync;
+ bool mbUseLeavingPixmap;
+ bool mbUseEnteringPixmap;
+ bool mbFreeLeavingPixmap;
+ bool mbFreeEnteringPixmap;
+ unx::Pixmap maLeavingPixmap;
+ unx::Pixmap maEnteringPixmap;
+
+ /** the form the raw bytes are in for the bitmaps
+ */
+ rendering::IntegerBitmapLayout SlideBitmapLayout;
+
+ /** the size of the slides
+ */
+ geometry::IntegerSize2D SlideSize;
+
+ /** Our Transition to be used.
+ */
+ OGLTransitionImpl* pTransition;
+
+public:
+ /** whether we are running on ATI fglrx with bug related to textures
+ */
+ static bool cbBrokenTexturesATI;
+
+ /** GL version
+ */
+ static float cnGLVersion;
+ float mnGLXVersion;
+
+ /** Whether Mesa is the OpenGL vendor
+ */
+ static bool cbMesa;
+
+ /**
+ whether the display has GLX extension
+ */
+ static bool cbGLXPresent;
+
+ /**
+ whether texture from pixmap extension is available
+ */
+ bool mbTextureFromPixmap;
+
+ /**
+ whether to generate mipmaped textures
+ */
+ bool mbGenerateMipmap;
+
+ /**
+ whether we have visual which can be used for texture_from_pixmap extension
+ */
+ bool mbHasTFPVisual;
+
+#ifdef DEBUG
+ ptime t3;
+ ptime t4;
+ ptime t5;
+ ptime t6;
+ time_duration total_update;
+ int frame_count;
+#endif
+};
+
+// declare the static variables as some gcc versions have problems declaring them automaticaly
+bool OGLTransitionerImpl::cbBrokenTexturesATI;
+float OGLTransitionerImpl::cnGLVersion;
+bool OGLTransitionerImpl::cbMesa;
+bool OGLTransitionerImpl::cbGLXPresent;
+
+bool OGLTransitionerImpl::initialize( const Reference< presentation::XSlideShowView >& xView )
+{
+ // not thread safe
+ static bool initialized = false;
+
+ if( !initialized ) {
+ OGLTransitionerImpl *instance;
+
+ instance = new OGLTransitionerImpl( NULL );
+ if( instance->initWindowFromSlideShowView( xView ) ) {
+
+ const GLubyte* version = glGetString( GL_VERSION );
+ if( version && version[0] ) {
+ cnGLVersion = version[0] - '0';
+ if( version[1] == '.' && version[2] )
+ cnGLVersion += (version[2] - '0')/10.0;
+ } else
+ cnGLVersion = 1.0;
+ OSL_TRACE("GL version: %s parsed: %f", version, cnGLVersion );
+
+ const GLubyte* vendor = glGetString( GL_VENDOR );
+ cbMesa = ( vendor && strstr( (const char *) vendor, "Mesa" ) );
+ OSL_TRACE("GL vendor: %s identified as Mesa: %d", vendor, cbMesa );
+
+ /* TODO: check for version once the bug in fglrx driver is fixed */
+ cbBrokenTexturesATI = (vendor && strcmp( (const char *) vendor, "ATI Technologies Inc." ) == 0 );
+
+ instance->disposing();
+ cbGLXPresent = true;
+ } else
+ cbGLXPresent = false;
+
+ delete instance;
+ initialized = true;
+ }
+
+ return cbGLXPresent;
+}
+
+bool OGLTransitionerImpl::createWindow( Window* pPWindow )
+{
+ const SystemEnvData* sysData(pPWindow->GetSystemData());
+#if defined( WNT )
+ GLWin.hWnd = sysData->hWnd;
+#elif defined( UNX )
+ GLWin.dpy = reinterpret_cast<unx::Display*>(sysData->pDisplay);
+
+ if( unx::glXQueryExtension( GLWin.dpy, NULL, NULL ) == false )
+ return false;
+
+ GLWin.win = sysData->aWindow;
+
+ OSL_TRACE("parent window: %d", GLWin.win);
+
+ unx::XWindowAttributes xattr;
+ unx::XGetWindowAttributes( GLWin.dpy, GLWin.win, &xattr );
+
+ GLWin.screen = XScreenNumberOfScreen( xattr.screen );
+
+ unx::XVisualInfo* vi( NULL );
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ unx::XVisualInfo* visinfo;
+ unx::XVisualInfo* firstVisual( NULL );
+#endif
+ static int attrList3[] =
+ {
+ GLX_RGBA,//only TrueColor or DirectColor
+ //single buffered
+ GLX_RED_SIZE,4,//use the maximum red bits, with a minimum of 4 bits
+ GLX_GREEN_SIZE,4,//use the maximum green bits, with a minimum of 4 bits
+ GLX_BLUE_SIZE,4,//use the maximum blue bits, with a minimum of 4 bits
+ GLX_DEPTH_SIZE,0,//no depth buffer
+ None
+ };
+ static int attrList2[] =
+ {
+ GLX_RGBA,//only TrueColor or DirectColor
+ /// single buffered
+ GLX_RED_SIZE,4,/// use the maximum red bits, with a minimum of 4 bits
+ GLX_GREEN_SIZE,4,/// use the maximum green bits, with a minimum of 4 bits
+ GLX_BLUE_SIZE,4,/// use the maximum blue bits, with a minimum of 4 bits
+ GLX_DEPTH_SIZE,1,/// use the maximum depth bits, making sure there is a depth buffer
+ None
+ };
+ static int attrList1[] =
+ {
+ GLX_RGBA,//only TrueColor or DirectColor
+ GLX_DOUBLEBUFFER,/// only double buffer
+ GLX_RED_SIZE,4,/// use the maximum red bits, with a minimum of 4 bits
+ GLX_GREEN_SIZE,4,/// use the maximum green bits, with a minimum of 4 bits
+ GLX_BLUE_SIZE,4,/// use the maximum blue bits, with a minimum of 4 bits
+ GLX_DEPTH_SIZE,0,/// no depth buffer
+ None
+ };
+ static int attrList0[] =
+ {
+ GLX_RGBA,//only TrueColor or DirectColor
+ GLX_DOUBLEBUFFER,/// only double buffer
+ GLX_RED_SIZE,4,/// use the maximum red bits, with a minimum of 4 bits
+ GLX_GREEN_SIZE,4,/// use the maximum green bits, with a minimum of 4 bits
+ GLX_BLUE_SIZE,4,/// use the maximum blue bits, with a minimum of 4 bits
+ GLX_DEPTH_SIZE,1,/// use the maximum depth bits, making sure there is a depth buffer
+ None
+ };
+ static int* attrTable[] =
+ {
+ attrList0,
+ attrList1,
+ attrList2,
+ attrList3,
+ NULL
+ };
+ int** pAttributeTable = attrTable;
+ const SystemEnvData* pChildSysData = NULL;
+ delete pWindow;
+ pWindow=NULL;
+
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ unx::GLXFBConfig* fbconfigs = NULL;
+ int nfbconfigs, value, i = 0;
+#endif
+
+ while( *pAttributeTable )
+ {
+ // try to find a visual for the current set of attributes
+ vi = unx::glXChooseVisual( GLWin.dpy,
+ GLWin.screen,
+ *pAttributeTable );
+
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ if( vi ) {
+ if( !firstVisual )
+ firstVisual = vi;
+ OSL_TRACE("trying VisualID %08X", vi->visualid);
+ fbconfigs = glXGetFBConfigs (GLWin.dpy, GLWin.screen, &nfbconfigs);
+ for ( ; i < nfbconfigs; i++)
+ {
+ visinfo = glXGetVisualFromFBConfig (GLWin.dpy, fbconfigs[i]);
+ if( !visinfo || visinfo->visualid != vi->visualid )
+ continue;
+
+ glXGetFBConfigAttrib (GLWin.dpy, fbconfigs[i], GLX_DRAWABLE_TYPE, &value);
+ if (!(value & GLX_PIXMAP_BIT))
+ continue;
+
+ glXGetFBConfigAttrib (GLWin.dpy, fbconfigs[i],
+ GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value);
+ if (!(value & GLX_TEXTURE_2D_BIT_EXT))
+ continue;
+
+ glXGetFBConfigAttrib (GLWin.dpy, fbconfigs[i],
+ GLX_BIND_TO_TEXTURE_RGB_EXT,
+ &value);
+ if (value == FALSE)
+ continue;
+
+ glXGetFBConfigAttrib (GLWin.dpy, fbconfigs[i],
+ GLX_BIND_TO_MIPMAP_TEXTURE_EXT,
+ &value);
+ if (value == FALSE)
+ continue;
+
+ /* TODO: handle non Y inverted cases */
+ break;
+ }
+
+ if( i != nfbconfigs || ( firstVisual && pAttributeTable[1] == NULL ) ) {
+ if( i != nfbconfigs ) {
+ vi = glXGetVisualFromFBConfig( GLWin.dpy, fbconfigs[i] );
+ mbHasTFPVisual = true;
+ OSL_TRACE("found visual suitable for texture_from_pixmap");
+ } else {
+ vi = firstVisual;
+ mbHasTFPVisual = false;
+ OSL_TRACE("did not find visual suitable for texture_from_pixmap, using %08X", vi->visualid);
+ }
+#else
+ if( vi ) {
+#endif
+ SystemWindowData winData;
+ winData.nSize = sizeof(winData);
+ OSL_TRACE("using VisualID %08X", vi->visualid);
+ winData.pVisual = (void*)(vi->visual);
+ pWindow=new SystemChildWindow(pPWindow, 0, &winData, FALSE);
+ pChildSysData = pWindow->GetSystemData();
+ if( pChildSysData ) {
+ break;
+ } else {
+ delete pWindow, pWindow=NULL;
+ }
+ }
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ }
+#endif
+
+ ++pAttributeTable;
+ }
+#endif
+
+#if defined( WNT )
+ const SystemEnvData* pChildSysData = NULL;
+ SystemWindowData winData;
+ winData.nSize = sizeof(winData);
+ pWindow=new SystemChildWindow(pPWindow, 0, &winData, FALSE);
+ pChildSysData = pWindow->GetSystemData();
+#endif
+
+ if( pWindow )
+ {
+ pWindow->SetMouseTransparent( TRUE );
+ pWindow->SetParentClipMode( PARENTCLIPMODE_NOCLIP );
+ pWindow->EnableEraseBackground( FALSE );
+ pWindow->SetControlForeground();
+ pWindow->SetControlBackground();
+ pWindow->EnablePaint(FALSE);
+#if defined( WNT )
+ GLWin.hWnd = sysData->hWnd;
+#elif defined( UNX )
+ GLWin.dpy = reinterpret_cast<unx::Display*>(pChildSysData->pDisplay);
+ GLWin.win = pChildSysData->aWindow;
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ if( mbHasTFPVisual )
+ GLWin.fbc = fbconfigs[i];
+#endif
+ GLWin.vi = vi;
+ GLWin.GLXExtensions = unx::glXQueryExtensionsString( GLWin.dpy, GLWin.screen );
+ OSL_TRACE("available GLX extensions: %s", GLWin.GLXExtensions);
+#endif
+
+ return true;
+ }
+
+ return false;
+}
+
+bool OGLTransitionerImpl::initWindowFromSlideShowView( const Reference< presentation::XSlideShowView >& xView )
+{
+ osl::MutexGuard const guard( m_aMutex );
+
+ if (isDisposed())
+ return false;
+
+ mxView.set( xView, UNO_QUERY );
+ if( !mxView.is() )
+ return false;
+
+ /// take the XSlideShowView and extract the parent window from it. see viewmediashape.cxx
+ uno::Reference< rendering::XCanvas > xCanvas(mxView->getCanvas(), uno::UNO_QUERY_THROW);
+ uno::Sequence< uno::Any > aDeviceParams;
+ ::canvas::tools::getDeviceInfo( xCanvas, aDeviceParams );
+
+ ::rtl::OUString aImplName;
+ aDeviceParams[ 0 ] >>= aImplName;
+
+ sal_Int64 aVal = 0;
+ aDeviceParams[1] >>= aVal;
+ if( !createWindow( reinterpret_cast< Window* >( aVal ) ) )
+ return false;
+
+ awt::Rectangle aCanvasArea = mxView->getCanvasArea();
+ pWindow->SetPosSizePixel(aCanvasArea.X, aCanvasArea.Y, aCanvasArea.Width, aCanvasArea.Height);
+ GLWin.Width = aCanvasArea.Width;
+ GLWin.Height = aCanvasArea.Height;
+ OSL_TRACE("canvas area: %d,%d - %dx%d", aCanvasArea.X, aCanvasArea.Y, aCanvasArea.Width, aCanvasArea.Height);
+
+#if defined( WNT )
+ GLWin.hDC = GetDC(GLWin.hWnd);
+#elif defined( UNX )
+ GLWin.ctx = glXCreateContext(GLWin.dpy,
+ GLWin.vi,
+ 0,
+ GL_TRUE);
+ if( GLWin.ctx == NULL ) {
+ OSL_TRACE("unable to create GLX context");
+ return false;
+ }
+#endif
+
+#if defined( WNT )
+ PIXELFORMATDESCRIPTOR PixelFormatFront = // PixelFormat Tells Windows How We Want Things To Be
+ {
+ sizeof(PIXELFORMATDESCRIPTOR),
+ 1, // Version Number
+ PFD_DRAW_TO_WINDOW |
+ PFD_SUPPORT_OPENGL |
+ PFD_DOUBLEBUFFER,
+ PFD_TYPE_RGBA, // Request An RGBA Format
+ (BYTE)32, // Select Our Color Depth
+ 0, 0, 0, 0, 0, 0, // Color Bits Ignored
+ 0, // No Alpha Buffer
+ 0, // Shift Bit Ignored
+ 0, // No Accumulation Buffer
+ 0, 0, 0, 0, // Accumulation Bits Ignored
+ 64, // 32 bit Z-BUFFER
+ 0, // 0 bit stencil buffer
+ 0, // No Auxiliary Buffer
+ 0, // now ignored
+ 0, // Reserved
+ 0, 0, 0 // Layer Masks Ignored
+ };
+ int WindowPix = ChoosePixelFormat(GLWin.hDC,&PixelFormatFront);
+ SetPixelFormat(GLWin.hDC,WindowPix,&PixelFormatFront);
+ GLWin.hRC = wglCreateContext(GLWin.hDC);
+ wglMakeCurrent(GLWin.hDC,GLWin.hRC);
+#elif defined( UNX )
+ if( !glXMakeCurrent( GLWin.dpy, GLWin.win, GLWin.ctx ) ) {
+ OSL_TRACE("unable to select current GLX context");
+ return false;
+ }
+
+ int glxMinor, glxMajor;
+ mnGLXVersion = 0;
+ if( glXQueryVersion( GLWin.dpy, &glxMajor, &glxMinor ) )
+ mnGLXVersion = glxMajor + 0.1*glxMinor;
+ OSL_TRACE("available GLX version: %f", mnGLXVersion);
+
+ GLWin.GLExtensions = glGetString( GL_EXTENSIONS );
+ OSL_TRACE("available GL extensions: %s", GLWin.GLExtensions);
+
+ mbTextureFromPixmap = GLWin.HasGLXExtension( "GLX_EXT_texture_from_pixmap" );
+ mbGenerateMipmap = GLWin.HasGLExtension( "GL_SGIS_generate_mipmap" );
+
+ if( GLWin.HasGLXExtension("GLX_SGI_swap_control" ) ) {
+ // enable vsync
+ typedef GLint (*glXSwapIntervalProc)(GLint);
+ glXSwapIntervalProc glXSwapInterval = (glXSwapIntervalProc) unx::glXGetProcAddress( (const GLubyte*) "glXSwapIntervalSGI" );
+ if( glXSwapInterval ) {
+ int (*oldHandler)(unx::Display* /*dpy*/, unx::XErrorEvent* /*evnt*/);
+
+ // replace error handler temporarily
+ oldHandler = unx::XSetErrorHandler( oglErrorHandler );
+
+ errorTriggered = false;
+
+ glXSwapInterval( 1 );
+
+ // sync so that we possibly get an XError
+ unx::glXWaitGL();
+ XSync(GLWin.dpy, false);
+
+ if( errorTriggered )
+ OSL_TRACE("error when trying to set swap interval, NVIDIA or Mesa bug?");
+ else
+ OSL_TRACE("set swap interval to 1 (enable vsync)");
+
+ // restore the error handler
+ unx::XSetErrorHandler( oldHandler );
+ }
+ }
+#endif
+
+ glEnable(GL_CULL_FACE);
+ glCullFace(GL_BACK);
+ glClearColor (0, 0, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT);
+#if defined( WNT )
+ SwapBuffers(GLWin.hDC);
+#elif defined( UNX )
+ unx::glXSwapBuffers(GLWin.dpy, GLWin.win);
+#endif
+
+ glEnable(GL_LIGHTING);
+ GLfloat light_direction[] = { 0.0 , 0.0 , 1.0 };
+ GLfloat materialDiffuse[] = { 1.0 , 1.0 , 1.0 , 1.0};
+ glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, light_direction);
+ glMaterialfv(GL_FRONT,GL_DIFFUSE,materialDiffuse);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_NORMALIZE);
+
+ if( LeavingBytes.hasElements() && EnteringBytes.hasElements())
+ GLInitSlides();//we already have uninitialized slides, let's initialize
+
+ if( pTransition && pTransition->mnRequiredGLVersion <= cnGLVersion )
+ pTransition->prepare( GLleavingSlide, GLenteringSlide );
+
+ return true;
+}
+
+void OGLTransitionerImpl::setSlides( const uno::Reference< rendering::XBitmap >& xLeavingSlide,
+ const uno::Reference< rendering::XBitmap >& xEnteringSlide )
+{
+ osl::MutexGuard const guard( m_aMutex );
+
+ if (isDisposed())
+ return;
+
+ mxLeavingBitmap.set( xLeavingSlide , UNO_QUERY_THROW );
+ mxEnteringBitmap.set( xEnteringSlide , UNO_QUERY_THROW );
+ Reference< XFastPropertySet > xLeavingSet( xLeavingSlide , UNO_QUERY );
+ Reference< XFastPropertySet > xEnteringSet( xEnteringSlide , UNO_QUERY );
+
+ geometry::IntegerRectangle2D SlideRect;
+ SlideSize = mxLeavingBitmap->getSize();
+ SlideRect.X1 = 0;
+ SlideRect.X2 = SlideSize.Width;
+ SlideRect.Y1 = 0;
+ SlideRect.Y2 = SlideSize.Height;
+
+ OSL_TRACE("leaving bitmap area: %dx%d", SlideSize.Width, SlideSize.Height);
+ SlideSize = mxEnteringBitmap->getSize();
+ OSL_TRACE("entering bitmap area: %dx%d", SlideSize.Width, SlideSize.Height);
+
+#ifdef UNX
+ unx::glXWaitGL();
+ XSync(GLWin.dpy, false);
+#endif
+
+#ifdef DEBUG
+ t1 = microsec_clock::local_time();
+#endif
+
+ mbUseLeavingPixmap = false;
+ mbUseEnteringPixmap = false;
+
+#ifdef UNX
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+
+ if( mnGLXVersion >= 1.2999 && mbTextureFromPixmap && xLeavingSet.is() && xEnteringSet.is() && mbHasTFPVisual ) {
+ Sequence< Any > leaveArgs;
+ Sequence< Any > enterArgs;
+ if( (xLeavingSet->getFastPropertyValue( 1 ) >>= leaveArgs) &&
+ (xEnteringSet->getFastPropertyValue( 1 ) >>= enterArgs) ) {
+ OSL_TRACE ("pixmaps available");
+
+ sal_Int32 depth;
+
+ leaveArgs[0] >>= mbFreeLeavingPixmap;
+ enterArgs[0] >>= mbFreeEnteringPixmap;
+ leaveArgs[1] >>= maLeavingPixmap;
+ enterArgs[1] >>= maEnteringPixmap;
+ leaveArgs[2] >>= depth;
+
+ int pixmapAttribs[] = { GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT,
+ GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGB_EXT,
+ GLX_MIPMAP_TEXTURE_EXT, True,
+ None };
+
+
+ // sync so that we possibly get an pending XError, before we set our handler.
+ // this way we will not miss any error from other code
+ unx::glXWaitGL();
+ XSync(GLWin.dpy, false);
+
+ int (*oldHandler)(unx::Display* /*dpy*/, unx::XErrorEvent* /*evnt*/);
+
+ // replace error handler temporarily
+ oldHandler = unx::XSetErrorHandler( oglErrorHandler );
+
+ errorTriggered = false;
+ LeavingPixmap = glXCreatePixmap( GLWin.dpy, GLWin.fbc, maLeavingPixmap, pixmapAttribs );
+
+ // sync so that we possibly get an XError
+ unx::glXWaitGL();
+ XSync(GLWin.dpy, false);
+
+ if( !errorTriggered )
+ mbUseLeavingPixmap = true;
+ else {
+ OSL_TRACE("XError triggered");
+ if( mbFreeLeavingPixmap ) {
+ unx::XFreePixmap( GLWin.dpy, maLeavingPixmap );
+ mbFreeLeavingPixmap = false;
+ }
+ errorTriggered = false;
+ }
+
+ EnteringPixmap = glXCreatePixmap( GLWin.dpy, GLWin.fbc, maEnteringPixmap, pixmapAttribs );
+
+ // sync so that we possibly get an XError
+ unx::glXWaitGL();
+ XSync(GLWin.dpy, false);
+
+ OSL_TRACE("created glx pixmap %p and %p depth: %d", LeavingPixmap, EnteringPixmap, depth);
+ if( !errorTriggered )
+ mbUseEnteringPixmap = true;
+ else {
+ OSL_TRACE("XError triggered");
+ if( mbFreeEnteringPixmap ) {
+ unx::XFreePixmap( GLWin.dpy, maEnteringPixmap );
+ mbFreeEnteringPixmap = false;
+ }
+ }
+
+ // restore the error handler
+ unx::XSetErrorHandler( oldHandler );
+ }
+ }
+
+#endif
+#endif
+ if( !mbUseLeavingPixmap )
+ LeavingBytes = mxLeavingBitmap->getData(SlideBitmapLayout,SlideRect);
+ if( !mbUseEnteringPixmap )
+ EnteringBytes = mxEnteringBitmap->getData(SlideBitmapLayout,SlideRect);
+
+// TODO
+#ifdef UNX
+ if(GLWin.ctx)//if we have a rendering context, let's init the slides
+#endif
+ GLInitSlides();
+
+ OSL_ENSURE(SlideBitmapLayout.PlaneStride == 0,"only handle no plane stride now");
+
+#ifdef UNX
+ /* flush & sync */
+ unx::glXWaitGL();
+ XSync( GLWin.dpy, false );
+
+ // synchronized X still gives us much smoother play
+ // I suspect some issues in above code in slideshow
+ // synchronize whole transition for now
+ XSynchronize( GLWin.dpy, true );
+ mbRestoreSync = true;
+#endif
+}
+
+void OGLTransitionerImpl::createTexture( unsigned int* texID,
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ unx::GLXPixmap pixmap,
+ bool usePixmap,
+#endif
+ bool useMipmap,
+ uno::Sequence<sal_Int8>& data,
+ const OGLFormat* pFormat )
+{
+ glDeleteTextures( 1, texID );
+ glGenTextures( 1, texID );
+ glBindTexture( GL_TEXTURE_2D, *texID );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
+
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ unx::PFNGLXBINDTEXIMAGEEXTPROC myglXBindTexImageEXT = (unx::PFNGLXBINDTEXIMAGEEXTPROC) unx::glXGetProcAddress( (const GLubyte*) "glXBindTexImageEXT" );
+
+ if( usePixmap ) {
+ if( mbGenerateMipmap )
+ glTexParameteri( GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, True);
+ myglXBindTexImageEXT (GLWin.dpy, pixmap, GLX_FRONT_LEFT_EXT, NULL);
+ if( mbGenerateMipmap && useMipmap ) {
+ OSL_TRACE("use mipmaps");
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); //TRILINEAR FILTERING
+ } else {
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
+ }
+ } else {
+#endif
+ if( !pFormat )
+ {
+ // force-convert color to ARGB8888 int color space
+ uno::Sequence<sal_Int8> tempBytes(
+ SlideBitmapLayout.ColorSpace->convertToIntegerColorSpace(
+ data,
+ canvas::tools::getStdColorSpace()));
+ gluBuild2DMipmaps(GL_TEXTURE_2D,
+ 4,
+ SlideSize.Width,
+ SlideSize.Height,
+ GL_RGBA,
+ GL_UNSIGNED_BYTE,
+ &tempBytes[0]);
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); //TRILINEAR FILTERING
+
+ //anistropic filtering (to make texturing not suck when looking at polygons from oblique angles)
+ GLfloat largest_supported_anisotropy;
+ glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy);
+ } else {
+ if( pTransition && !cbBrokenTexturesATI && !useMipmap) {
+ glTexImage2D( GL_TEXTURE_2D, 0, pFormat->nInternalFormat, SlideSize.Width, SlideSize.Height, 0, pFormat->eFormat, pFormat->eType, &data[0] );
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
+ } else {
+ gluBuild2DMipmaps( GL_TEXTURE_2D, pFormat->nInternalFormat, SlideSize.Width, SlideSize.Height, pFormat->eFormat, pFormat->eType, &data[0] );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR ); //TRILINEAR FILTERING
+
+ //anistropic filtering (to make texturing not suck when looking at polygons from oblique angles)
+ GLfloat largest_supported_anisotropy;
+ glGetFloatv( GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy );
+ glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy );
+ }
+ }
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ }
+#endif
+ OSL_ENSURE(glIsTexture(*texID), "Can't generate Leaving slide textures in OpenGL");
+}
+
+void OGLTransitionerImpl::prepareEnvironment()
+{
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ double EyePos(10.0);
+ double RealF(1.0);
+ double RealN(-1.0);
+ double RealL(-1.0);
+ double RealR(1.0);
+ double RealB(-1.0);
+ double RealT(1.0);
+ double ClipN(EyePos+5.0*RealN);
+ double ClipF(EyePos+15.0*RealF);
+ double ClipL(RealL*8.0);
+ double ClipR(RealR*8.0);
+ double ClipB(RealB*8.0);
+ double ClipT(RealT*8.0);
+ //This scaling is to take the plane with BottomLeftCorner(-1,-1,0) and TopRightCorner(1,1,0) and map it to the screen after the perspective division.
+ glScaled( 1.0 / ( ( ( RealR * 2.0 * ClipN ) / ( EyePos * ( ClipR - ClipL ) ) ) - ( ( ClipR + ClipL ) / ( ClipR - ClipL ) ) ),
+ 1.0 / ( ( ( RealT * 2.0 * ClipN ) / ( EyePos * ( ClipT - ClipB ) ) ) - ( ( ClipT + ClipB ) / ( ClipT - ClipB ) ) ),
+ 1.0 );
+ glFrustum(ClipL,ClipR,ClipB,ClipT,ClipN,ClipF);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslated(0,0,-EyePos);
+}
+
+const OGLFormat* OGLTransitionerImpl::chooseFormats()
+{
+ const OGLFormat* pDetectedFormat=NULL;
+ uno::Reference<rendering::XIntegerBitmapColorSpace> xIntColorSpace(
+ SlideBitmapLayout.ColorSpace);
+
+ if( (xIntColorSpace->getType() == rendering::ColorSpaceType::RGB ||
+ xIntColorSpace->getType() == rendering::ColorSpaceType::SRGB) )
+ {
+ /* table for canvas->OGL format mapping. outer index is number
+ of color components (0:3, 1:4), then comes bits per pixel
+ (0:16, 1:24, 2:32), then channel ordering: (0:rgba, 1:bgra,
+ 2:argb, 3:abgr)
+ */
+ static const OGLFormat lcl_RGB24[] =
+ {
+ // 24 bit RGB
+ {3, GL_BGR, GL_UNSIGNED_BYTE},
+ {3, GL_RGB, GL_UNSIGNED_BYTE},
+ {3, GL_BGR, GL_UNSIGNED_BYTE},
+ {3, GL_RGB, GL_UNSIGNED_BYTE}
+ };
+
+#if defined(GL_VERSION_1_2) && defined(GLU_VERSION_1_3)
+ // more format constants available
+ static const OGLFormat lcl_RGB16[] =
+ {
+ // 16 bit RGB
+ {3, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV},
+ {3, GL_RGB, GL_UNSIGNED_SHORT_5_6_5},
+ {3, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV},
+ {3, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}
+ };
+
+ static const OGLFormat lcl_ARGB16_4[] =
+ {
+ // 16 bit ARGB
+ {4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV},
+ {4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV},
+ {4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4},
+ {4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}
+ };
+
+ static const OGLFormat lcl_ARGB16_5[] =
+ {
+ // 16 bit ARGB
+ {4, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV},
+ {4, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV},
+ {4, GL_BGRA, GL_UNSIGNED_SHORT_5_5_5_1},
+ {4, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}
+ };
+
+ static const OGLFormat lcl_ARGB32[] =
+ {
+ // 32 bit ARGB
+ {4, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV},
+ {4, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV},
+ {4, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8},
+ {4, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8}
+ };
+
+ const uno::Sequence<sal_Int8> aComponentTags(
+ xIntColorSpace->getComponentTags());
+ const uno::Sequence<sal_Int32> aComponentBitcounts(
+ xIntColorSpace->getComponentBitCounts());
+ const sal_Int32 nNumComponents( aComponentBitcounts.getLength() );
+ const sal_Int32 nBitsPerPixel( xIntColorSpace->getBitsPerPixel() );
+
+ // supported component ordering?
+ const int nComponentOrderIndex(
+ calcComponentOrderIndex(aComponentTags));
+ if( nComponentOrderIndex != -1 )
+ {
+ switch( nBitsPerPixel )
+ {
+ case 16:
+ if( nNumComponents == 3 )
+ {
+ pDetectedFormat = &lcl_RGB16[nComponentOrderIndex];
+ }
+ else if( nNumComponents == 4 )
+ {
+ if( aComponentBitcounts[1] == 4 )
+ {
+ pDetectedFormat = &lcl_ARGB16_4[nComponentOrderIndex];
+ }
+ else if( aComponentBitcounts[1] == 5 )
+ {
+ pDetectedFormat = &lcl_ARGB16_5[nComponentOrderIndex];
+ }
+ }
+ break;
+ case 24:
+ if( nNumComponents == 3 )
+ {
+ pDetectedFormat = &lcl_RGB24[nComponentOrderIndex];
+ }
+ break;
+ case 32:
+ pDetectedFormat = &lcl_ARGB32[nComponentOrderIndex];
+ break;
+ }
+ }
+#else
+ const uno::Sequence<sal_Int8> aComponentTags(
+ xIntColorSpace->getComponentTags());
+ const int nComponentOrderIndex(calcComponentOrderIndex(aComponentTags));
+ if( aComponentTags.getLength() == 3 &&
+ nComponentOrderIndex != -1 &&
+ xIntColorSpace->getBitsPerPixel() == 24 )
+ {
+ pDetectedFormat = &lcl_RGB24[nComponentOrderIndex];
+ }
+#endif
+ }
+
+ return pDetectedFormat;
+}
+
+void OGLTransitionerImpl::GLInitSlides()
+{
+ osl::MutexGuard const guard( m_aMutex );
+
+ if (isDisposed() || pTransition->mnRequiredGLVersion > cnGLVersion)
+ return;
+
+ prepareEnvironment();
+
+ const OGLFormat* pFormat = NULL;
+ if( !mbUseLeavingPixmap || !mbUseEnteringPixmap )
+ pFormat = chooseFormats();
+
+ createTexture( &GLleavingSlide,
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ LeavingPixmap,
+ mbUseLeavingPixmap,
+#endif
+ pTransition->mbUseMipMapLeaving,
+ LeavingBytes,
+ pFormat );
+
+ createTexture( &GLenteringSlide,
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ EnteringPixmap,
+ mbUseEnteringPixmap,
+#endif
+ pTransition->mbUseMipMapEntering,
+ EnteringBytes,
+ pFormat );
+
+#ifdef UNX
+ unx::glXWaitGL();
+ XSync(GLWin.dpy, false);
+#endif
+
+#ifdef DEBUG
+ t2 = microsec_clock::local_time();
+ OSL_TRACE("textures created in: %s", to_simple_string( t2 - t1 ).c_str());
+#endif
+}
+
+void SAL_CALL OGLTransitionerImpl::update( double nTime ) throw (uno::RuntimeException)
+{
+#ifdef DEBUG
+ frame_count ++;
+ t3 = microsec_clock::local_time();
+ if( frame_count == 1 ) {
+ t5 = t3;
+ total_update = seconds (0);
+ }
+#endif
+ osl::MutexGuard const guard( m_aMutex );
+
+ if (isDisposed() || !cbGLXPresent || pTransition->mnRequiredGLVersion > cnGLVersion)
+ return;
+
+#ifdef WNT
+ wglMakeCurrent(GLWin.hDC,GLWin.hRC);
+#endif
+#ifdef UNX
+ glXMakeCurrent( GLWin.dpy, GLWin.win, GLWin.ctx );
+#endif
+
+ glEnable(GL_DEPTH_TEST);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ if(pTransition)
+ pTransition->display( nTime, GLleavingSlide, GLenteringSlide,
+ SlideSize.Width, SlideSize.Height,
+ static_cast<double>(GLWin.Width),
+ static_cast<double>(GLWin.Height) );
+
+#if defined( WNT )
+ SwapBuffers(GLWin.hDC);
+#elif defined( UNX )
+ unx::glXSwapBuffers(GLWin.dpy, GLWin.win);
+#endif
+ if( pWindow )
+ pWindow->Show();
+
+#ifdef UNX
+ /* flush & sync */
+ unx::glXWaitGL();
+ XSync( GLWin.dpy, false );
+#endif
+
+#ifdef DEBUG
+ t4 = microsec_clock::local_time();
+
+ OSL_TRACE("update time: %f", nTime);
+ OSL_TRACE("update took: %s", to_simple_string( t4 - t3 ).c_str());
+ total_update += (t4 - t3);
+#endif
+}
+
+void SAL_CALL OGLTransitionerImpl::viewChanged( const Reference< presentation::XSlideShowView >& rView,
+ const Reference< rendering::XBitmap >& rLeavingBitmap,
+ const Reference< rendering::XBitmap >& rEnteringBitmap )
+ throw (uno::RuntimeException)
+{
+ OSL_TRACE("transitioner: view changed");
+
+ disposeTextures();
+ disposeContextAndWindow();
+
+ initWindowFromSlideShowView( rView );
+ setSlides( rLeavingBitmap, rEnteringBitmap );
+}
+
+void OGLTransitionerImpl::disposeContextAndWindow()
+{
+#if defined( WNT )
+ if (GLWin.hRC)
+ {
+ wglMakeCurrent( GLWin.hDC, 0 ); // kill Device Context
+ wglDeleteContext( GLWin.hRC ); // Kill Render Context
+ ReleaseDC( GLWin.hWnd, GLWin.hDC ); // Release Window
+ }
+#elif defined( UNX )
+ if(GLWin.ctx)
+ {
+ glXMakeCurrent(GLWin.dpy, None, NULL);
+ if( glGetError() != GL_NO_ERROR ) {
+ OSL_TRACE("glError: %s", (char *)gluErrorString(glGetError()));
+ }
+ glXDestroyContext(GLWin.dpy, GLWin.ctx);
+ GLWin.ctx = NULL;
+ }
+#endif
+ if( pWindow ) {
+ delete pWindow;
+ pWindow = NULL;
+ GLWin.win = 0;
+ }
+}
+
+void OGLTransitionerImpl::disposeTextures()
+{
+#ifdef WNT
+ wglMakeCurrent(GLWin.hDC,GLWin.hRC);
+#endif
+#ifdef UNX
+ glXMakeCurrent( GLWin.dpy, GLWin.win, GLWin.ctx );
+#endif
+
+#if defined( GLX_VERSION_1_3 ) && defined( GLX_EXT_texture_from_pixmap )
+ unx::PFNGLXRELEASETEXIMAGEEXTPROC myglXReleaseTexImageEXT = (unx::PFNGLXRELEASETEXIMAGEEXTPROC) unx::glXGetProcAddress( (const GLubyte*) "glXReleaseTexImageEXT" );
+ if( mbUseLeavingPixmap ) {
+
+ myglXReleaseTexImageEXT( GLWin.dpy, LeavingPixmap, GLX_FRONT_LEFT_EXT );
+ glXDestroyGLXPixmap( GLWin.dpy, LeavingPixmap );
+ LeavingPixmap = 0;
+ if( mbFreeLeavingPixmap ) {
+ unx::XFreePixmap( GLWin.dpy, maLeavingPixmap );
+ mbFreeLeavingPixmap = false;
+ maLeavingPixmap = 0;
+ }
+ }
+ if( mbUseEnteringPixmap ) {
+ myglXReleaseTexImageEXT( GLWin.dpy, EnteringPixmap, GLX_FRONT_LEFT_EXT );
+ glXDestroyGLXPixmap( GLWin.dpy, EnteringPixmap );
+ EnteringPixmap = 0;
+ if( mbFreeEnteringPixmap ) {
+ unx::XFreePixmap( GLWin.dpy, maEnteringPixmap );
+ mbFreeEnteringPixmap = false;
+ maEnteringPixmap = 0;
+ }
+ }
+#endif
+
+ if( !mbUseLeavingPixmap ) {
+ glDeleteTextures(1,&GLleavingSlide);
+ GLleavingSlide = 0;
+ }
+ if( !mbUseEnteringPixmap ) {
+ glDeleteTextures(1,&GLenteringSlide);
+ GLleavingSlide = 0;
+ }
+
+ mbUseLeavingPixmap = false;
+ mbUseEnteringPixmap = false;
+}
+
+// we are about to be disposed (someone call dispose() on us)
+void OGLTransitionerImpl::disposing()
+{
+ osl::MutexGuard const guard( m_aMutex );
+
+#ifdef DEBUG
+ OSL_TRACE("dispose %p\n", this);
+ if( frame_count ) {
+ t6 = microsec_clock::local_time();
+ time_duration duration = t6 - t5;
+ OSL_TRACE("whole transition (frames: %d) took: %s fps: %f time spent in updates: %s percentage of transition time: %f%%",
+ frame_count, to_simple_string( duration ).c_str(),
+ ((double)frame_count*1000000000.0)/duration.total_nanoseconds(),
+ to_simple_string( total_update ).c_str(),
+ 100*(((double)total_update.total_nanoseconds())/((double)duration.total_nanoseconds()))
+ );
+ }
+#endif
+
+ if( pWindow ) {
+
+ disposeTextures();
+
+ if (pTransition)
+ pTransition->finish();
+
+#ifdef UNX
+ if( mbRestoreSync ) {
+ // try to reestablish synchronize state
+ char* sal_synchronize = getenv("SAL_SYNCHRONIZE");
+ XSynchronize( GLWin.dpy, sal_synchronize && *sal_synchronize == '1' );
+ }
+#endif
+
+ disposeContextAndWindow();
+ }
+
+ if (pTransition)
+ delete pTransition;
+
+ mxLeavingBitmap.clear();
+ mxEnteringBitmap.clear();
+ mxView.clear();
+}
+
+OGLTransitionerImpl::OGLTransitionerImpl(OGLTransitionImpl* pOGLTransition) :
+ OGLTransitionerImplBase(m_aMutex),
+ GLWin(),
+ GLleavingSlide( 0 ),
+ GLenteringSlide( 0 ),
+ pWindow( NULL ),
+ mxView(),
+ EnteringBytes(),
+ LeavingBytes(),
+ mbRestoreSync( false ),
+ mbUseLeavingPixmap( false ),
+ mbUseEnteringPixmap( false ),
+ SlideBitmapLayout(),
+ SlideSize(),
+ pTransition(pOGLTransition)
+{
+#if defined( WNT )
+ GLWin.hWnd = 0;
+#elif defined( UNX )
+ GLWin.ctx = 0;
+#endif
+
+ DBG(frame_count = 0);
+}
+
+typedef cppu::WeakComponentImplHelper1<presentation::XTransitionFactory> OGLTransitionFactoryImplBase;
+
+class OGLTransitionFactoryImpl : private cppu::BaseMutex, public OGLTransitionFactoryImplBase
+{
+public:
+ explicit OGLTransitionFactoryImpl( const uno::Reference< uno::XComponentContext >& ) :
+ OGLTransitionFactoryImplBase(m_aMutex)
+ {}
+
+ // XTransitionFactory
+ virtual ::sal_Bool SAL_CALL hasTransition( ::sal_Int16 transitionType, ::sal_Int16 transitionSubType ) throw (uno::RuntimeException)
+ {
+ if( transitionType == animations::TransitionType::MISCSHAPEWIPE ) {
+ switch( transitionSubType )
+ {
+ case animations::TransitionSubType::ACROSS:
+ case animations::TransitionSubType::CORNERSOUT:
+ case animations::TransitionSubType::CIRCLE:
+ case animations::TransitionSubType::FANOUTHORIZONTAL:
+ case animations::TransitionSubType::CORNERSIN:
+ case animations::TransitionSubType::LEFTTORIGHT:
+ case animations::TransitionSubType::TOPTOBOTTOM:
+ case animations::TransitionSubType::TOPRIGHT:
+ case animations::TransitionSubType::TOPLEFT:
+ case animations::TransitionSubType::BOTTOMRIGHT:
+ case animations::TransitionSubType::BOTTOMLEFT:
+ case animations::TransitionSubType::TOPCENTER:
+ case animations::TransitionSubType::RIGHTCENTER:
+ case animations::TransitionSubType::BOTTOMCENTER:
+ return sal_True;
+
+ default:
+ return sal_False;
+ }
+ } else if( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::CROSSFADE ) {
+ return sal_True;
+ } else if( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::FADEOVERCOLOR ) {
+ return sal_True;
+ } else if( transitionType == animations::TransitionType::IRISWIPE && transitionSubType == animations::TransitionSubType::DIAMOND ) {
+ return sal_True;
+ } else if( transitionType == animations::TransitionType::ZOOM && transitionSubType == animations::TransitionSubType::ROTATEIN ) {
+ return sal_True;
+ } else
+ return sal_False;
+ }
+
+ virtual uno::Reference< presentation::XTransition > SAL_CALL createTransition(
+ ::sal_Int16 transitionType,
+ ::sal_Int16 transitionSubType,
+ const uno::Reference< presentation::XSlideShowView >& view,
+ const uno::Reference< rendering::XBitmap >& leavingBitmap,
+ const uno::Reference< rendering::XBitmap >& enteringBitmap )
+ throw (uno::RuntimeException)
+ {
+ if( !hasTransition( transitionType, transitionSubType ) )
+ return uno::Reference< presentation::XTransition >();
+
+ bool bGLXPresent = OGLTransitionerImpl::initialize( view );
+
+ if( OGLTransitionerImpl::cbMesa && (
+ ( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::CROSSFADE ) ||
+ ( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::FADEOVERCOLOR ) ||
+ ( transitionType == animations::TransitionType::IRISWIPE && transitionSubType == animations::TransitionSubType::DIAMOND ) ) )
+ return uno::Reference< presentation::XTransition >();
+
+
+ OGLTransitionImpl* pTransition = NULL;
+
+ if( transitionType == animations::TransitionType::MISCSHAPEWIPE ) {
+ pTransition = new OGLTransitionImpl();
+ switch( transitionSubType )
+ {
+ case animations::TransitionSubType::ACROSS:
+ pTransition->makeNByMTileFlip(8,6);
+ break;
+ case animations::TransitionSubType::CORNERSOUT:
+ pTransition->makeOutsideCubeFaceToLeft();
+ break;
+ case animations::TransitionSubType::CIRCLE:
+ pTransition->makeRevolvingCircles(8,128);
+ break;
+ case animations::TransitionSubType::FANOUTHORIZONTAL:
+ pTransition->makeHelix(20);
+ break;
+ case animations::TransitionSubType::CORNERSIN:
+ pTransition->makeInsideCubeFaceToLeft();
+ break;
+ case animations::TransitionSubType::LEFTTORIGHT:
+ pTransition->makeFallLeaving();
+ break;
+ case animations::TransitionSubType::TOPTOBOTTOM:
+ pTransition->makeTurnAround();
+ break;
+ case animations::TransitionSubType::TOPRIGHT:
+ pTransition->makeTurnDown();
+ break;
+ case animations::TransitionSubType::TOPLEFT:
+ pTransition->makeIris();
+ break;
+ case animations::TransitionSubType::BOTTOMRIGHT:
+ pTransition->makeRochade();
+ break;
+ case animations::TransitionSubType::BOTTOMLEFT:
+ pTransition->makeVenetianBlinds( true, 8 );
+ break;
+ case animations::TransitionSubType::TOPCENTER:
+ pTransition->makeVenetianBlinds( false, 6 );
+ break;
+ case animations::TransitionSubType::RIGHTCENTER:
+ pTransition->makeStatic();
+ break;
+ case animations::TransitionSubType::BOTTOMCENTER:
+ pTransition->makeDissolve();
+ break;
+ }
+ } else if( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::CROSSFADE ) {
+ pTransition = new OGLTransitionImpl();
+ pTransition->makeFadeSmoothly();
+ } else if( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::FADEOVERCOLOR ) {
+ pTransition = new OGLTransitionImpl();
+ pTransition->makeFadeThroughBlack();
+ } else if( transitionType == animations::TransitionType::IRISWIPE && transitionSubType == animations::TransitionSubType::DIAMOND ) {
+ pTransition = new OGLTransitionImpl();
+ pTransition->makeDiamond();
+ } else if( transitionType == animations::TransitionType::ZOOM && transitionSubType == animations::TransitionSubType::ROTATEIN ) {
+ pTransition = new OGLTransitionImpl();
+ pTransition->makeNewsflash();
+ }
+
+ rtl::Reference<OGLTransitionerImpl> xRes(
+ new OGLTransitionerImpl(pTransition) );
+ if( bGLXPresent ) {
+ if( !xRes->initWindowFromSlideShowView(view))
+ return uno::Reference< presentation::XTransition >();
+ xRes->setSlides(leavingBitmap,enteringBitmap);
+ }
+
+ return uno::Reference<presentation::XTransition>(xRes.get());
+ }
+};
+
+}
+
+namespace sdecl = comphelper::service_decl;
+#if defined (__GNUC__) && (__GNUC__ == 3 && __GNUC_MINOR__ <= 3)
+ sdecl::class_<OGLTransitionFactoryImpl> serviceImpl;
+ const sdecl::ServiceDecl OGLTransitionFactoryDecl(
+ serviceImpl,
+#else
+ const sdecl::ServiceDecl OGLTransitionFactoryDecl(
+ sdecl::class_<OGLTransitionFactoryImpl>(),
+#endif
+ "com.sun.star.comp.presentation.OGLTransitionFactory",
+ "com.sun.star.presentation.TransitionFactory" );
+
+// The C shared lib entry points
+COMPHELPER_SERVICEDECL_EXPORTS1(OGLTransitionFactoryDecl)