diff options
Diffstat (limited to 'slideshow/opengl/honeycombFragmentShader.glsl')
-rw-r--r-- | slideshow/opengl/honeycombFragmentShader.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/slideshow/opengl/honeycombFragmentShader.glsl b/slideshow/opengl/honeycombFragmentShader.glsl index 41b6738a804f..c207203a1ce3 100644 --- a/slideshow/opengl/honeycombFragmentShader.glsl +++ b/slideshow/opengl/honeycombFragmentShader.glsl @@ -29,7 +29,7 @@ bool isBorder(vec2 point) void main() { - vec4 fragment = vec4(texture2D(slideTexture, texturePosition).rgb, 1.0); + vec4 fragment = vec4(texture(slideTexture, texturePosition).rgb, 1.0); vec3 lightVector = vec3(0.0, 0.0, 1.0); float light = max(dot(lightVector, normal), 0.0); if (hexagonSize > 1.0) { @@ -75,8 +75,8 @@ void main() } float visibility = 1.0; const float epsilon = 0.0001; - if (texture2D(depthShadowTexture, shadowCoordinate.xy).r < shadowCoordinate.z - epsilon) - visibility *= 0.7 + 0.3 * (1.0 - texture2D(colorShadowTexture, shadowCoordinate.xy).a); + if (texture(depthShadowTexture, shadowCoordinate.xy).r < shadowCoordinate.z - epsilon) + visibility *= 0.7 + 0.3 * (1.0 - texture(colorShadowTexture, shadowCoordinate.xy).a); vec4 black = vec4(0.0, 0.0, 0.0, fragment.a); if (fragment.a < 0.001) discard; |