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path: root/slideshow/opengl/dissolveFragmentShader.glsl
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Diffstat (limited to 'slideshow/opengl/dissolveFragmentShader.glsl')
-rw-r--r--slideshow/opengl/dissolveFragmentShader.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/slideshow/opengl/dissolveFragmentShader.glsl b/slideshow/opengl/dissolveFragmentShader.glsl
index 6ce3d539d114..c0fdbf441ed9 100644
--- a/slideshow/opengl/dissolveFragmentShader.glsl
+++ b/slideshow/opengl/dissolveFragmentShader.glsl
@@ -40,7 +40,7 @@ float snoise(vec2 P) {
}
void main() {
- float sn = snoise(256*v_texturePosition);
+ float sn = snoise(10.0*v_texturePosition);
if( sn < time)
gl_FragColor = texture2D(enteringSlideTexture, v_texturePosition);
else