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diff --git a/sfx2/source/bastyp/progress.cxx b/sfx2/source/bastyp/progress.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_sfx2.hxx"
+
+#include <sfx2/progress.hxx>
+#include <com/sun/star/uno/Reference.hxx>
+#include <com/sun/star/task/XStatusIndicatorFactory.hpp>
+
+#include <basic/sbx.hxx>
+
+#include <svl/eitem.hxx>
+#include <tools/time.hxx>
+
+#include "appdata.hxx"
+#include <sfx2/request.hxx>
+#include <sfx2/frame.hxx>
+#include <sfx2/viewfrm.hxx>
+#include <sfx2/viewsh.hxx>
+#include <sfx2/objsh.hxx>
+#include <sfx2/app.hxx>
+#include <sfx2/dispatch.hxx>
+#include "sfxtypes.hxx"
+#include <sfx2/docfile.hxx>
+#include "workwin.hxx"
+#include "sfx2/sfxresid.hxx"
+#include "bastyp.hrc"
+#include <sfx2/msg.hxx>
+
+#include <time.h>
+
+using namespace ::com::sun::star::uno;
+using namespace ::com::sun::star::frame;
+using namespace ::com::sun::star::task;
+
+void AddNumber_Impl( String& aNumber, sal_uInt32 nArg )
+{
+ if ( nArg >= 10240 )
+ {
+ aNumber += String::CreateFromInt32( (sal_uInt16)( ( nArg + 512 ) / 1024 ) );
+ aNumber += ' ';
+ aNumber += SfxResId( STR_KB );
+ }
+ else
+ {
+ aNumber += String::CreateFromInt32( nArg );
+ aNumber += ' ';
+ aNumber += SfxResId( STR_BYTES );
+ }
+}
+
+struct SfxProgress_Impl
+{
+ Reference < XStatusIndicator > xStatusInd;
+ String aText, aStateText;
+ sal_uIntPtr nMax;
+ clock_t nCreate;
+ clock_t nNextReschedule;
+ sal_Bool bLocked, bAllDocs;
+ sal_Bool bWaitMode;
+ sal_Bool bAllowRescheduling;
+ sal_Bool bRunning;
+ sal_Bool bIsStatusText;
+
+ SfxProgress* pActiveProgress;
+ SfxObjectShellRef xObjSh;
+ SfxWorkWindow* pWorkWin;
+ SfxViewFrame* pView;
+
+ SfxProgress_Impl( const String& );
+ void Enable_Impl( sal_Bool );
+
+};
+
+//========================================================================
+
+#define TIMEOUT_PROGRESS 5L /* 10th s */
+#define MAXPERCENT_PROGRESS 33
+
+#define TIMEOUT_RESCHEDULE 10L /* 10th s */
+#define MAXPERCENT_RESCHEDULE 50
+
+#define Progress
+#include "sfxslots.hxx"
+
+#define aTypeLibInfo aProgressTypeLibImpl
+
+//========================================================================
+extern sal_uInt32 Get10ThSec();
+
+// -----------------------------------------------------------------------
+
+void SfxProgress_Impl::Enable_Impl( sal_Bool bEnable )
+{
+ SfxObjectShell* pDoc = bAllDocs ? NULL : (SfxObjectShell*) xObjSh;
+ SfxViewFrame *pFrame= SfxViewFrame::GetFirst(pDoc);
+ while ( pFrame )
+ {
+ pFrame->Enable(bEnable);
+ pFrame->GetDispatcher()->Lock( !bEnable );
+ pFrame = SfxViewFrame::GetNext(*pFrame, pDoc);
+ }
+
+ if ( pView )
+ {
+ pView->Enable( bEnable );
+ pView->GetDispatcher()->Lock( !bEnable );
+ }
+
+ if ( !pDoc )
+ SFX_APP()->GetAppDispatcher_Impl()->Lock( !bEnable );
+}
+
+// -----------------------------------------------------------------------
+
+SfxProgress_Impl::SfxProgress_Impl( const String &/*rTitle*/ )
+ : pActiveProgress( 0 )
+{
+}
+
+// -----------------------------------------------------------------------
+
+SfxProgress::SfxProgress
+(
+ SfxObjectShell* pObjSh, /* The action is performed on the
+ SfxObjectShell which can be NULL.
+ When it is then the application will be
+ used */
+
+ const String& rText, /* Text, which appears before the Statusmonitor
+ in the status line */
+
+ sal_uIntPtr nRange, /* Max value for range */
+
+ sal_Bool bAll, /* Disable all documents or only the document of the ViewFram */
+ sal_Bool bWait /* Activate the wait-Pointer initially (TRUE) */
+)
+
+/* [Description]
+
+ The constructor of the class SfxProgress switches the SfxObjectShell
+ passed as parameter and SfxViewFrames which display this document in
+ a progress mode. Ie as long as one of those SfxViewFrame instances is
+ active the associated SfxDispatcher and associated Window is disabled.
+ A progress-bar will be displayed in the status bar,
+*/
+
+: pImp( new SfxProgress_Impl( rText ) ),
+ nVal(0),
+ bSuspended(sal_True)
+{
+ pImp->bRunning = sal_True;
+ pImp->bAllowRescheduling = Application::IsInExecute();;
+
+ pImp->xObjSh = pObjSh;
+ pImp->aText = rText;
+ pImp->nMax = nRange;
+ pImp->bLocked = sal_False;
+ pImp->bWaitMode = bWait;
+ pImp->bIsStatusText = sal_False;
+ pImp->nCreate = Get10ThSec();
+ pImp->nNextReschedule = pImp->nCreate;
+ DBG( DbgOutf( "SfxProgress: created for '%s' at %luds",
+ rText.GetBuffer(), pImp->nCreate ) );
+ pImp->bAllDocs = bAll;
+ pImp->pWorkWin = 0;
+ pImp->pView = 0;
+
+ pImp->pActiveProgress = GetActiveProgress( pObjSh );
+ if ( pObjSh )
+ pObjSh->SetProgress_Impl(this);
+ else if( !pImp->pActiveProgress )
+ SFX_APP()->SetProgress_Impl(this);
+ Resume();
+}
+
+// -----------------------------------------------------------------------
+
+SfxProgress::~SfxProgress()
+
+/* [Description]
+
+ The destructor of the class SfxProgress restores the old status,
+ the documents are released again and the status bar shows the items again.
+*/
+
+{
+ Stop();
+ if ( pImp->xStatusInd.is() )
+ pImp->xStatusInd->end();
+
+ if( pImp->bIsStatusText == sal_True )
+ GetpApp()->HideStatusText( );
+ delete pImp;
+}
+
+// -----------------------------------------------------------------------
+
+void SfxProgress::Stop()
+
+/* [Description]
+
+ Early Exit of <SfxProgress>.
+*/
+
+{
+ if( pImp->pActiveProgress )
+ {
+ if ( pImp->xObjSh.Is() && pImp->xObjSh->GetProgress() == this )
+ pImp->xObjSh->SetProgress_Impl(0);
+ return;
+ }
+
+ if ( !pImp->bRunning )
+ return;
+ pImp->bRunning = sal_False;
+ DBG( DbgOutf( "SfxProgress: destroyed at %luds", Get10ThSec() ) );
+
+ Suspend();
+ if ( pImp->xObjSh.Is() )
+ pImp->xObjSh->SetProgress_Impl(0);
+ else
+ SFX_APP()->SetProgress_Impl(0);
+ if ( pImp->bLocked )
+ pImp->Enable_Impl(sal_True);
+}
+
+// -----------------------------------------------------------------------
+
+void SfxProgress::SetText
+(
+ const String& /* new Text */
+)
+
+/* [Description]
+
+ Changes the text that appears to the left next to progress bar.
+*/
+
+{
+ if( pImp->pActiveProgress ) return;
+ if ( pImp->xStatusInd.is() )
+ {
+ pImp->xStatusInd->reset();
+ pImp->xStatusInd->start( pImp->aText, pImp->nMax );
+ }
+}
+
+// -----------------------------------------------------------------------
+
+const String& SfxProgress::GetStateText_Impl() const
+{
+ return pImp->aStateText;
+}
+
+// -----------------------------------------------------------------------
+
+// Required in App data
+static sal_uIntPtr nLastTime = 0;
+
+long TimeOut_Impl( void*, void* pArgV )
+{
+ Timer *pArg = (Timer*)pArgV;
+ if( Time::GetSystemTicks() - nLastTime > 3000 )
+ {
+ GetpApp()->HideStatusText();
+ nLastTime = 0;
+ delete pArg;
+ }
+ else pArg->Start();
+ return 0;
+}
+
+// -----------------------------------------------------------------------
+
+sal_Bool SfxProgress::SetStateText
+(
+ sal_uLong nNewVal, /* New value for the progress-bar */
+ const String& rNewVal, /* Status as Text */
+ sal_uLong nNewRange /* new maximum value, 0 for retaining the old */
+)
+
+{
+ pImp->aStateText = rNewVal;
+ return SetState( nNewVal, nNewRange );
+}
+
+// -----------------------------------------------------------------------
+
+sal_Bool SfxProgress::SetState
+(
+ sal_uLong nNewVal, /* new value for the progress bar */
+
+ sal_uLong nNewRange /* new maximum value, 0 for retaining the old */
+)
+/* [Description]
+
+ Setting the current status, after a time delay Reschedule is called.
+
+ [Return value]
+
+ sal_Bool TRUE
+ Proceed with the action
+
+ FALSE
+ Cancel action
+*/
+
+{
+ if( pImp->pActiveProgress ) return sal_True;
+
+ nVal = nNewVal;
+
+ // new Range?
+ if ( nNewRange && nNewRange != pImp->nMax )
+ {
+ DBG( DbgOutf( "SfxProgress: range changed from %lu to %lu",
+ pImp->nMax, nNewRange ) );
+ pImp->nMax = nNewRange;
+ }
+
+ if ( !pImp->xStatusInd.is() )
+ {
+ // get the active ViewFrame of the document this progress is working on
+ // if it doesn't work on a document, take the current ViewFrame
+ SfxObjectShell* pObjSh = pImp->xObjSh;
+ pImp->pView = SfxViewFrame::Current();
+ DBG_ASSERT( pImp->pView || pObjSh, "Can't make progress bar!");
+ if ( pObjSh && ( !pImp->pView || pObjSh != pImp->pView->GetObjectShell() ) )
+ {
+ // current document does not belong to current ViewFrame; take it's first visible ViewFrame
+ SfxViewFrame* pDocView = SfxViewFrame::GetFirst( pObjSh );
+ if ( pDocView )
+ pImp->pView = pDocView;
+ else
+ {
+ // don't show status indicator for hidden documents (only valid while loading)
+ SfxMedium* pMedium = pObjSh->GetMedium();
+ SFX_ITEMSET_ARG( pMedium->GetItemSet(), pHiddenItem, SfxBoolItem, SID_HIDDEN, sal_False );
+ if ( !pHiddenItem || !pHiddenItem->GetValue() )
+ {
+ {
+ SFX_ITEMSET_ARG( pMedium->GetItemSet(), pIndicatorItem, SfxUnoAnyItem, SID_PROGRESS_STATUSBAR_CONTROL, sal_False );
+ Reference< XStatusIndicator > xInd;
+ if ( pIndicatorItem && (pIndicatorItem->GetValue()>>=xInd) )
+ pImp->xStatusInd = xInd;
+ }
+ }
+ }
+ }
+ else if ( pImp->pView )
+ {
+ pImp->pWorkWin = SFX_APP()->GetWorkWindow_Impl( pImp->pView );
+ if ( pImp->pWorkWin )
+ pImp->xStatusInd = pImp->pWorkWin->GetStatusIndicator();
+ }
+
+ if ( pImp->xStatusInd.is() )
+ {
+ pImp->xStatusInd->start( pImp->aText, pImp->nMax );
+ pImp->pView = NULL;
+ }
+ }
+
+ if ( pImp->xStatusInd.is() )
+ {
+ pImp->xStatusInd->setValue( nNewVal );
+ }
+
+ return sal_True;
+}
+
+// -----------------------------------------------------------------------
+
+void SfxProgress::Resume()
+
+/* [Description]
+
+ Resumed the status of the display after an interrupt.
+
+ [Cross-reference]
+
+ <SfxProgress::Suspend()>
+*/
+
+{
+ if( pImp->pActiveProgress ) return;
+ if ( bSuspended )
+ {
+ DBG( DbgOutf( "SfxProgress: resumed" ) );
+ if ( pImp->xStatusInd.is() )
+ {
+ pImp->xStatusInd->start( pImp->aText, pImp->nMax );
+ pImp->xStatusInd->setValue( nVal );
+ }
+
+ if ( pImp->bWaitMode )
+ {
+ if ( pImp->xObjSh.Is() && !pImp->bAllDocs )
+ {
+ for ( SfxViewFrame *pFrame = SfxViewFrame::GetFirst(pImp->xObjSh);
+ pFrame;
+ pFrame = SfxViewFrame::GetNext( *pFrame, pImp->xObjSh ) )
+ pFrame->GetWindow().EnterWait();
+ }
+ }
+
+ if ( pImp->xObjSh )
+ {
+ SfxViewFrame *pFrame = SfxViewFrame::GetFirst(pImp->xObjSh);
+ if ( pFrame )
+ pFrame->GetBindings().ENTERREGISTRATIONS();
+ }
+
+ bSuspended = sal_False;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void SfxProgress::Suspend()
+
+/* [Description]
+
+ Interrupts the status of the display
+
+ [Cross-reference]
+
+ <SfxProgress::Resume()>
+*/
+
+{
+ if( pImp->pActiveProgress ) return;
+ if ( !bSuspended )
+ {
+ DBG( DbgOutf( "SfxProgress: suspended" ) );
+ bSuspended = sal_True;
+
+ if ( pImp->xStatusInd.is() )
+ {
+ pImp->xStatusInd->reset();
+ }
+
+ if ( pImp->xObjSh.Is() && !pImp->bAllDocs )
+ {
+ for ( SfxViewFrame *pFrame =
+ SfxViewFrame::GetFirst(pImp->xObjSh);
+ pFrame;
+ pFrame = SfxViewFrame::GetNext( *pFrame, pImp->xObjSh ) )
+ pFrame->GetWindow().LeaveWait();
+ }
+ if ( pImp->xObjSh.Is() )
+ {
+ SfxViewFrame *pFrame = SfxViewFrame::GetFirst(pImp->xObjSh);
+ if ( pFrame )
+ pFrame->GetBindings().LEAVEREGISTRATIONS();
+ }
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void SfxProgress::Lock()
+{
+ if( pImp->pActiveProgress ) return;
+ // No Reschedule for Embedded-Objects,
+ // because we are defenseless against the OLE protocol
+ if ( !pImp->xObjSh.Is() )
+ {
+ for ( SfxObjectShell *pDocSh = SfxObjectShell::GetFirst();
+ pDocSh;
+ pDocSh = SfxObjectShell::GetNext(*pDocSh) )
+ {
+ SfxObjectCreateMode eMode = pDocSh->GetCreateMode();
+ if ( ( eMode == SFX_CREATE_MODE_EMBEDDED ) ||
+ ( eMode == SFX_CREATE_MODE_PREVIEW ) )
+ {
+ DBG( DbgOutf( "SfxProgress: not locked because EMBEDDED/PREVIEW found" ) );
+ pImp->bAllowRescheduling = sal_False;
+ }
+ }
+ }
+ else
+ {
+ SfxObjectCreateMode eMode = pImp->xObjSh->GetCreateMode();
+ if ( ( eMode == SFX_CREATE_MODE_EMBEDDED ) ||
+ ( eMode == SFX_CREATE_MODE_PREVIEW ) )
+ {
+ DBG( DbgOutf( "SfxProgress: not locked because ObjectShell is EMBEDDED/PREVIEW" ) );
+ pImp->bAllowRescheduling = sal_False;
+ }
+ }
+
+ pImp->Enable_Impl( sal_False );
+
+ DBG( DbgOutf( "SfxProgress: locked" ) );
+ pImp->bLocked = sal_True;
+}
+
+// -----------------------------------------------------------------------
+
+void SfxProgress::UnLock()
+{
+ if( pImp->pActiveProgress ) return;
+ if ( !pImp->bLocked )
+ return;
+
+ DBG( DbgOutf( "SfxProgress: unlocked" ) );
+ pImp->bLocked = sal_False;
+ pImp->Enable_Impl(sal_True);
+}
+
+// -----------------------------------------------------------------------
+
+void SfxProgress::Reschedule()
+
+/* [Description]
+
+ Reschedule, callable from the outside
+*/
+
+{
+ SFX_STACK(SfxProgress::Reschedule);
+
+ if( pImp->pActiveProgress ) return;
+ SfxApplication* pApp = SFX_APP();
+ if ( pImp->bLocked && 0 == pApp->Get_Impl()->nRescheduleLocks )
+ {
+ DBG_ASSERTWARNING( pApp->IsInAsynchronCall_Impl(),
+ "Reschedule in synchron-call-stack" );
+
+ SfxAppData_Impl *pAppData = pApp->Get_Impl();
+ ++pAppData->nInReschedule;
+ Application::Reschedule();
+ --pAppData->nInReschedule;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void SfxProgress::SetWaitMode
+(
+ sal_Bool bWait /* TRUE
+
+ FALSE Wait-cursor not used */
+)
+
+/* [Description]
+
+ Switch Wait-mode.
+*/
+
+{
+ if( pImp->pActiveProgress ) return;
+ if ( !bSuspended && pImp->bWaitMode != bWait )
+ {
+ if ( bWait )
+ {
+ if ( pImp->xObjSh.Is() && !pImp->bAllDocs )
+ {
+ for ( SfxViewFrame *pFrame =
+ SfxViewFrame::GetFirst(pImp->xObjSh);
+ pFrame;
+ pFrame = SfxViewFrame::GetNext( *pFrame, pImp->xObjSh ) )
+ pFrame->GetWindow().EnterWait();
+ }
+ }
+ else
+ {
+ if ( pImp->xObjSh.Is() && !pImp->bAllDocs )
+ {
+ for ( SfxViewFrame *pFrame =
+ SfxViewFrame::GetFirst(pImp->xObjSh);
+ pFrame;
+ pFrame = SfxViewFrame::GetNext( *pFrame, pImp->xObjSh ) )
+ pFrame->GetWindow().LeaveWait();
+ }
+ }
+ }
+
+ pImp->bWaitMode = bWait;
+}
+
+// -----------------------------------------------------------------------
+
+sal_Bool SfxProgress::GetWaitMode() const
+
+/* [Description]
+
+ Get Wait-cursor mode.
+*/
+
+{
+ return pImp->bWaitMode;
+}
+
+// -----------------------------------------------------------------------
+
+SfxProgress* SfxProgress::GetActiveProgress
+(
+ SfxObjectShell* pDocSh /* the <SfxObjectShell>, which should be
+ queried after a current <SfxProgress>,
+ or 0 if an current SfxProgress for the
+ entire application should be obtained.
+ The pointer only needs at the time of
+ the call to be valid.
+ */
+)
+
+/* [Description]
+
+ This method is used to check whether and which <SfxProgress> is currently
+ active for a specific instance of SfxObjectShell or even an entire
+ application. This can for example be used to check for Time-Out-Events, etc.
+
+ Instead of a pointer to the SfxProgress the SfxObjectShell may be
+ pointed at the SfxProgress of the application, with the query
+ 'SfxProgress:: GetActiveProgress (pMyDocSh)' thus the current
+ SfxProgress of 'pMyDocSh' is delivered, otherwise the SfxProgress of
+ the application or a 0-pointer.
+
+ [Note]
+
+ If no SfxProgress is running in the application and also not at the
+ specified SfxObjectShell, then this method will always return 0,
+ even if one SfxProgress runs on another SfxObjectShell.
+
+ [Cross-reference]
+
+ <SfxApplication::GetProgress()const>
+ <SfxObjectShell::GetProgress()const>
+*/
+
+{
+ if ( !SfxApplication::Get() )
+ return 0;
+
+ SfxProgress *pProgress = 0;
+ if ( pDocSh )
+ pProgress = pDocSh->GetProgress();
+ if ( !pProgress )
+ pProgress = SFX_APP()->GetProgress();
+ return pProgress;
+}
+
+// -----------------------------------------------------------------------
+
+void SfxProgress::EnterLock()
+{
+ SFX_APP()->Get_Impl()->nRescheduleLocks++;
+}
+
+// -----------------------------------------------------------------------
+
+void SfxProgress::LeaveLock()
+{
+ SfxAppData_Impl *pImp = SFX_APP()->Get_Impl();
+ DBG_ASSERT( 0 != pImp->nRescheduleLocks, "SFxProgress::LeaveLock but no locks" );
+ pImp->nRescheduleLocks--;
+}
+
+// -----------------------------------------------------------------------
+
+bool SfxProgress::StatusBarManagerGone_Impl
+(
+ SfxStatusBarManager * // This <SfxStatusBarManager> will be destroyed
+)
+
+/* [Description]
+
+ Internal method for notifying the SfxProgress that the specified
+ SfxStatusBarManger will be destroyed so that the Progress can let go of it.
+*/
+
+{
+ return sal_True;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */