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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+#ifndef _SFXMSG_HXX
+#define _SFXMSG_HXX
+
+#include <tools/rtti.hxx>
+#include <sfx2/shell.hxx>
+
+//--------------------------------------------------------------------
+
+#define SFX_SLOT_CACHABLE 0x0001L // exklusiv zu VOLATILE, default
+#define SFX_SLOT_VOLATILE 0x0002L // per Timer alle 2s neu geholt, exklusiv zu CACHABLE
+#define SFX_SLOT_TOGGLE 0x0004L // invertiert bei Execute alten Wert
+#define SFX_SLOT_AUTOUPDATE 0x0008L // invalidiert den Status nach Execute automatisch
+
+#define SFX_SLOT_SYNCHRON 0x0010L // exklusiv zu ASYNCHRON, default
+#define SFX_SLOT_ASYNCHRON 0x0020L // via Post-Message, exklusiv zu SYNCHRON
+
+#define SFX_SLOT_HASCOREID 0x0040L // Slot-ID/Which-ID Mappting durchf"uhren
+#define SFX_SLOT_HASDIALOG 0x0080L // Punkte fuer Dialog nach recofig
+
+#define SFX_SLOT_NORECORD 0x0100L // kein Recording
+#define SFX_SLOT_RECORDPERITEM 0x0200L // je Item ein Statement
+#define SFX_SLOT_RECORDPERSET 0x0400L // das ganze Set ist ein Statement, def.
+#define SFX_SLOT_RECORDMANUAL 0x0800L // Recording vom Applikationsentwickler iss-default
+
+#define SFX_SLOT_RECORDABSOLUTE 0x1000000L // Recording mit absolutem Target
+#define SFX_SLOT_STANDARD ( SFX_SLOT_CACHABLE | \
+ SFX_SLOT_SYNCHRON | \
+ SFX_SLOT_RECORDPERSET )
+
+#define SFX_SLOT_PROPGET 0x1000L // abfragbares Property
+#define SFX_SLOT_PROPSET 0x2000L // setzbares Property, exklusiv zu SFX_SLOT_METHOD
+#define SFX_SLOT_METHOD 0x4000L // Methode, exklusiv zu SFX_SLOT_PROPSET
+
+#define SFX_SLOT_FASTCALL 0x8000L // vor Execute keine Pr"ufung, ob disabled
+
+#define SFX_SLOT_STATUSBARCONFIG 0x10000L // konfigurierbar in Statuszeile
+#define SFX_SLOT_MENUCONFIG 0x20000L // konfigurierbar im Men"u
+#define SFX_SLOT_TOOLBOXCONFIG 0x40000L // konfigurierbar in Toolboxen
+#define SFX_SLOT_ACCELCONFIG 0x80000L // konfigurierbar auf Tasten
+
+#define SFX_SLOT_CONTAINER 0x100000L // beim InPlace vom Container bedient
+#define SFX_SLOT_READONLYDOC 0x200000L // auch bei readonly-Docs verf"ugbar
+#define SFX_SLOT_IMAGEROTATION 0x400000L // bei Vertical/Bidi writing Image drehen
+#define SFX_SLOT_IMAGEREFLECTION 0x800000L // bei Vertical/Bidi writing Image spiegeln
+
+//--------------------------------------------------------------------
+
+class SfxRequest;
+class SfxItemSet;
+
+#define SFX_EXEC_STUB( aShellClass, aExecMethod) \
+ void __EXPORT SfxStub##aShellClass##aExecMethod( \
+ SfxShell *pShell, SfxRequest& rReq) \
+ { \
+ (( aShellClass* ) pShell )->aExecMethod( rReq ); \
+ }
+
+#define SFX_STATE_STUB( aShellClass, aStateMethod) \
+ void __EXPORT SfxStub##aShellClass##aStateMethod( \
+ SfxShell *pShell, SfxItemSet& rSet) \
+ { \
+ (( aShellClass* ) pShell )->aStateMethod( rSet ); \
+ }
+
+#define SFX_STUB_PTR( aShellClass, aMethod ) \
+ &SfxStub##aShellClass##aMethod
+
+#define SFX_STUB_PTR_EXEC_NONE &SfxShell::EmptyExecStub
+
+#define SFX_STUB_PTR_STATE_NONE &SfxShell::EmptyStateStub
+
+//--------------------------------------------------------------------
+
+enum SfxSlotKind
+{
+ SFX_KIND_STANDARD,
+ SFX_KIND_ENUM,
+ SFX_KIND_ATTR
+};
+
+//=========================================================================
+
+struct SfxTypeAttrib
+{
+ USHORT nAID;
+ const char __FAR_DATA* pName;
+};
+
+struct SfxType
+{
+ TypeId aTypeId;
+ USHORT nAttribs;
+ SfxTypeAttrib aAttrib[16];
+
+ const TypeId& Type() const
+ { return aTypeId; }
+ SfxPoolItem* CreateItem() const
+ { return (SfxPoolItem*) aTypeId(); }
+};
+
+struct SfxType0
+{
+ TypeId aTypeId;
+ USHORT nAttribs;
+
+ const TypeId& Type() const
+ { return aTypeId; }
+ SfxPoolItem* CreateItem() const
+ { return (SfxPoolItem*) aTypeId(); }
+};
+
+#define SFX_DECL_TYPE(n) struct SfxType##n \
+ { \
+ TypeId aTypeId; \
+ USHORT nAttribs; \
+ SfxTypeAttrib aAttrib[n]; \
+ }
+
+#define SFX_TYPE(Class) &a##Class##_Impl
+
+SFX_DECL_TYPE(1);
+SFX_DECL_TYPE(2);
+SFX_DECL_TYPE(3);
+SFX_DECL_TYPE(4);
+SFX_DECL_TYPE(5);
+SFX_DECL_TYPE(6);
+SFX_DECL_TYPE(7);
+SFX_DECL_TYPE(8);
+SFX_DECL_TYPE(10); // for SfxDocInfoItem
+SFX_DECL_TYPE(11);
+
+SFX_DECL_TYPE(13); // for SwAddPrinterItem, Sd...
+SFX_DECL_TYPE(14);
+SFX_DECL_TYPE(16); // for SwDocDisplayItem
+SFX_DECL_TYPE(17); // for SvxAddressItem
+SFX_DECL_TYPE(18); // for SvxSearchItem
+
+// all SfxTypes must be in this header
+#undef SFX_DECL_TYPE
+
+#define SFX_SLOT_ARG( aShellClass, id, GroupId, ExecMethodPtr, StateMethodPtr, Flags, ItemClass, nArg0, nArgs, Name, Prop ) \
+ { id, GroupId, id, Flags | Prop, \
+ USHRT_MAX, 0, \
+ ExecMethodPtr, \
+ StateMethodPtr, \
+ (const SfxType*) &a##ItemClass##_Impl, \
+ Name, Name, 0, 0, \
+ &a##aShellClass##Args_Impl[nArg0], nArgs, 0, Name \
+ }
+
+#define SFX_SLOT( aShellClass, id, GroupId, ExecMethodPtr, StateMethodPtr, Flags, ItemClass ) \
+ { id, GroupId, id, Flags, \
+ 0, 0, \
+ ExecMethodPtr, \
+ StateMethodPtr, \
+ (const SfxType*) &a##ItemClass##_Impl, \
+ 0, 0, 0, 0, 0, 0, 0 \
+ }
+
+#define SFX_SLOT_ATTR( id, GroupId, Dummy, ExecMethodPtr, StateMethodPtr, Flags, ItemClass ) \
+ { id, GroupId, id, Flags, \
+ USHRT_MAX, 0, \
+ ExecMethodPtr, \
+ StateMethodPtr, \
+ (const SfxType*) &a##ItemClass##_Impl, \
+ 0, 0, 0, 0, 0, 0, 0 \
+ }
+
+#define SFX_SLOT_ENUM( SlaveId, GroupId, MasterId, Value, Flags ) \
+ { SlaveId, GroupId, id, Flags, \
+ MasterId, Value, 0, 0, \
+ (const SfxType*) &aSfxBoolItem_Impl, \
+ 0, 0, 0, 0, 0, 0, 0 \
+ }
+#define SFX_NEW_SLOT_ARG( aShellClass, id, hid, GroupId, pLinked, pNext, ExecMethodPtr, StateMethodPtr, Flags, DisableFlags, ItemClass, nArg0, nArgs, Name, Prop, UnoName ) \
+ { id, GroupId, hid, Flags | Prop, \
+ USHRT_MAX, 0, \
+ ExecMethodPtr, \
+ StateMethodPtr, \
+ (const SfxType*) &a##ItemClass##_Impl, \
+ Name, Name, \
+ pLinked, pNext, \
+ &a##aShellClass##Args_Impl[nArg0], nArgs, DisableFlags, UnoName \
+ }
+
+#define SFX_NEW_SLOT_ENUM( SlaveId, hid, GroupId, pMaster, pNext, MasterId, Value, Flags, DisableFlags, UnoName ) \
+ { SlaveId, GroupId, hid, Flags, \
+ MasterId, Value, \
+ 0, \
+ 0, \
+ (const SfxType*) &aSfxBoolItem_Impl, \
+ 0, 0, \
+ pMaster, \
+ pNext, \
+ 0, 0, DisableFlags, UnoName \
+ }
+
+#define SFX_SLOTMAP_NONE(ShellClass) \
+ static SfxFormalArgument __FAR_DATA a##ShellClass##Args_Impl[1]; \
+ static SfxSlot __FAR_DATA a##ShellClass##Slots_Impl[] = \
+ { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }
+
+#define SFX_ARGUMENT( ArgSlotId, ArgName, ArgTypeId ) \
+ { (const SfxType*) &a##ArgTypeId##_Impl, ArgName, ArgSlotId }
+
+//--------------------------------------------------------------------
+
+class SfxPoolItem;
+
+struct SfxFormalArgument
+{
+ const SfxType* pType; // Typ des Parameters (SfxPoolItem Subklasse)
+ const char __FAR_DATA* pName; // Name des Parameters
+ USHORT nSlotId;// Slot-Id zur Identifikation des Parameters
+
+ const TypeId& Type() const
+ { return pType->aTypeId; }
+ SfxPoolItem* CreateItem() const
+ { return (SfxPoolItem*) pType->aTypeId(); }
+};
+
+//--------------------------------------------------------------------
+
+class SfxSlot
+{
+public:
+ USHORT nSlotId; // in Shell eindeutige Slot-Id
+ USHORT nGroupId; // f"ur Konfigurations-Bereich
+ ULONG nHelpId; // i.d.R. == nSlotId
+ ULONG nFlags; // artihm. veroderte Flags
+
+ USHORT nMasterSlotId; // Enum-Slot bzw. Which-Id
+ USHORT nValue; // Wert, falls Enum-Slot
+
+ SfxExecFunc fnExec; // Funktion zum Ausf"uhren
+ SfxStateFunc fnState; // Funktion f"ur Status
+
+ const SfxType* pType; // SfxPoolItem-Typ (Status)
+ const char __FAR_DATA* pName; // Name des Slots
+ const char __FAR_DATA* pMethodName; // Name der Method falls anders
+
+ const SfxSlot* pLinkedSlot; // Master-Slot f"ur Enum-Werte
+ const SfxSlot* pNextSlot; // mit derselben Status-Methode
+
+ const SfxFormalArgument* pFirstArgDef; // erste formale Argument-Definition
+ USHORT nArgDefCount; // Anzahl der formalen Argumente
+ long nDisableFlags; // DisableFlags, die vorhanden sein
+ // m"ussen, damit der Slot enabled ist
+ const char __FAR_DATA* pUnoName; // UnoName des Slots
+
+public:
+
+ SfxSlotKind GetKind() const;
+ USHORT GetSlotId() const;
+ ULONG GetHelpId() const;
+ ULONG GetMode() const;
+ BOOL IsMode( ULONG nMode ) const;
+ USHORT GetGroupId() const;
+ USHORT GetMasterSlotId() const { return nMasterSlotId; }
+ USHORT GetWhich( const SfxItemPool &rPool ) const;
+ USHORT GetValue() const { return nValue; }
+ const SfxType* GetType() const { return pType; }
+ const char* GetUnoName() const { return pUnoName; }
+
+ USHORT GetFormalArgumentCount() const { return nArgDefCount; }
+ const SfxFormalArgument& GetFormalArgument( USHORT nNo ) const
+ { return pFirstArgDef[nNo]; }
+
+ SfxExecFunc GetExecFnc() const { return fnExec; }
+ SfxStateFunc GetStateFnc() const { return fnState; }
+
+ const SfxSlot* GetLinkedSlot() const { return pLinkedSlot; }
+ const SfxSlot* GetNextSlot() const { return pNextSlot; }
+};
+
+//=========================================================================
+
+// returns the id of the function
+
+inline USHORT SfxSlot::GetSlotId() const
+{
+ return nSlotId;
+}
+//--------------------------------------------------------------------
+// returns the help-id of the slot
+
+inline ULONG SfxSlot::GetHelpId() const
+{
+ return nHelpId;
+}
+
+//--------------------------------------------------------------------
+
+// returns a bitfield with flags
+
+inline ULONG SfxSlot::GetMode() const
+{
+ return nFlags;
+}
+//--------------------------------------------------------------------
+
+// determines if the specified mode is assigned
+
+inline BOOL SfxSlot::IsMode( ULONG nMode ) const
+{
+ return (nFlags & nMode) != 0;
+}
+//--------------------------------------------------------------------
+
+// returns the id of the associated group
+
+inline USHORT SfxSlot::GetGroupId() const
+{
+ return nGroupId;
+
+}
+
+#endif