diff options
Diffstat (limited to 'sfx2/inc/sfx2/bindings.hxx')
-rw-r--r-- | sfx2/inc/sfx2/bindings.hxx | 262 |
1 files changed, 262 insertions, 0 deletions
diff --git a/sfx2/inc/sfx2/bindings.hxx b/sfx2/inc/sfx2/bindings.hxx new file mode 100644 index 000000000000..e568fe7305f0 --- /dev/null +++ b/sfx2/inc/sfx2/bindings.hxx @@ -0,0 +1,262 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ +#ifndef _SFX_BINDINGS_HXX +#define _SFX_BINDINGS_HXX + +#include "sal/config.h" +#include "sfx2/dllapi.h" +#include "sal/types.h" +#include <com/sun/star/frame/XFrame.hpp> +#include <com/sun/star/frame/XDispatchProvider.hpp> +#include <com/sun/star/uno/Reference.h> +#include <com/sun/star/frame/XDispatchRecorderSupplier.hpp> + +//________________________________________________________________________________________________________________ +// some other includes +//________________________________________________________________________________________________________________ + +#include <sfx2/minarray.hxx> +#include <sfx2/viewfrm.hxx> + +//________________________________________________________________________________________________________________ +// forwards, typedefs, declarations +//________________________________________________________________________________________________________________ + +class SfxConfigManager; +class SystemWindow; +class SfxArg; +class SfxSlot; +class SfxSlotServer; +class SfxControllerItem; +class SfxStateCache; +class SfxItemSet; +class SfxDispatcher; +class SfxBindings; +class SfxBindings_Impl; +class Timer; +struct SfxFoundCache_Impl; +class SfxFoundCacheArr_Impl; +class SfxWorkWindow; +class SfxUnoControllerItem; +typedef SfxUnoControllerItem* SfxUnoControllerItemPtr; +SV_DECL_PTRARR( SfxUnoControllerArr_Impl, SfxUnoControllerItemPtr, 20, 20 ) + +//________________________________________________________________________________________________________________ +// defines +//________________________________________________________________________________________________________________ + +#define SFX_CALLMODE_SLOT 0x00 // sync/async vom Slot +#define SFX_CALLMODE_SYNCHRON 0x01 // synchron im selben Stackframe +#define SFX_CALLMODE_ASYNCHRON 0x02 // asynchron per AppEvent +#define SFX_CALLMODE_RECORD 0x04 // beim Recorden ber"ucksichtigen +#define SFX_CALLMODE_API 0x08 // Call von der API (silent) +#define SFX_CALLMODE_MODAL 0x10 // trotz ModalMode + +#define SFX_CALLMODE_STANDARD SFX_CALLMODE_RECORD +typedef sal_uInt16 SfxCallMode; + +enum SfxPopupAction +{ + SFX_POPUP_DELETE, + SFX_POPUP_HIDE, + SFX_POPUP_SHOW +}; + +//==================================================================== +class SFX2_DLLPUBLIC SfxBindings: public SfxBroadcaster + +/* [Beschreibung] + + In jeder SFx-Applikation existiert "uber die Laufzeit von vor + <SfxApplication::Init()> bis nach <SfxApplication::Exit()> eine Instanz + der Klasse SfxBindings. Sie wird von der SfxApplication automatisch + angelegt und zerst"ort. Instanzen werden aber i.d.R. "uber das + Makro <SFX_BINDINGS> oder den zugeh"origen <SfxViewFrame> besorgt + werden. + + Die SfxBindings verwalten alle in den an ihr angemeldeten Controllern + gebundenen Slot-Ids und cachen die jeweiligen <Slot-Server> + (so nenne wir die Kombination aus SfxShell-Instanz und SfxSlot). + In den SfxBindings ist gespeichert, ob und welche Controller dirty + sind sowie welche Slot-Server-Caches jeweils dirty sind. Sie fa"st + Status-Anfragen (Aufrufe der in der IDL genannten Status-Methoden) + zusammen, die von derselben Status-Methode bedient werden, und sorgt + f"ur die Simulation der <Pseudo-Slots>. +*/ + +{ +friend class SfxApplication; +friend class SfxShell; +friend class SfxBindings_Impl; + + SfxBindings_Impl*pImp; // Daten der Bindings-Instanz + SfxDispatcher* pDispatcher; // zu verwendender Dispatcher + sal_uInt16 nRegLevel; // Lock-Level waehrend Reconfig + +//#if 0 // _SOLAR__PRIVATE +private: + SAL_DLLPRIVATE const SfxPoolItem* Execute_Impl( sal_uInt16 nSlot, const SfxPoolItem **pArgs, sal_uInt16 nModi, + SfxCallMode nCall, const SfxPoolItem **pInternalArgs, BOOL bGlobalOnly=FALSE); + SAL_DLLPRIVATE void SetSubBindings_Impl( SfxBindings* ); + SAL_DLLPRIVATE void UpdateSlotServer_Impl(); // SlotServer aktualisieren + SAL_DLLPRIVATE SfxItemSet* CreateSet_Impl( SfxStateCache* &pCache, + const SfxSlot* &pRealSlot, + const SfxSlotServer**, + SfxFoundCacheArr_Impl& ); + SAL_DLLPRIVATE sal_uInt16 GetSlotPos( sal_uInt16 nId, sal_uInt16 nStartSearchAt = 0 ); + SAL_DLLPRIVATE void Update_Impl( SfxStateCache* pCache ); + SAL_DLLPRIVATE void UpdateControllers_Impl( + const SfxInterface* pIF, + const SfxFoundCache_Impl* pFound, + const SfxPoolItem *pItem, + SfxItemState eItemState ); + DECL_DLLPRIVATE_LINK( NextJob_Impl, Timer * ); +//#endif + +public: + SfxBindings(); + ~SfxBindings(); + + void HidePopups( bool bHide = true ); + SAL_DLLPRIVATE void HidePopupCtrls_Impl( FASTBOOL bHide = sal_True ); + + void SetDispatcher(SfxDispatcher *pDisp); + + void Update( sal_uInt16 nId ); // z.B. aus Menu::Activate + void Update(); + SAL_DLLPRIVATE void StartUpdate_Impl(sal_Bool bComplete=sal_False); + void Invalidate( sal_uInt16 nId ); + void Invalidate( const sal_uInt16* pIds ); + void InvalidateShell( const SfxShell &rSh, sal_Bool bDeep = sal_False ); + void InvalidateAll( sal_Bool bWithMsg ); + void SetState( const SfxItemSet &rSet ); + void SetState( const SfxPoolItem &rItem ); + void Invalidate( sal_uInt16 nId, sal_Bool bWithItem, sal_Bool bWithMsg=sal_False); + void Invalidate( sal_uInt16 nId, sal_Bool bWithMsg); + sal_Bool IsInUpdate() const; + void SetVisibleState( sal_uInt16 nId, sal_Bool bShow ); + + sal_Bool IsBound( sal_uInt16 nMsgId, sal_uInt16 nStartSearchAt = 0 ); + + const SfxSlot* GetSlot( sal_uInt16 nMsgId ); + SfxStateCache* GetStateCache( sal_uInt16 nId, sal_uInt16 *pPos = 0 ); + SAL_DLLPRIVATE SfxStateCache* GetAnyStateCache_Impl( sal_uInt16 nId ); + SfxItemState QueryState( sal_uInt16 nSID, SfxPoolItem* &rpState ); + + const SfxPoolItem* ExecuteSynchron( sal_uInt16 nSlot, + const SfxPoolItem **pArgs = 0, + sal_uInt16 nModi = 0, + const SfxPoolItem **pInternalArgs = 0); + sal_Bool Execute( sal_uInt16 nSlot, + const SfxPoolItem **pArgs = 0, + sal_uInt16 nModi = 0, + SfxCallMode nCall = SFX_CALLMODE_SLOT, + const SfxPoolItem **pInternalArgs = 0); + + SAL_DLLPRIVATE void SetDispatchProvider_Impl( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > & rFrame ); + SAL_DLLPRIVATE const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > & GetDispatchProvider_Impl() const; + void SetActiveFrame( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame > & rFrame ); + const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame > GetActiveFrame() const; + // Reconfig + int IsInRegistrations() const; + sal_uInt16 EnterRegistrations(const char *pFile = 0, int nLine = 0); + void LeaveRegistrations( sal_uInt16 nLevel = USHRT_MAX, const char *pFile = 0, int nLine = 0 ); + void Register( SfxControllerItem& rBinding ); + void Release( SfxControllerItem& rBinding ); + SystemWindow* GetSystemWindow() const; + SfxDispatcher* GetDispatcher() const + { return pDispatcher; } + com::sun::star::uno::Reference< com::sun::star::frame::XDispatchRecorder > GetRecorder() const; + com::sun::star::uno::Reference < com::sun::star::frame::XDispatch > + GetDispatch( const SfxSlot*, const com::sun::star::util::URL& aURL, sal_Bool bMasterCommand ); +//#if 0 // _SOLAR__PRIVATE + SAL_DLLPRIVATE void ContextChanged_Impl(); + SAL_DLLPRIVATE void Execute_Impl( SfxRequest& rReq, const SfxSlot* pSlot, SfxShell* pShell ); + SAL_DLLPRIVATE void DeleteControllers_Impl(); + SAL_DLLPRIVATE SfxPopupAction GetPopupAction_Impl() const; + SAL_DLLPRIVATE SfxDispatcher* GetDispatcher_Impl() { return pDispatcher; } + SAL_DLLPRIVATE void ClearCache_Impl( sal_uInt16 nSlotId ); + SAL_DLLPRIVATE sal_Bool IsInUpdate_Impl() const{ return IsInUpdate(); } + SAL_DLLPRIVATE void RegisterInternal_Impl( SfxControllerItem& rBinding ); + SAL_DLLPRIVATE void Register_Impl( SfxControllerItem& rBinding, BOOL ); + SAL_DLLPRIVATE SfxWorkWindow* GetWorkWindow_Impl() const; + SAL_DLLPRIVATE void SetWorkWindow_Impl( SfxWorkWindow* ); + SAL_DLLPRIVATE SfxBindings* GetSubBindings_Impl( sal_Bool bTop = sal_False ) const; + SAL_DLLPRIVATE void InvalidateUnoControllers_Impl(); + SAL_DLLPRIVATE void RegisterUnoController_Impl( SfxUnoControllerItem* ); + SAL_DLLPRIVATE void ReleaseUnoController_Impl( SfxUnoControllerItem* ); + SAL_DLLPRIVATE BOOL ExecuteCommand_Impl( const String& rCommand ); + SAL_DLLPRIVATE void SetRecorder_Impl( com::sun::star::uno::Reference< com::sun::star::frame::XDispatchRecorder >& ); + SAL_DLLPRIVATE void ExecuteGlobal_Impl( USHORT nId ); + SAL_DLLPRIVATE void InvalidateSlotsInMap_Impl(); + SAL_DLLPRIVATE void AddSlotToInvalidateSlotsMap_Impl( USHORT nId ); +//#endif +}; + +#ifdef DBG_UTIL +#define ENTERREGISTRATIONS() EnterRegistrations(__FILE__, __LINE__) +#define LEAVEREGISTRATIONS() LeaveRegistrations(USHRT_MAX, __FILE__, __LINE__) +#define DENTERREGISTRATIONS( ) \ + EnterRegistrations( (ByteString(__FILE__).Append('(').Append(ByteString::CreateFromInt64((sal_uIntPtr)this).Append(')'))).GetBufferAccess(), __LINE__ ) +#define DLEAVEREGISTRATIONS( ) \ + LeaveRegistrations( USHRT_MAX, (ByteString(__FILE__).Append('(').Append(ByteString::CreateFromInt64((sal_uIntPtr)this).Append(')'))).GetBufferAccess(), __LINE__ ) +#else +#define ENTERREGISTRATIONS() EnterRegistrations() +#define LEAVEREGISTRATIONS() LeaveRegistrations() +#define DENTERREGISTRATIONS( ) EnterRegistrations() +#define DLEAVEREGISTRATIONS( ) LeaveRegistrations() +#endif + +//-------------------------------------------------------------------- + +inline int SfxBindings::IsInRegistrations() const + +/* [Beschreibung] + + Stellt fest, ob an der SfxBindings Instanz gerade <SfxContollerItems> + an- oder abgemeldet werden, also noch <SfxBindings::EnterRegistrations()> + Aufrufe nicht mit <SfxBindings::EnterRegistrations()> geschlo"sen wurden. + + [R"uckgabewert] + + int sal_True + Die SfxBindings Instanz ist gerade im Registrierungs- + Modus. Es erfolgen also keine Status-Updates. + + sal_False + Die SfxBindings Instanz ist gerade im normalen + Modus. Es k"oennen also Status-Updates erfolgen. +*/ + +{ + return 0 != nRegLevel; +} + +//-------------------------------------------------------------------- + +#endif + |