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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef SD_SLIDESORTER_QUEUE_PROCESSOR_THREAD_HXX
+#define SD_SLIDESORTER_QUEUE_PROCESSOR_THREAD_HXX
+
+#include "view/SlsPageObjectViewObjectContact.hxx"
+#include <vcl/svapp.hxx>
+#include <osl/thread.hxx>
+
+namespace sd { namespace slidesorter { namespace view {
+class SlideSorterView;
+} } }
+
+
+namespace sd { namespace slidesorter { namespace cache {
+
+
+template <class Queue,
+ class RequestData,
+ class BitmapCache,
+ class BitmapFactory>
+class QueueProcessorThread
+ : public ::osl::Thread
+{
+public:
+ QueueProcessorThread (
+ view::SlideSorterView& rView,
+ Queue& rQueue,
+ BitmapCache& rCache);
+ ~QueueProcessorThread (void);
+
+ /** Start the execution of a suspended thread. A thread is suspended
+ after Stop() is called or when the queue on which it operates is
+ empty. Calling Start() on a running thread is OK.
+ */
+ void Start (void);
+
+ /** Stop the thread by suspending it. To re-start its execution call
+ Start().
+ */
+ void Stop (void);
+
+ /** As we can not really terminate the rendering of a preview bitmap for
+ a request in midair this method acts more like a semaphor. It
+ returns only when it is save for the caller to delete the request.
+ For this to work it is important to remove the request from the
+ queue before calling this method.
+ */
+ void RemoveRequest (RequestData& rRequest);
+
+ /** Terminate the execution of the thread. When the thread is detached
+ it deletes itself. Otherwise the caller of this method may call
+ delete after this method returnes.
+ */
+ void SAL_CALL Terminate (void);
+
+protected:
+ /** This virutal method is called (among others?) from the
+ inherited create method and acts as the main function of this
+ thread.
+ */
+ virtual void SAL_CALL run (void);
+
+ /** Called after the thread is terminated via the terminate
+ method. Used to kill the thread by calling delete on this.
+ */
+ virtual void SAL_CALL onTerminated (void);
+
+private:
+ /** Flag that indicates wether the onTerminated method has been already
+ called. If so then a subsequent call to detach deletes the thread.
+ */
+ volatile bool mbIsTerminated;
+
+ volatile bool mbCanBeJoined;
+
+ /** This mutex is used to guard the queue processor. Be carefull not to
+ mix its use with that of the solar mutex.
+ */
+ ::osl::Mutex maMutex;
+
+ view::SlideSorterView& mrView;
+ Queue& mrQueue;
+ BitmapCache& mrCache;
+
+ void ProcessQueueEntry (void);
+};
+
+
+
+
+//===== QueueProcessorThread ================================================
+
+template <class Queue, class Request, class Cache, class Factory>
+ QueueProcessorThread<Queue, Request, Cache, Factory>
+ ::QueueProcessorThread (
+ view::SlideSorterView& rView,
+ Queue& rQueue,
+ Cache& rCache)
+ : mbIsTerminated (false),
+ mbCanBeJoined (false),
+ mrView (rView),
+ mrQueue (rQueue),
+ mrCache (rCache)
+{
+ create();
+}
+
+
+
+
+template <class Queue, class Request, class Cache, class Factory>
+ QueueProcessorThread<Queue, Request, Cache, Factory>
+ ::~QueueProcessorThread (void)
+{
+}
+
+
+
+
+template <class Queue, class Request, class Cache, class Factory>
+void SAL_CALL QueueProcessorThread<Queue, Request, Cache, Factory>::run (void)
+{
+ while ( ! mbIsTerminated)
+ {
+ if (mrQueue.IsEmpty())
+ {
+ // Sleep while the queue is empty.
+ suspend();
+ }
+
+ else if (GetpApp()->AnyInput())
+ {
+ yield();
+ // When there is input waiting to be processed we wait a short
+ // time and try again.
+ TimeValue aTimeToWait;
+ aTimeToWait.Seconds = 0;
+ aTimeToWait.Nanosec = 50*1000*1000;
+ wait (aTimeToWait);
+ }
+
+ else
+ {
+ ProcessQueueEntry();
+ yield ();
+ }
+ }
+}
+
+
+
+
+template <class Queue, class Request, class Cache, class Factory>
+void QueueProcessorThread<Queue, Request, Cache, Factory>
+ ::ProcessQueueEntry (void)
+{
+ Request* pRequest = NULL;
+ int nPriorityClass;
+ bool bRequestIsValid = false;
+
+ do
+ {
+ {
+ ::osl::MutexGuard aGuard (maMutex);
+ if (mbIsTerminated)
+ break;
+ if (mrQueue.IsEmpty())
+ break;
+ }
+ SolarMutexGuard aSolarGuard;
+ ::osl::MutexGuard aGuard (maMutex);
+ if (mbIsTerminated)
+ break;
+
+ if (mrQueue.IsEmpty())
+ break;
+
+ // Get the requeuest with the highest priority from the queue.
+ nPriorityClass = mrQueue.GetFrontPriorityClass();
+ pRequest = &mrQueue.GetFront();
+ mrQueue.PopFront();
+ bRequestIsValid = true;
+
+ try
+ {
+ // Create a new preview bitmap and store it in the cache.
+ if (mbIsTerminated)
+ break;
+ BitmapEx aBitmap (Factory::CreateBitmap (*pRequest, mrView));
+ if (mbIsTerminated)
+ break;
+ mrCache.SetBitmap (
+ pRequest->GetPage(),
+ aBitmap,
+ nPriorityClass==0);
+ }
+ catch (...)
+ {
+ OSL_TRACE ("QueueProcessorThread::ProcessQueueEntry(): caught exception; %p", this);
+ // We are rendering a preview and can do without if need
+ // be. So keep going if something happens that should
+ // not happen.
+ }
+ }
+ while (false);
+}
+
+
+
+
+template <class Queue,
+ class RequestData,
+ class BitmapCache,
+ class BitmapFactory>
+void QueueProcessorThread<
+ Queue, RequestData, BitmapCache, BitmapFactory
+ >::Start (void)
+{
+ resume ();
+}
+
+
+
+
+template <class Queue,
+ class RequestData,
+ class BitmapCache,
+ class BitmapFactory>
+void QueueProcessorThread<
+ Queue, RequestData, BitmapCache, BitmapFactory
+ >::Stop (void)
+{
+ suspend();
+}
+
+
+
+
+template <class Queue,
+ class RequestData,
+ class BitmapCache,
+ class BitmapFactory>
+void QueueProcessorThread<
+ Queue, RequestData, BitmapCache, BitmapFactory
+ >::RemoveRequest (RequestData& rRequest)
+{
+ // Do nothing else then wait for the mutex to be released.
+ ::osl::MutexGuard aGuard (mrQueue.GetMutex());
+}
+
+
+
+
+template <class Queue,
+ class RequestData,
+ class BitmapCache,
+ class BitmapFactory>
+void QueueProcessorThread<
+ Queue, RequestData, BitmapCache, BitmapFactory
+ >::Terminate (void)
+{
+ // SolarMutexGuard aSolarGuard;
+ ::osl::Thread::terminate ();
+ {
+ ::osl::MutexGuard aGuard (maMutex);
+ mbIsTerminated = true;
+ }
+ Start();
+}
+
+
+
+
+/** This callback method is called when the run() method terminates.
+*/
+template <class Queue,
+ class RequestData,
+ class BitmapCache,
+ class BitmapFactory>
+void SAL_CALL QueueProcessorThread<
+ Queue, RequestData, BitmapCache, BitmapFactory
+ >::onTerminated (void)
+{
+ ::osl::MutexGuard aGuard (maMutex);
+ mbCanBeJoined = true;
+}
+
+
+
+
+} } } // end of namespace ::sd::slidesorter::cache
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */