summaryrefslogtreecommitdiff
path: root/sd/source/ui/inc/animobjs.hxx
diff options
context:
space:
mode:
Diffstat (limited to 'sd/source/ui/inc/animobjs.hxx')
-rw-r--r--sd/source/ui/inc/animobjs.hxx19
1 files changed, 9 insertions, 10 deletions
diff --git a/sd/source/ui/inc/animobjs.hxx b/sd/source/ui/inc/animobjs.hxx
index 0de7dac8ad8a..5f6c60e231b8 100644
--- a/sd/source/ui/inc/animobjs.hxx
+++ b/sd/source/ui/inc/animobjs.hxx
@@ -107,7 +107,7 @@ public:
virtual void DataChanged( const DataChangedEvent& rDCEvt );
protected:
- virtual BOOL Close();
+ virtual sal_Bool Close();
virtual void Resize();
virtual void FillInfo( SfxChildWinInfo& ) const;
@@ -121,21 +121,20 @@ private:
NumericField aNumFldBitmap;
TimeField aTimeField;
ListBox aLbLoopCount;
-
+ FixedLine aGrpBitmap;
ImageButton aBtnGetOneObject;
ImageButton aBtnGetAllObjects;
ImageButton aBtnRemoveBitmap;
ImageButton aBtnRemoveAll;
FixedText aFtCount;
FixedInfo aFiCount;
- FixedLine aGrpBitmap;
+ FixedLine aGrpAnimation;
RadioButton aRbtGroup;
RadioButton aRbtBitmap;
FixedText aFtAdjustment;
ListBox aLbAdjustment;
PushButton aBtnCreateGroup;
- FixedLine aGrpAnimation;
::Window* pWin;
List aBmpExList;
@@ -147,8 +146,8 @@ private:
Size aFltWinSize;
Size aDisplaySize;
Size aBmpSize;
- BOOL bMovie;
- BOOL bAllObjects;
+ sal_Bool bMovie;
+ sal_Bool bAllObjects;
SfxBindings* pBindings;
AnimationControllerItem* pControllerItem;
@@ -167,9 +166,9 @@ private:
DECL_LINK( ModifyBitmapHdl, void * );
DECL_LINK( ModifyTimeHdl, void * );
- void UpdateControl( ULONG nPos, BOOL bDisableCtrls = FALSE );
+ void UpdateControl( sal_uLong nPos, sal_Bool bDisableCtrls = sal_False );
void ResetAttrs();
- void WaitInEffect( ULONG nMilliSeconds, ULONG nTime,
+ void WaitInEffect( sal_uLong nMilliSeconds, sal_uLong nTime,
SfxProgress* pStbMgr ) const;
Fraction GetScale();
};
@@ -184,10 +183,10 @@ class AnimationControllerItem : public SfxControllerItem
{
public:
- AnimationControllerItem( USHORT, AnimationWindow*, SfxBindings* );
+ AnimationControllerItem( sal_uInt16, AnimationWindow*, SfxBindings* );
protected:
- virtual void StateChanged( USHORT nSId, SfxItemState eState,
+ virtual void StateChanged( sal_uInt16 nSId, SfxItemState eState,
const SfxPoolItem* pState );
private:
AnimationWindow* pAnimationWin;