diff options
Diffstat (limited to 'sd/source/ui/dlg/animobjs.cxx')
-rw-r--r-- | sd/source/ui/dlg/animobjs.cxx | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/sd/source/ui/dlg/animobjs.cxx b/sd/source/ui/dlg/animobjs.cxx index e7f2a837b49d..b40f032492c8 100644 --- a/sd/source/ui/dlg/animobjs.cxx +++ b/sd/source/ui/dlg/animobjs.cxx @@ -59,7 +59,7 @@ SdDisplay::SdDisplay(vcl::Window* pWin) : Control(pWin, 0) , aScale(1, 1) { - SetMapMode( MAP_PIXEL ); + SetMapMode( MapUnit::MapPixel ); const StyleSettings& rStyles = Application::GetSettings().GetStyleSettings(); SetBackground( Wallpaper( Color( rStyles.GetFieldColor() ) ) ); } @@ -105,7 +105,7 @@ void SdDisplay::SetScale( const Fraction& rFrac ) Size SdDisplay::GetOptimalSize() const { - return LogicToPixel(Size(147, 87), MAP_APPFONT); + return LogicToPixel(Size(147, 87), MapUnit::MapAppFont); } void SdDisplay::DataChanged( const DataChangedEvent& rDCEvt ) @@ -534,7 +534,7 @@ void AnimationWindow::UpdateControl(bool const bDisableCtrls) Size aObjSize( aObjRect.GetSize() ); Point aOrigin( Point( -aObjRect.Left(), -aObjRect.Top() ) ); MapMode aMap( pVD->GetMapMode() ); - aMap.SetMapUnit( MAP_100TH_MM ); + aMap.SetMapUnit( MapUnit::Map100thMM ); aMap.SetOrigin( aOrigin ); pVD->SetMapMode( aMap ); pVD->SetOutputSize( aObjSize ); @@ -896,7 +896,7 @@ void AnimationWindow::CreateAnimObj (::sd::View& rView ) DBG_ASSERT( pOutWin, "Window does not exist!" ); // find window center - const MapMode aMap100( MAP_100TH_MM ); + const MapMode aMap100( MapUnit::Map100thMM ); Size aMaxSizeLog; Size aMaxSizePix; Size aTemp( pOutWin->GetOutputSizePixel() ); @@ -913,7 +913,7 @@ void AnimationWindow::CreateAnimObj (::sd::View& rView ) Size aTmpSizeLog; const Size aTmpSizePix( rBmpEx.GetSizePixel() ); - if ( aGraphic.GetPrefMapMode().GetMapUnit() == MAP_PIXEL ) + if ( aGraphic.GetPrefMapMode().GetMapUnit() == MapUnit::MapPixel ) aTmpSizeLog = pDefDev->PixelToLogic( aGraphic.GetPrefSize(), aMap100 ); else aTmpSizeLog = OutputDevice::LogicToLogic( aGraphic.GetPrefSize(), aGraphic.GetPrefMapMode(), aMap100 ); |