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path: root/sd/inc/CustomAnimationEffect.hxx
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-rw-r--r--sd/inc/CustomAnimationEffect.hxx30
1 files changed, 15 insertions, 15 deletions
diff --git a/sd/inc/CustomAnimationEffect.hxx b/sd/inc/CustomAnimationEffect.hxx
index 5c67fcb6693b..fd7d5c69afc2 100644
--- a/sd/inc/CustomAnimationEffect.hxx
+++ b/sd/inc/CustomAnimationEffect.hxx
@@ -370,10 +370,10 @@ public:
InteractiveSequence( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeContainer >& xSequenceRoot, MainSequence* pMainSequence );
/** this method rebuilds the animation nodes */
- virtual void rebuild();
+ virtual void rebuild() SAL_OVERRIDE;
private:
- virtual void implRebuild();
+ virtual void implRebuild() SAL_OVERRIDE;
MainSequence* mpMainSequence;
};
@@ -392,23 +392,23 @@ public:
MainSequence( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xTimingRootNode );
~MainSequence();
- virtual ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > getRootNode();
+ virtual ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > getRootNode() SAL_OVERRIDE;
void reset( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xTimingRootNode );
/** this method rebuilds the animation nodes */
- virtual void rebuild();
+ virtual void rebuild() SAL_OVERRIDE;
- virtual CustomAnimationEffectPtr findEffect( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode ) const;
+ virtual CustomAnimationEffectPtr findEffect( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode ) const SAL_OVERRIDE;
- virtual bool disposeShape( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
- virtual void insertTextRange( const com::sun::star::uno::Any& aTarget );
- virtual void disposeTextRange( const com::sun::star::uno::Any& aTarget );
- virtual bool hasEffect( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
- virtual void onTextChanged( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
+ virtual bool disposeShape( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape ) SAL_OVERRIDE;
+ virtual void insertTextRange( const com::sun::star::uno::Any& aTarget ) SAL_OVERRIDE;
+ virtual void disposeTextRange( const com::sun::star::uno::Any& aTarget ) SAL_OVERRIDE;
+ virtual bool hasEffect( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape ) SAL_OVERRIDE;
+ virtual void onTextChanged( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape ) SAL_OVERRIDE;
const InteractiveSequenceList& getInteractiveSequenceList() const { return maInteractiveSequenceList; }
- virtual void notify_change();
+ virtual void notify_change() SAL_OVERRIDE;
bool setTrigger( const CustomAnimationEffectPtr& pEffect, const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& xTriggerShape );
@@ -418,8 +418,8 @@ public:
/** starts a timer that rebuilds the API core from the internal structure after 1 second */
void startRebuildTimer();
- virtual sal_Int32 getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const;
- virtual CustomAnimationEffectPtr getEffectFromOffset( sal_Int32 nOffset ) const;
+ virtual sal_Int32 getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const SAL_OVERRIDE;
+ virtual CustomAnimationEffectPtr getEffectFromOffset( sal_Int32 nOffset ) const SAL_OVERRIDE;
protected:
/** permits rebuilds until unlockRebuilds() is called. All rebuild calls during a locked sequence are
@@ -429,12 +429,12 @@ protected:
DECL_LINK(onTimerHdl, void *);
- virtual void implRebuild();
+ virtual void implRebuild() SAL_OVERRIDE;
void init();
void createMainSequence();
- virtual void reset();
+ virtual void reset() SAL_OVERRIDE;
InteractiveSequencePtr createInteractiveSequence( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& xShape );