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diff --git a/sc/source/ui/view/invmerge.cxx b/sc/source/ui/view/invmerge.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_sc.hxx"
+
+
+
+#include <vcl/window.hxx>
+#include <tools/debug.hxx>
+
+#include "invmerge.hxx"
+
+//------------------------------------------------------------------
+
+ScInvertMerger::ScInvertMerger( Window* pWindow ) :
+ pWin( pWindow ),
+ pRects( NULL )
+{
+ // both rectangles empty
+}
+
+ScInvertMerger::ScInvertMerger( ::std::vector< Rectangle >* pRectangles ) :
+ pWin( NULL ),
+ pRects( pRectangles )
+{
+ // collect rectangles instead of inverting
+}
+
+ScInvertMerger::~ScInvertMerger()
+{
+ Flush();
+}
+
+void ScInvertMerger::Flush()
+{
+ FlushLine();
+ FlushTotal();
+
+ DBG_ASSERT( aLineRect.IsEmpty() && aTotalRect.IsEmpty(), "Flush: not empty" );
+
+ if ( pRects )
+ {
+ //
+ // also join vertically if there are non-adjacent columns involved
+ //
+
+ size_t nComparePos = 0;
+ while ( nComparePos < pRects->size() )
+ {
+ Rectangle aCompRect = (*pRects)[nComparePos];
+ sal_Int32 nBottom = aCompRect.Bottom();
+ size_t nOtherPos = nComparePos + 1;
+
+ while ( nOtherPos < pRects->size() )
+ {
+ Rectangle aOtherRect = (*pRects)[nOtherPos];
+ if ( aOtherRect.Top() > nBottom + 1 )
+ {
+ // rectangles are sorted, so we can stop searching
+ break;
+ }
+ if ( aOtherRect.Top() == nBottom + 1 &&
+ aOtherRect.Left() == aCompRect.Left() &&
+ aOtherRect.Right() == aCompRect.Right() )
+ {
+ // extend first rectangle
+ nBottom = aOtherRect.Bottom();
+ aCompRect.Bottom() = nBottom;
+ (*pRects)[nComparePos].Bottom() = nBottom;
+
+ // remove second rectangle
+ pRects->erase( pRects->begin() + nOtherPos );
+
+ // continue at unmodified nOtherPos
+ }
+ else
+ ++nOtherPos;
+ }
+
+ ++nComparePos;
+ }
+ }
+}
+
+void ScInvertMerger::FlushTotal()
+{
+ if( aTotalRect.IsEmpty() )
+ return; // nothing to do
+
+ if ( pWin )
+ pWin->Invert( aTotalRect, INVERT_HIGHLIGHT );
+ else if ( pRects )
+ pRects->push_back( aTotalRect );
+
+ aTotalRect.SetEmpty();
+}
+
+void ScInvertMerger::FlushLine()
+{
+ if( aLineRect.IsEmpty() )
+ return; // nothing to do
+
+ if ( aTotalRect.IsEmpty() )
+ {
+ aTotalRect = aLineRect; // start new total rect
+ }
+ else
+ {
+ if ( aLineRect.Left() == aTotalRect.Left() &&
+ aLineRect.Right() == aTotalRect.Right() &&
+ aLineRect.Top() == aTotalRect.Bottom() + 1 )
+ {
+ // extend total rect
+ aTotalRect.Bottom() = aLineRect.Bottom();
+ }
+ else
+ {
+ FlushTotal(); // draw old total rect
+ aTotalRect = aLineRect; // and start new one
+ }
+ }
+
+ aLineRect.SetEmpty();
+}
+
+void ScInvertMerger::AddRect( const Rectangle& rRect )
+{
+ Rectangle aJustified = rRect;
+ if ( rRect.Left() > rRect.Right() ) // switch for RTL layout
+ {
+ aJustified.Left() = rRect.Right();
+ aJustified.Right() = rRect.Left();
+ }
+
+ if ( aLineRect.IsEmpty() )
+ {
+ aLineRect = aJustified; // start new line rect
+ }
+ else
+ {
+ BOOL bDone = FALSE;
+ if ( aJustified.Top() == aLineRect.Top() &&
+ aJustified.Bottom() == aLineRect.Bottom() )
+ {
+ // try to extend line rect
+ if ( aJustified.Left() == aLineRect.Right() + 1 )
+ {
+ aLineRect.Right() = aJustified.Right();
+ bDone = TRUE;
+ }
+ else if ( aJustified.Right() + 1 == aLineRect.Left() ) // for RTL layout
+ {
+ aLineRect.Left() = aJustified.Left();
+ bDone = TRUE;
+ }
+ }
+ if (!bDone)
+ {
+ FlushLine(); // use old line rect for total rect
+ aLineRect = aJustified; // and start new one
+ }
+ }
+}
+
+
+
+