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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+#ifndef __com_sun_star_rendering_Texture_idl__
+#define __com_sun_star_rendering_Texture_idl__
+
+module com { module sun { module star { module rendering {
+
+/** Enumeration of possible values to spread a texture across a
+ primitive.
+
+ @since OOo 2.0.0
+ */
+constants TexturingMode
+{
+ /** Pixel outside the texture area are fully transparent.<p>
+
+ This completely switches off pixel generation outside the
+ texture coordinate range [0,1]. This results in only one
+ instance of the texture generated per textured primitive.<p>
+ */
+ const byte NONE=0;
+
+ //-------------------------------------------------------------------------
+
+ /** Clamp texture coordinate.<p>
+
+ This value clamps the texture coordinates to the range
+ [0,1]. This results in only one instance of the texture
+ generated per textured primitive, with the remaining area
+ filled with the color of the outermost texels<p>
+ */
+ const byte CLAMP=1;
+
+ //-------------------------------------------------------------------------
+
+ /** Repeat the texture.<p>
+
+ This value repeats the texture over the textured primitive,
+ for the given texture coordinate.<p>
+ */
+ const byte REPEAT=2;
+};
+
+}; }; }; };
+
+#endif