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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+#ifndef __com_sun_star_rendering_Texture_idl__
+#define __com_sun_star_rendering_Texture_idl__
+
+#ifndef __com_sun_star_geometry_AffineMatrix2D_idl__
+#include <com/sun/star/geometry/AffineMatrix2D.idl>
+#endif
+#ifndef __com_sun_star_rendering_StrokeAttributes_idl__
+#include <com/sun/star/rendering/StrokeAttributes.idl>
+#endif
+
+module com { module sun { module star { module rendering {
+
+published interface XBitmap;
+published interface XParametricPolyPolygon2D;
+
+/** Contains all information needed to define a texture.<p>
+
+ This structure contains all information necessary to define a
+ texture. A texture describes the filled area of polygonal shapes,
+ providing its own transformation matrix, repeat mode, and
+ transparency.<p>
+
+ To achieve uniformity, if this texture has a bitmap set, it is
+ scaled in such a way that it will cover the same [0,1]x[0,1] box
+ as the hatch and the gradient. The transformation member can then
+ be used to scale the complete texture as it fits suit.<p>
+
+ @since OOo 2.0
+ */
+published struct Texture
+{
+ /** Texture transformation from texture to primitive space.<p>
+
+ This member allows arbitrary transformations of the texture,
+ relative to the textured primitive. Thus, the total
+ transformation from the [0,1]x[0,1] texture space to the
+ device coordinate space is the concatenation of texture,
+ render state, and view state transformation (with only render
+ state and view state transformation being applied to the
+ textured primitive).<p>
+ */
+ ::com::sun::star::geometry::AffineMatrix2D AffineTransform;
+
+ //-------------------------------------------------------------------------
+
+ /** Overall transparency of the texturing.<p>
+
+ The valid range for this value is [0,1], where 0 denotes
+ complete transparency, and 1 denotes fully opaque.<p>
+ */
+ double Alpha;
+
+ //-------------------------------------------------------------------------
+
+ /** Specifies the number of parameterized polygons used for the texture.<p>
+
+ This member specifies the number of polygons the parametric
+ polygon interface is queried. The continuous range [0,1] of
+ the XParametricPolyPolygon::getOutline() method is divided up
+ into numberOfHatchPolygons equal parts, and for everyone of
+ these parts, the start of the interval is plugged into the
+ getOutline method. For example, if numberOfHatchPolygons is 2,
+ then getOutline is called twice, once with 0.0 and once with
+ 0.5. Use this parameter to control the density of the
+ hatching.<p>
+ */
+ long NumberOfHatchPolygons;
+
+ //-------------------------------------------------------------------------
+
+ /** Texture bitmap.<p>
+
+ This member can be used together with gradient and hatching.<p>
+
+ The bitmap is scaled to a one-by-one rectangle, to cover the
+ same area as both the gradient and the hatching.<p>
+ */
+ XBitmap Bitmap;
+
+ //-------------------------------------------------------------------------
+
+ /** Texture gradient.<p>
+
+ This member can be used together with bitmap and hatching. The
+ parametric polygons color value is used to fill the returned
+ polygonal outlines.<p>
+ */
+ XParametricPolyPolygon2D Gradient;
+
+ //-------------------------------------------------------------------------
+
+ /** Texture hatching.<p>
+
+ This member can be used together with bitmap and gradient. The
+ parametric polygons color value is used to stroke the returned
+ polygonal outlines.<p>
+ */
+ XParametricPolyPolygon2D Hatching;
+
+ //-------------------------------------------------------------------------
+
+ /** Specifies the stroke attributes used for hatching.<p>
+
+ Use 0.0 as the strokeWidth here to indicate hair lines.<p>
+ */
+ StrokeAttributes HatchAttributes;
+
+ //-------------------------------------------------------------------------
+
+ /** Repeat mode of the texture, x direction.<p>
+
+ The repeat mode is separated into x and y direction, this is
+ the x direction part. Permissible values are from the
+ <type>TexturingMode</type> constants.<p>
+ */
+ byte RepeatModeX;
+
+ /** Repeat mode of the texture, y direction.<p>
+
+ The repeat mode is separated into x and y direction, this is
+ the y direction part. Permissible values are from the
+ <type>TexturingMode</type> constants.<p>
+ */
+ byte RepeatModeY;
+
+};
+
+}; }; }; };
+
+#endif