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+#ifndef com_sun_star_chart2_ScaleData_idl
+#define com_sun_star_chart2_ScaleData_idl
+
+#ifndef com_sun_star_chart2_Break_idl
+#include <com/sun/star/chart2/Break.idl>
+#endif
+
+#ifndef com_sun_star_chart2_XScaling_idl
+#include <com/sun/star/chart2/XScaling.idl>
+#endif
+
+#ifndef com_sun_star_chart2_AxisOrientation_idl
+#include <com/sun/star/chart2/AxisOrientation.idl>
+#endif
+
+#ifndef com_sun_star_chart2_data_XLabeledDataSequence_idl
+#include <com/sun/star/chart2/data/XLabeledDataSequence.idl>
+#endif
+
+#ifndef com_sun_star_chart2_AxisType_idl
+#include <com/sun/star/chart2/AxisType.idl>
+#endif
+
+#ifndef com_sun_star_chart_IncrementData_idl
+#include <com/sun/star/chart2/IncrementData.idl>
+#endif
+
+//=============================================================================
+
+module com { module sun { module star { module chart2 {
+
+//=============================================================================
+
+struct ScaleData
+{
+ /** if the any contains a double value this is used as a fixed
+ maximum. Otherwise, if the any is empty or contains an
+ incompatible type, the maximum is automatic.
+
+ <p>If the maximum is automatic, this means, each view that
+ represents the model containing this scale, has to calculate a
+ maximum by its own means.</p>
+ */
+ any Minimum;
+
+ /** if the any contains a double value this is used as a fixed
+ minimum. Otherwise, if the any is empty or contains an
+ incompatible type, the minimum is automatic.
+
+ <p>If the minimum is automatic, this means, each view that
+ represents the model containing this scale, has to calculate a
+ minimum by its own means.</p>
+ */
+ any Maximum;
+
+
+ /** The Origin indicates where other axes cross this axis.
+ If the any contains a double value that value is used.
+ Otherwise an appropriate value has to be calculated
+ by that instances using Origin.
+ */
+ any Origin;
+
+ /** Axis orientation (standard or reversed).
+
+ <p>If used at the Y axis in pie charts or doughnut charts, specifies
+ the rotation direction of the pie. The value
+ <const>AxisOrientation::MATHEMATICAL</const> rotates the pie
+ counterclockwise, the value <const>AxisOrientation::REVERSE</const>
+ rotates the pie clockwise.</p>
+
+ <p>Note: Is this a good place for the axis orientation? Two axes may
+ use the same scale, but point into two different directions.</p>
+ */
+ AxisOrientation Orientation;
+
+ XScaling Scaling;
+
+ sequence< Break > Breaks;
+
+ data::XLabeledDataSequence Categories;
+
+ /** describes the type of the axis.
+
+ <p>It can be a real number axis or a category axis or something else.
+ AxisType is one value out of the constant group <type>AxisType</type>.</p>
+ */
+ long AxisType;
+
+ IncrementData IncrementData;
+};
+
+//=============================================================================
+
+}; }; }; };
+
+#endif