diff options
Diffstat (limited to 'offapi/com/sun/star/animations/AnimationCalcMode.idl')
-rw-r--r-- | offapi/com/sun/star/animations/AnimationCalcMode.idl | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/offapi/com/sun/star/animations/AnimationCalcMode.idl b/offapi/com/sun/star/animations/AnimationCalcMode.idl index cd1aaed78eef..48e705081f1f 100644 --- a/offapi/com/sun/star/animations/AnimationCalcMode.idl +++ b/offapi/com/sun/star/animations/AnimationCalcMode.idl @@ -1,7 +1,7 @@ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * + * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite @@ -24,14 +24,14 @@ * for a copy of the LGPLv3 License. * ************************************************************************/ -#ifndef __com_sun_star_animations_AnimationCalcMode_idl__ -#define __com_sun_star_animations_AnimationCalcMode_idl__ - -//============================================================================= - - module com { module sun { module star { module animations { +#ifndef __com_sun_star_animations_AnimationCalcMode_idl__ +#define __com_sun_star_animations_AnimationCalcMode_idl__ -//============================================================================= +//============================================================================= + + module com { module sun { module star { module animations { + +//============================================================================= /** Specifies the interpolation mode for the animation. @@ -41,25 +41,25 @@ */ constants AnimationCalcMode { - /** This specifies that the animation function will jump from one value to the next without any interpolation. + /** This specifies that the animation function will jump from one value to the next without any interpolation. */ const short DISCRETE = 0; - - /** Simple linear interpolation between values is used to calculate the animation function. + + /** Simple linear interpolation between values is used to calculate the animation function. <br> - This is the default. + This is the default. */ const short LINEAR = 1; - /** Defines interpolation to produce an even pace of change across the animation. + /** Defines interpolation to produce an even pace of change across the animation. <br> This is only supported for values that define a linear numeric range, and for which some notion of "distance" between points can be calculated - (e.g. position, width, height, etc.). + (e.g. position, width, height, etc.). */ const short PACED = 2; - /** Interpolates from one value in the values list to the next according to a + /** Interpolates from one value in the values list to the next according to a time function defined by a cubic Bezier spline. The points of the spline are defined in the <member>KeyTimes</member> attribute, and the control points for each interval are defined in the <member>KeySplines</member> attribute. @@ -67,8 +67,8 @@ constants AnimationCalcMode const short SPLINE = 3; }; -//============================================================================= - -}; }; }; }; +//============================================================================= + +}; }; }; }; #endif |