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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef __com_sun_star_accessibility_AccessibleRole_idl__
+#define __com_sun_star_accessibility_AccessibleRole_idl__
+
+module com { module sun { module star { module accessibility {
+
+/** Collection of roles.
+
+ <p>This collection of constans defines the set of possible roles of
+ classes implementing the <type>XAccessible</type> interface according to
+ the java class javax.accessibility.AccessibleRole. The role of an
+ object describes its generic function like 'button', 'menu', or 'text'.
+ You can obtain an object's role by calling the
+ <member>getAccessibleRole</member> method of the
+ <type>XAccessibleContext</type> interface.</p>
+
+ <p>We are using constants instead of a more typesafe enum. The reason
+ for this is that IDL enums may not be extended. Therefore, in order to
+ include future extensions to the set of roles we have to use constants
+ here.</p>
+
+ <p>For some roles there exist two labels with the same value. Please
+ use the one with the underscrores. The other ones are somewhat
+ deprecated and will be removed in the future. </p>
+
+ @see XAccessibleContext
+
+ @since OOo 1.1.2
+*/
+published constants AccessibleRole
+{
+
+ /** Unknown role.
+
+ <p>The object contains some Accessible information, but its role is
+ not known.</p>
+ */
+ const short UNKNOWN = 0;
+
+ /** Object is used to alert the user about something.
+ */
+ const short ALERT = 1;
+
+ /** The header for a column of data.
+ */
+ const short COLUMN_HEADER = 2;
+
+ /** Object that can be drawn into and is used to trap events.
+
+ <p>See alse <const>FRAME</const>, <const>GLASS_PANE</const>, and
+ <const>LAYERED_PANE</const>.</p>
+ */
+ const short CANVAS = 3;
+
+ /** Check box role.
+
+ <p>A choice that can be checked or unchecked and provides a separate
+ indicator for the current state.</p>
+
+ <p>See also <const>PUSH_BUTTON</const>, <const>TOGGLE_BUTTON</const>,
+ and <const>RADIO_BUTTON</const>.</p>
+ */
+ const short CHECK_BOX = 4;
+
+ /** This role is used for check buttons that are menu items.
+
+ @see CHECK_BOX, MENU_ITEM
+ */
+ const short CHECK_MENU_ITEM = 5;
+
+ /** A specialized dialog that lets the user choose a color.
+ */
+ const short COLOR_CHOOSER = 6;
+
+ /** Combo box role.
+
+ <p>A list of choices the user can select from. Also optionally
+ allows the user to enter a choice of their own.</p>
+ */
+ const short COMBO_BOX = 7;
+
+ /** Date editor role.
+
+ <p>A <const>DATE_EDITOR</const> is a component that allows users to
+ edit java.util.Date and java.util.Time objects.</p>
+ */
+ const short DATE_EDITOR = 8;
+
+ /** An iconified internal frame in a DESKTOP_PANE.
+
+ <p>See also <const>DESKTOP_PANE</const> and
+ <const>INTERNAL_FRAME</const>.</p>
+ */
+ const short DESKTOP_ICON = 9;
+
+ /** Desktop pane role.
+
+ <p>A pane that supports internal frames and iconified versions of
+ those internal frames.</p>
+ */
+ const short DESKTOP_PANE = 10;
+
+ /** Directory pane role.
+
+ <p>A pane that allows the user to navigate through and select the
+ contents of a directory. May be used by a file chooser.</p>
+
+ <p>See also <const>FILE_CHOOSER</const>.</p>
+ */
+ const short DIRECTORY_PANE = 11;
+
+ /** Dialog box role.
+
+ <p>A top level window with title bar and a border. A dialog is
+ similar to a frame, but it has fewer properties and is often used as
+ a secondary window for an application.</p>
+
+ <p>See also <const>FRAME</const> and <const>WINDOW</const>.</p>
+ */
+ const short DIALOG = 12;
+
+ /** View of a document.
+
+ <p>The view of an actual document. Its content depends on the
+ documen type.</p>
+ */
+ const short DOCUMENT = 13;
+
+ /** Embeded (OLE) object.
+ */
+ const short EMBEDDED_OBJECT = 14;
+
+ /** Text that is used as an endnote (footnote at the end of a chapter or
+ section.
+ */
+ const short END_NOTE = 15;
+
+ /** File chooser role.
+
+ <p>A specialized dialog that displays the files in the directory
+ and lets the user select a file, browse a different directory, or
+ specify a filename. May use the directory pane to show the contents
+ of a directory.</p>
+
+ <p>See also <const>DIRECTORY_PANE</const>.</p>
+ */
+ const short FILE_CHOOSER = 16;
+
+ /** Filler role.
+
+ <p>An object that fills up space in a user interface. It is often
+ used in interfaces to tweak the spacing between components, but
+ serves no other purpose.</p>
+ */
+ const short FILLER = 17;
+
+ /** Font chooser role.
+
+ <p>A <const>FONT_CHOOSER</const> is a component that lets the user pick various
+ attributes for fonts.</p>
+ */
+ const short FONT_CHOOSER = 18;
+
+ /** Footer of a document page.
+ @see HEADER
+ */
+ const short FOOTER = 19;
+
+ /** Text that is used as a footnote.
+ */
+ const short FOOTNOTE = 20;
+
+ /** Frame role.
+
+ <p>A top level window with a title bar, border, menu bar, etc. It
+ is often used as the primary window for an application.</p>
+
+ <p>See also <const>DIALOG</const>, <const>CANVAS</const>, and
+ <const>WINDOW</const>.</p>
+ */
+ const short FRAME = 21;
+
+ /** Glass pane role.
+
+ <p>A pane that is guaranteed to be painted on top of all panes
+ beneath it.</p>
+
+ <p>See also <const>ROOT_PANE</const> and <const>CANVAS</const>.</p>
+ */
+ const short GLASS_PANE = 22;
+
+ /** Graphical object.
+ */
+ const short GRAPHIC = 23;
+
+ /** Group box role.
+
+ <p>A <const>GROUP_BOX</const> is a simple container that contains a
+ border around it and contains components inside it.</p>
+ */
+ const short GROUP_BOX = 24;
+
+ /** Header of a document page.
+ @see FOOTER
+ */
+ const short HEADER = 25;
+
+ /** Chapter or section heading.
+ */
+ const short HEADING = 26;
+
+ /** A hypertext anchor.
+ */
+ const short HYPER_LINK = 27;
+
+ /** A small fixed size picture, typically used to decorate components.
+ */
+ const short ICON = 28;
+
+ /** Internal frame role.
+
+ <p>A frame-like object that is clipped by a desktop pane. The
+ desktop pane, internal frame, and desktop icon objects are often
+ used to create multiple document interfaces within an
+ application.</p>
+
+ <p>See also <const>DESKTOP_ICON</const>, <const>DESKTOP_PANE</const>,
+ and <const>FRAME</const>.</p>
+ */
+ const short INTERNAL_FRAME = 29;
+
+ /** An object used to present an icon or short string in an interface.
+ */
+ const short LABEL = 30;
+
+ /** layered pane role.
+
+ <p>A specialized pane that allows its children to be drawn in
+ layers, providing a form of stacking order. This is usually the pane
+ that holds the menu bar as well as the pane that contains most of
+ the visual components in a window.</p>
+
+ <p>See also <const>GLASS_PANE</const> and
+ <const>ROOT_PANE</const>.</p>
+ */
+ const short LAYERED_PANE = 31;
+
+ /** List role.
+
+ <p>An object that presents a list of objects to the user and allows
+ the user to select one or more of them. A list is usually contained
+ within a scroll pane.</p>
+
+ <p>See also <const>SCROLL_PANE</const> and
+ <const>LIST_ITEM</const>.</p>
+ */
+ const short LIST = 32;
+
+ /** List item role.
+
+ <p>An object that presents an element in a list. A list is usually
+ contained within a scroll pane.</p>
+
+ <p>See also <const>SCROLL_PANE</const> and <const>LIST</const>.</p>
+ */
+ const short LIST_ITEM = 33;
+
+ /** Menu role.
+
+ <p>An object usually found inside a menu bar that contains a list of
+ actions the user can choose from. A menu can have any object as its
+ children, but most often they are menu items, other menus, or
+ rudimentary objects such as radio buttons, check boxes, or
+ separators. For example, an application may have an "Edit" menu that
+ contains menu items for "Cut" and "Paste."</p>
+
+ <p>See also <const>MENU_BAR</const>, <const>MENU_ITEM</const>,
+ <const>SEPARATOR</const>, <const>RADIO_BUTTON</const>,
+ <const>CHECK_BOX</const>, and <const>POPUP_MENU</const>.</p>
+ */
+ const short MENU = 34;
+
+ /** Menu bar role.
+
+ <p>An object usually drawn at the top of the primary dialog box of
+ an application that contains a list of menus the user can choose
+ from. For example, a menu bar might contain menus for "File,"
+ "Edit," and "Help."</p>
+
+ <p>See also <const>MENU</const>, <const>POPUP_MENU</const>, and
+ <const>LAYERED_PANE</const>.</p>
+ */
+ const short MENU_BAR = 35;
+
+ /** Menu item role.
+
+ <p>An object usually contained in a menu that presents an action the
+ user can choose. For example, the "Cut" menu item in an "Edit" menu
+ would be an action the user can select to cut the selected area of
+ text in a document.</p>
+
+ <p>See also <const>MENUBAR</const>, <const>SEPARATOR</const>, and
+ <const>POPUP_MENU</const>.</p>
+ */
+ const short MENU_ITEM = 36;
+
+ /** A specialized pane whose primary use is inside a <const>DIALOG</const>.
+
+ <p>See also <const>DIALOG</const>.</p>
+ */
+ const short OPTION_PANE = 37;
+
+ /** Page tab role.
+
+ <p>An object that is a child of a page tab list. Its sole child is
+ the panel that is to be presented to the user when the user selects
+ the page tab from the list of tabs in the page tab list.</p>
+
+ <p>See also <const>PAGE_TAB_LIST</const>.</p>
+ */
+ const short PAGE_TAB = 38;
+
+ /** Page tab list role.
+
+ <p>An object that presents a series of panels (or page tabs), one at
+ a time, through some mechanism provided by the object. The most
+ common mechanism is a list of tabs at the top of the panel. The
+ children of a page tab list are all page tabs.</p>
+
+ <p>See also <const>PAGE_TAB</const>.</p>
+ */
+ const short PAGE_TAB_LIST = 39;
+
+ /** A generic container that is often used to group objects.
+ */
+ const short PANEL = 40;
+
+ /** Paragraph of text.
+ */
+ const short PARAGRAPH = 41;
+
+ /** Password text role.
+
+ <p>A text object used for passwords, or other places where the text
+ contents is not shown visibly to the user.</p>
+ */
+ const short PASSWORD_TEXT = 42;
+
+ /** Popup menu role.
+
+ <p>A temporary window that is usually used to offer the user a list
+ of choices, and then hides when the user selects one of those
+ choices.</p>
+
+ <p>See also <const>MENU</const> and <const>MENU_ITEM</const>.</p>
+ */
+ const short POPUP_MENU = 43;
+
+ /** Push button role.
+
+ <p>An object the user can manipulate to tell the application to do
+ something.</p>
+
+ <p>See also <const>CHECK_BOX</const>, <const>TOGGLE_BUTTON</const>,
+ <const>RADIO_BUTTON</const>, <const>BUTTON_MENU</const> and
+ <const>BUTTON_DROPDOWN</const>.</p>
+ */
+ const short PUSH_BUTTON = 44;
+
+ /** An object used to indicate how much of a task has been completed.
+ */
+ const short PROGRESS_BAR = 45;
+
+ /** Radio button role.
+
+ <p>A specialized check box that will cause other radio buttons in
+ the same group to become unchecked when this one is checked.</p>
+
+ <p>See also <const>PUSH_BUTTON</const>, <const>TOGGLE_BUTTON</const>,
+ and <const>CHECK_BOX</const>.</p>
+ */
+ const short RADIO_BUTTON = 46;
+
+ /** This role is used for radio buttons that are menu items.
+
+ @see RADIO_BUTTON, MENU_ITEM
+ */
+ const short RADIO_MENU_ITEM = 47;
+
+ /** The header for a row of data.
+ */
+ const short ROW_HEADER = 48;
+
+ /** Root pane role.
+
+ <p>A specialized pane that has a glass pane and a layered pane as
+ its children.</p>
+
+ <p>See also <const>GLASS_PANE</const> and <const>LAYERED_PANE</const>.</p>
+ */
+ const short ROOT_PANE = 49;
+
+ /** Scroll bar role.
+
+ <p>An object usually used to allow a user to incrementally view a
+ large amount of data. Usually used only by a scroll pane.</p>
+
+ <p>Ssee also <const>SCROLL_PANE</const>.</p>
+ */
+ const short SCROLL_BAR = 50;
+
+ /** Scroll pane role.
+
+ <p>An object that allows a user to incrementally view a large amount
+ of information. Its children can include scroll bars and a
+ viewport.</p>
+
+ <p>See also <const>SCROLL_BAR</const> and <const>VIEW_PORT</const>.</p>
+ */
+ const short SCROLL_PANE = 51;
+
+ /** Object with graphical representation used to represent content on
+ draw pages.
+
+ @see com::sun::star::drawing::AccessibleShape
+ */
+ const short SHAPE = 52;
+
+ /** Separator role.
+
+ <p>An object usually contained in a menu to provide a visual and
+ logical separation of the contents in a menu. For example, the
+ "File" menu of an application might contain menu items for "Open,"
+ "Close," and "Exit," and will place a separator between "Close" and
+ "Exit" menu items.</p>
+
+ <p>See also <const>MENU</const> and <const>MENU_ITEM</const>.</p>
+ */
+ const short SEPARATOR = 53;
+
+ /** Slider role.
+
+ <p>An object that allows the user to select from a bounded
+ range. For example, a slider might be used to select a number
+ between 0 and 100.</p>
+ */
+ const short SLIDER = 54;
+
+ /** Spin box role.
+
+ <p>A <const>SPIN_BOX</const> is a simple spinner component and its
+ main use is for simple numbers.</p>
+ */
+ const short SPIN_BOX = 55;
+
+ /** Split pane role.
+
+ <p>A specialized panel that presents two other panels at the same
+ time. Between the two panels is a divider the user can manipulate to
+ make one panel larger and the other panel smaller.</p>
+ */
+ const short SPLIT_PANE = 56;
+
+ /** Status bar role.
+
+ <p>A <const>STATUS_BAR</const> is an simple component that can
+ contain multiple labels of status information to the user.</p>
+ */
+ const short STATUS_BAR = 57;
+
+ /** Table component.
+
+ <p>An object used to present information in terms of rows and
+ columns. An example might include a spreadsheet application.</p>
+ */
+ const short TABLE = 58;
+
+ /** Single cell in a table.
+ */
+ const short TABLE_CELL = 59;
+
+ /** Text role.
+
+ <p>An object that presents text to the user. The text is usually
+ editable by the user as opposed to a label.</p>
+
+ <p>See also <const>LABEL</const>.</p>
+ */
+ const short TEXT = 60;
+
+ /** Collection of objects that constitute a logical text entity.
+ */
+ const short TEXT_FRAME = 61;
+
+ /** Toggle button role.
+
+ <p>A specialized push button that can be checked or unchecked, but
+ does not provide a separate indicator for the current state.</p>
+
+ <p>See also <const>PUSH_BUTTON</const>, <const>CHECK_BOX</const> and
+ <const>RADIO_BUTTON</const>.</p>
+ */
+ const short TOGGLE_BUTTON = 62;
+
+ /** Tool bar role.
+
+ <p>A bar or palette usually composed of push buttons or toggle
+ buttons. It is often used to provide the most frequently used
+ functions for an application.</p>
+ */
+ const short TOOL_BAR = 63;
+
+ /** Tool tip role.
+
+ <p>An object that provides information about another object. The
+ accessibleDescription property of the tool tip is often displayed to
+ the user in a small "help bubble" when the user causes the mouse to
+ hover over the object associated with the tool tip.</p>
+ */
+ const short TOOL_TIP = 64;
+
+ /** Tree role.
+
+ <p>An object used to present hierarchical information to the
+ user. The individual nodes in the tree can be collapsed and expanded
+ to provide selective disclosure of the tree's contents.</p>
+ */
+ const short TREE = 65;
+
+ /** Viewport role.
+
+ <p>An object usually used in a scroll pane. It represents the
+ portion of the entire data that the user can see. As the user
+ manipulates the scroll bars, the contents of the viewport can
+ change.</p>
+
+ <p>See also <const>SCROLL_PANE</const>.</p>
+ */
+ const short VIEW_PORT = 66;
+
+ /** A top level window with no title or border.
+
+ <p>See also <const>FRAME</const> and <const>DIALOG</const>.</p>
+ */
+ const short WINDOW = 67;
+
+ /** Button dropdown role
+
+ <p>The object represents a button that drops down a list of items.</p>
+
+ <p>See also <const>PUSH_BUTTON</const> and <const>BUTTON_MENU</const>.</p>
+
+ @since OOo 3.0
+ */
+ const short BUTTON_DROPDOWN = 68;
+
+ /** Button menu role
+
+ <p>The object represents a button that drops down a menu.</p>
+
+ <p>See also <const>PUSH_BUTTON</const> and <const>BUTTON_DROPDOWN</const>.</p>
+
+ @since OOo 3.0
+ */
+ const short BUTTON_MENU = 69;
+
+ /** Caption role
+
+ <p>The object contains descriptive information, usually textual, about
+ another user interface element such as a table, chart, or image.</p>.
+
+ @since OOo 3.0
+ */
+ const short CAPTION = 70;
+
+ /** Chart role
+
+ <p>The object is a graphical depiction of quantitative data. It may contain multiple
+ subelements whose attributes and/or description may be queried to obtain both
+ the quantitative data and information about how the data is being presented.</p>
+
+ @since OOo 3.0
+ */
+ const short CHART = 71;
+
+ /** Edit bar role
+
+ <p>A role indicating the object acts as a formula for calculating a value.</p>
+
+ @since OOo 3.0
+ */
+ const short EDIT_BAR = 72;
+
+ /** Form role
+
+ <p>The object is a container for form controls, for instance as part of a web form
+ or user-input form within a document.</p>
+
+ @since OOo 3.0
+ */
+ const short FORM = 73;
+
+ /** Image map role
+
+ <p>Usually a graphic with multiple hotspots, where each hotspot can be activated
+ resulting in the loading of another document or section of a document.</p>
+
+ @since OOo 3.0
+ */
+ const short IMAGE_MAP = 74;
+
+ /** Note role
+
+ <p>An embedded note which is not visible until activated.</p>
+
+ @since OOo 3.0
+ */
+ const short NOTE = 75;
+
+ /** Page role
+
+ <p>An object representing a page of document content. It is used in documents
+ which are accessed by the user on a page by page basis.</p>
+
+ @since OOo 3.0
+ */
+ const short PAGE = 76;
+
+ /** Ruler role
+
+ <p>An object which describes margins and tab stops, etc. for text objects which it controls.</p>
+
+ @since OOo 3.0
+ */
+ const short RULER = 77;
+
+ /** Section role
+
+ <p>The object is a containing instance of document content which constitutes a particular
+ 'logical' section of the document.</p>
+
+ @since OOo 3.0
+ */
+ const short SECTION = 78;
+
+ /** Tree item role
+
+ <p>An object that presents an element in a tree</p>
+
+ </p>See also <const>TREE</const> and <const>TREE_TABLE</const>.</p>
+
+ @since OOo 3.0
+ */
+ const short TREE_ITEM = 79;
+
+ /** Tree table role
+
+ <p>An object which represents both hierarchical and tabular information.</p>
+
+ @since OOo 3.0
+ */
+ const short TREE_TABLE = 80;
+
+ /** Comment role
+
+ <p>An object which represents a comment.</p>
+
+ <p>A comment is anchored at a certain content position in the document and
+ annotates this document content position or a certain text range of the document content.
+ In the OpenDocument file format a comment is known as an annotation.</p>
+
+ <p>See also <const>COMMENT_END</const>.</p>
+
+ @since OOo 3.2
+ */
+ const short COMMENT = 81;
+
+ /** Comment end role
+
+ <p>An invisible object which represents the end position of a text range which
+ is annotated by a comment - see <const>COMMENT</const>.</p>
+
+ <p>This object and the corresponding object representing the comment shall be
+ in relation of type <const>MEMBER_OF</const>.</p>
+
+ @since OOo 3.2
+ */
+ const short COMMENT_END = 82;
+
+};
+
+}; }; }; };
+
+#endif