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-rw-r--r--odk/examples/cpp/complextoolbarcontrols/MyProtocolHandler.cxx50
1 files changed, 18 insertions, 32 deletions
diff --git a/odk/examples/cpp/complextoolbarcontrols/MyProtocolHandler.cxx b/odk/examples/cpp/complextoolbarcontrols/MyProtocolHandler.cxx
index 07003304ad2e..852a063d2c4d 100644
--- a/odk/examples/cpp/complextoolbarcontrols/MyProtocolHandler.cxx
+++ b/odk/examples/cpp/complextoolbarcontrols/MyProtocolHandler.cxx
@@ -235,17 +235,15 @@ void SAL_CALL BaseDispatch::dispatch( const URL& aURL, const Sequence < Property
else if ( aURL.Path == "ComboboxCmd" )
{
// remove the text if it's in our list
- Sequence< NamedValue > aRemoveArgs( 1 );
- aRemoveArgs[0].Name = rtl::OUString( "Text" );
- aRemoveArgs[0].Value <<= maComboBoxText;
+ Sequence< NamedValue > aRemoveArgs { { "Text", css:uno::makeAny(maComboBoxText) } };
SendCommand( aURL, ::rtl::OUString( "RemoveEntryText" ), aRemoveArgs, sal_True );
// add the new text to the start of the list
- Sequence< NamedValue > aInsertArgs( 2 );
- aInsertArgs[0].Name = rtl::OUString( "Pos" );
- aInsertArgs[0].Value <<= sal_Int32( 0 );
- aInsertArgs[1].Name = rtl::OUString( "Text" );
- aInsertArgs[1].Value <<= maComboBoxText;
+ Sequence< NamedValue > aInsertArgs
+ {
+ { "Pos", css::uno::makeAny(sal_Int32( 0 )) },
+ { "Text", css::uno::makeAny(maComboBoxText)) },
+ };
SendCommand( aURL, ::rtl::OUString("InsertEntry"), aInsertArgs, sal_True );
}
else if ( aURL.Path == "InsertEntry" )
@@ -268,9 +266,7 @@ void SAL_CALL BaseDispatch::dispatch( const URL& aURL, const Sequence < Property
aCmdURL.Complete = aCmdURL.Path + aCmdURL.Protocol;
// set the selected item as text into the combobox
- Sequence< NamedValue > aArgs( 1 );
- aArgs[0].Name = "Text";
- aArgs[0].Value <<= aText;
+ Sequence< NamedValue > aArgs { { "Text", css::uno::makeAny(aText) } };
SendCommand( aCmdURL, ::rtl::OUString( "SetText" ), aArgs, sal_True );
}
else if ( aURL.Path == "DropdownButtonCmd" )
@@ -364,7 +360,6 @@ void SAL_CALL BaseDispatch::addStatusListener( const Reference< XStatusListener
// A toggle dropdown box is normally used for a group of commands
// where the user can select the last issued command easily.
// E.g. a typical command group would be "Insert shape"
- Sequence< NamedValue > aArgs( 1 );
// send command to set context menu content
Sequence< rtl::OUString > aContextMenu( 3 );
@@ -372,8 +367,7 @@ void SAL_CALL BaseDispatch::addStatusListener( const Reference< XStatusListener
aContextMenu[1] = "Command 2";
aContextMenu[2] = "Command 3";
- aArgs[0].Name = "List";
- aArgs[0].Value <<= aContextMenu;
+ Sequence< NamedValue > aArgs { { "List", css::uno::makeAny(aContextMenu) } };
SendCommandTo( xControl, aURL, rtl::OUString( "SetList" ), aArgs, sal_True );
// send command to check item on pos=0
@@ -386,15 +380,13 @@ void SAL_CALL BaseDispatch::addStatusListener( const Reference< XStatusListener
// A dropdown box is normally used for a group of dependent modes, where
// the user can only select one. The modes cannot be combined.
// E.g. a typical group would be left,right,center,block.
- Sequence< NamedValue > aArgs( 1 );
// send command to set context menu content
Sequence< rtl::OUString > aContextMenu( 2 );
aContextMenu[0] = "Button Enabled";
aContextMenu[1] = "Button Disabled";
- aArgs[0].Name = "List";
- aArgs[0].Value <<= aContextMenu;
+ Sequence< NamedValue > aArgs { { "List", css::uno::makeAny(aContextMenu) } };
SendCommandTo( xControl, aURL, rtl::OUString( "SetList" ), aArgs, sal_True );
// set position according to enable/disable state of button
@@ -408,27 +400,22 @@ void SAL_CALL BaseDispatch::addStatusListener( const Reference< XStatusListener
else if ( aURL.Path == "SpinfieldCmd" )
{
// A spin button
- Sequence< NamedValue > aArgs( 5 );
+ Sequence< NamedValue > aArgs
+ {
+ { "Value", css::uno::makeAny(double( 0.0 )) },
+ { "UpperLimit", css::uno::makeAny(double( 10.0 )) },
+ { "LowerLimit", css::uno::makeAny(double( 0.0 )) },
+ { "Step", css::uno::makeAny(double( 0.1 )) },
+ { "OutputFormat", css::uno::makeAny(OUString("%.2f cm")) }
+ };
// send command to initialize spin button
- aArgs[0].Name = "Value";
- aArgs[0].Value <<= double( 0.0 );
- aArgs[1].Name = "UpperLimit";
- aArgs[1].Value <<= double( 10.0 );
- aArgs[2].Name = "LowerLimit";
- aArgs[2].Value <<= double( 0.0 );
- aArgs[3].Name = "Step";
- aArgs[3].Value <<= double( 0.1 );
- aArgs[4].Name = "OutputFormat";
- aArgs[4].Value <<= rtl::OUString("%.2f cm");
-
SendCommandTo( xControl, aURL, rtl::OUString( "SetValues" ), aArgs, sal_True );
}
else if ( aURL.Path == "DropdownboxCmd" )
{
// A dropdown box is normally used for a group of commands
// where the user can select one of a defined set.
- Sequence< NamedValue > aArgs( 1 );
// send command to set context menu content
Sequence< rtl::OUString > aList( 10 );
@@ -443,8 +430,7 @@ void SAL_CALL BaseDispatch::addStatusListener( const Reference< XStatusListener
aList[8] = "Brown";
aList[9] = "Pink";
- aArgs[0].Name = "List";
- aArgs[0].Value <<= aList;
+ Sequence< NamedValue > aArgs { { "List", css::uno::makeAny(aList) } };
SendCommandTo( xControl, aURL, rtl::OUString( "SetList" ), aArgs, sal_True );
}