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+/*************************************************************************
+ *
+ * The Contents of this file are made available subject to the terms of
+ * the BSD license.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of Sun Microsystems, Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
+ * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
+ * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ *************************************************************************/
+
+import com.sun.star.accessibility.XAccessible;
+import com.sun.star.accessibility.XAccessibleEventListener;
+import com.sun.star.accessibility.AccessibleEventObject;
+import com.sun.star.lang.EventObject;
+import com.sun.star.awt.XTopWindowListener;
+import com.sun.star.uno.UnoRuntime;
+
+import java.util.LinkedList;
+
+/** This class acts as a proxy for the simple screen reader. It waits for
+ two types of events:
+ 1. Accessibility events signal modifications concerning accessibility
+ objects.
+ 2. Top window events inform the listener about new or removed windows.
+
+ This class exists because events had to be handled in a seperate thread
+ to avoid dead locks: The thread that receives an event must no call back
+ to the Office directly.
+
+ Soon this should not be necessary anymore. There is now a flag which
+ switches between synchronous and asynchronous callbacks.
+
+ All reveived events are eventually forwarded to the actual listener. In
+ this way it decouples the Office from the listener.
+*/
+class EventListenerProxy
+ implements Runnable, XAccessibleEventListener, XTopWindowListener
+{
+ public EventListenerProxy (EventHandler aListener)
+ {
+ maListener = aListener;
+ mbAsynchron = true;
+ if (mbAsynchron)
+ {
+ maEventQueue = new LinkedList();
+ new Thread (this, "EventListenerProxy").start();
+ }
+ }
+
+ private void addEvent (Runnable aEventObject)
+ {
+ if (mbAsynchron)
+ synchronized (maEventQueue)
+ {
+ maEventQueue.addLast (aEventObject);
+ // Tell the queue that there is a new event in the queue.
+ maEventQueue.notify();
+ }
+ else
+ {
+ System.out.println ("running " + aEventObject);
+ aEventObject.run();
+ System.out.println (" done");
+ }
+ }
+
+
+
+
+ /** In an infinite loop, check for events to deliver, then wait on lock
+ (which will be notified when new events arrive)
+ */
+ public void run ()
+ {
+ while (true)
+ {
+ // Process all events that are currently in the queue.
+ Runnable aEvent;
+ do
+ {
+ synchronized (maEventQueue)
+ {
+ if (maEventQueue.size() > 0)
+ aEvent = (Runnable)maEventQueue.removeFirst();
+ else
+ aEvent = null;
+ }
+
+ if (aEvent != null)
+ {
+ try
+ {
+ aEvent.run();
+ }
+ catch (Throwable aException)
+ {
+ MessageArea.println(
+ "Exception during event delivery: " + aException);
+ aException.printStackTrace();
+ }
+ }
+ }
+ while (aEvent != null);
+
+ // Now that the queue is empty go to sleep again.
+ try
+ {
+ synchronized (maEventQueue)
+ {
+ maEventQueue.wait();
+ }
+ }
+ catch (Exception aException)
+ {
+ // Ignore this exception since there is not much
+ // that we can do about it.
+ }
+ }
+ }
+
+
+ public void disposing( final EventObject aEvent)
+ {
+ addEvent (new Runnable()
+ {
+ public void run()
+ {
+ maListener.disposing (aEvent);
+ }
+ } );
+ }
+
+ public void notifyEvent (final AccessibleEventObject aEvent)
+ {
+ addEvent (
+ new Runnable()
+ {
+ public void run()
+ {
+ maListener.notifyEvent (aEvent);
+ }
+ } );
+ }
+
+ public void windowOpened (final com.sun.star.lang.EventObject aEvent)
+ {
+ addEvent (
+ new Runnable()
+ {
+ public void run()
+ {
+ maListener.windowOpened (
+ (XAccessible) UnoRuntime.queryInterface(
+ XAccessible.class,
+ aEvent.Source));
+ }
+ } );
+ }
+ public void windowClosing (final com.sun.star.lang.EventObject aEvent)
+ {
+ // Ignored.
+ }
+ public void windowClosed (final com.sun.star.lang.EventObject aEvent)
+ {
+ addEvent (
+ new Runnable()
+ {
+ public void run()
+ {
+ maListener.windowClosed (
+ (XAccessible) UnoRuntime.queryInterface(
+ XAccessible.class,
+ aEvent.Source));
+ }
+ } );
+ }
+ public void windowMinimized (com.sun.star.lang.EventObject aEvent)
+ {
+ // Ignored.
+ }
+ public void windowNormalized (com.sun.star.lang.EventObject aEvent)
+ {
+ // Ignored.
+ }
+ public void windowActivated (com.sun.star.lang.EventObject aEvent)
+ {
+ // Ignored.
+ }
+ public void windowDeactivated (com.sun.star.lang.EventObject aEvent)
+ {
+ // Ignored.
+ }
+
+ /** The queue of event objects, LinkedList<Runnable>.
+ The queue object will also serve as lock for the consumer/producer type
+ syncronization.
+ */
+ private LinkedList maEventQueue;
+
+ /** This is the actual listener that the events will eventually forwarded to.
+ */
+ private EventHandler maListener;
+
+ /** This flag determines whether event forwarding is done asynchroniously
+ or synchroniously.
+ */
+ private boolean mbAsynchron;
+}