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-rw-r--r--include/vcl/opengl/OpenGLHelper.hxx5
1 files changed, 4 insertions, 1 deletions
diff --git a/include/vcl/opengl/OpenGLHelper.hxx b/include/vcl/opengl/OpenGLHelper.hxx
index 1e2741102dc8..a7f139cf6440 100644
--- a/include/vcl/opengl/OpenGLHelper.hxx
+++ b/include/vcl/opengl/OpenGLHelper.hxx
@@ -43,7 +43,10 @@ public:
static rtl::OString GetDigest(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const rtl::OString& preamble = "" );
- static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const rtl::OString& preamble = "", const rtl::OString& rDigest = "" );
+ static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const OUString& rGeometryShaderName, const rtl::OString& preamble, const rtl::OString& rDigest );
+ static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const rtl::OString& preamble, const rtl::OString& rDigest );
+ static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName, const OUString& rGeometryShaderName);
+ static GLint LoadShaders(const OUString& rVertexShaderName, const OUString& rFragmentShaderName);
/**
* The caller is responsible for allocate the memory for the RGBA buffer, before call