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-rw-r--r--include/basegfx/polygon/b2dlinegeometry.hxx7
1 files changed, 6 insertions, 1 deletions
diff --git a/include/basegfx/polygon/b2dlinegeometry.hxx b/include/basegfx/polygon/b2dlinegeometry.hxx
index 62a6e228d0d8..bc7ddf40c1ab 100644
--- a/include/basegfx/polygon/b2dlinegeometry.hxx
+++ b/include/basegfx/polygon/b2dlinegeometry.hxx
@@ -63,6 +63,10 @@ namespace basegfx
again calculating the length (which may be expensive with beziers). If 0.0 is
given, the length is calculated on demand.
+ @param fShift
+ When it is necessary to count with the thickness of the line, it
+ makes sense to move the start position slightly - so define the shift.
+
@return
The Line start and end polygon, correctly rotated and scaled
*/
@@ -73,7 +77,8 @@ namespace basegfx
double fWidth,
double fCandidateLength = 0.0, // 0.0 -> calculate self
double fDockingPosition = 0.5, // 0->top, 1->bottom
- double* pConsumedLength = 0L);
+ double* pConsumedLength = 0L,
+ double fShift = 0.0);
/** create filled polygon geometry for lines with a line width