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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef _SDRPAINTWINDOW_HXX
+#define _SDRPAINTWINDOW_HXX
+
+#include <rtl/ref.hxx>
+#include <vcl/virdev.hxx>
+#include "svx/svxdllapi.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// predeclarations
+class SdrPaintView;
+
+namespace sdr
+{
+ namespace overlay
+ {
+ class OverlayManager;
+ } // end of namespace overlay
+} // end of namespace sdr
+
+#ifdef _MSC_VER // broken msvc template instantiation
+#include <svx/sdr/overlay/overlaymanager.hxx>
+#endif
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+class SdrPreRenderDevice
+{
+ // The original OutputDevice
+ OutputDevice& mrOutputDevice;
+
+ // The VirtualDevice for PreRendering
+ VirtualDevice maPreRenderDevice;
+
+public:
+ explicit SdrPreRenderDevice(OutputDevice& rOriginal);
+ ~SdrPreRenderDevice();
+
+ void PreparePreRenderDevice();
+ void OutputPreRenderDevice(const Region& rExpandedRegion);
+
+ OutputDevice& GetOriginalOutputDevice() const { return mrOutputDevice; }
+ OutputDevice& GetPreRenderDevice() { return maPreRenderDevice; }
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+class SVX_DLLPUBLIC SdrPaintWindow
+{
+private:
+ // the OutputDevice this window represents
+ OutputDevice& mrOutputDevice;
+
+ // the SdrPaintView this window belongs to
+ SdrPaintView& mrPaintView;
+
+ // the new OverlayManager for the new OverlayObjects. Test add here, will
+ // replace the IAOManager as soon as it works.
+ rtl::Reference< ::sdr::overlay::OverlayManager > mxOverlayManager;
+
+ // The PreRenderDevice for PreRendering
+ SdrPreRenderDevice* mpPreRenderDevice;
+
+ // The RedrawRegion used for rendering
+ Region maRedrawRegion;
+
+ // bitfield
+ // #i72889# flag if this is only a temporary target for repaint, default is false
+ unsigned mbTemporaryTarget : 1;
+
+ /** Remember whether the mxOverlayManager supports buffering. Using
+ this flags expensive dynamic_casts on mxOverlayManager in order to
+ detect this.
+ */
+ bool mbUseBuffer;
+
+ // helpers
+ void impCreateOverlayManager();
+
+public:
+ SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut);
+ ~SdrPaintWindow();
+
+ // data read accesses
+ SdrPaintView& GetPaintView() const { return mrPaintView; }
+ OutputDevice& GetOutputDevice() const { return mrOutputDevice; }
+
+ // OVERLAYMANAGER
+ rtl::Reference< ::sdr::overlay::OverlayManager > GetOverlayManager() const;
+
+ // #i73602# add flag if buffer shall be used
+ void DrawOverlay(const Region& rRegion);
+
+ // calculate visible area and return
+ Rectangle GetVisibleArea() const;
+
+ // Is OutDev a printer?
+ bool OutputToPrinter() const { return (OUTDEV_PRINTER == mrOutputDevice.GetOutDevType()); }
+
+ // Is OutDev a window?
+ sal_Bool OutputToWindow() const { return (OUTDEV_WINDOW == mrOutputDevice.GetOutDevType()); }
+
+ // Is OutDev a VirtualDevice?
+ sal_Bool OutputToVirtualDevice() const { return (OUTDEV_VIRDEV == mrOutputDevice.GetOutDevType()); }
+
+ // Is OutDev a recording MetaFile?
+ bool OutputToRecordingMetaFile() const;
+
+ // prepare PreRendering (evtl.)
+ void PreparePreRenderDevice();
+ void DestroyPreRenderDevice();
+ void OutputPreRenderDevice(const Region& rExpandedRegion);
+ SdrPreRenderDevice* GetPreRenderDevice() const { return mpPreRenderDevice; }
+
+ // RedrawRegion
+ const Region& GetRedrawRegion() const;
+ void SetRedrawRegion(const Region& rNew);
+
+ // #i72889# read/write access to TempoparyTarget
+ bool getTemporaryTarget() const { return (bool)mbTemporaryTarget; }
+ void setTemporaryTarget(bool bNew) { if(bNew != (bool)mbTemporaryTarget) mbTemporaryTarget = bNew; }
+
+ // #i72889# get target output device, take into account output buffering
+ OutputDevice& GetTargetOutputDevice() { if(mpPreRenderDevice) return mpPreRenderDevice->GetPreRenderDevice(); else return mrOutputDevice; }
+};
+
+// typedefs for a list of SdrPaintWindows
+typedef ::std::vector< SdrPaintWindow* > SdrPaintWindowVector;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#endif //_SDRPAINTWINDOW_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */