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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef _SDR_PROPERTIES_PROPERTIES_HXX
+#define _SDR_PROPERTIES_PROPERTIES_HXX
+
+#include <sal/types.h>
+#include "svx/svxdllapi.h"
+
+//////////////////////////////////////////////////////////////////////////////
+// predeclarations
+
+class SdrObject;
+class SfxItemSet;
+class SfxPoolItem;
+class SfxStyleSheet;
+class Fraction;
+class SfxItemPool;
+class SdrModel;
+
+namespace sdr
+{
+ namespace properties
+ {
+ class ItemChangeBroadcaster;
+ } // end of namespace properties
+} // end of namespace sdr
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace sdr
+{
+ namespace properties
+ {
+ class SVX_DLLPUBLIC BaseProperties
+ {
+ protected:
+ // the owner of this Properties. Set from constructor and not
+ // to be changed in any way.
+ SdrObject& mrObject;
+
+ // create a new object specific itemset with object specific ranges.
+ virtual SfxItemSet& CreateObjectSpecificItemSet(SfxItemPool& pPool) = 0;
+
+ // internal access to SdrObject
+ SdrObject& GetSdrObject() const
+ {
+ return mrObject;
+ }
+
+ // Test changeability for a single item. If a implementation wants to prevent
+ // changing an item this method may be overloaded.
+ virtual sal_Bool AllowItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0) const = 0;
+
+ // Do the internal ItemChange. If only nWhich is given, the item needs to be cleared.
+ // Also needs to handle if nWhich and pNewItem is 0, which means to clear all items.
+ virtual void ItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0) = 0;
+
+ // Called after ItemChange() is done for all items. Allows local reactions on
+ // specific item changes
+ virtual void PostItemChange(const sal_uInt16 nWhich) = 0;
+
+ // Internally react on ItemSet changes. The given ItemSet contains all changed items, the new ones.
+ virtual void ItemSetChanged(const SfxItemSet& rSet) = 0;
+
+ public:
+ // basic constructor, used from SdrObject.
+ explicit BaseProperties(SdrObject& rObj);
+
+ // constructor for copying, but using new object. Used from the Clone()
+ // method.
+ BaseProperties(const BaseProperties& rProps, SdrObject& rObj);
+
+ // destructor
+ virtual ~BaseProperties();
+
+ // Clone() operator, normally just calls the local copy constructor,
+ // see above.
+ virtual BaseProperties& Clone(SdrObject& rObj) const = 0;
+
+ // Get the local ItemSet. This directly returns the local ItemSet of the object. No
+ // merging of ItemSets is done for e.g. Group objects.
+ virtual const SfxItemSet& GetObjectItemSet() const = 0;
+
+ // get merged ItemSet. Normappl, this maps directly to GetObjectItemSet(), but may
+ // be overloaded e.g for group objects to return a merged ItemSet of the object.
+ // When using this method the returned ItemSet may contain items in the state
+ // SFX_ITEM_DONTCARE which means there were several such items with different
+ // values.
+ virtual const SfxItemSet& GetMergedItemSet() const;
+
+ // Sets all items which are on state SFX_ITEM_SET in rSet at the local ItemSet.
+ // Uses AllowItemChange(), ItemChange(), PostItemChange() and ItemSetChanged() calls.
+ virtual void SetObjectItemSet(const SfxItemSet& rSet) = 0;
+
+ // Set merged ItemSet. Normally, this maps to SetObjectItemSet().
+ virtual void SetMergedItemSet(const SfxItemSet& rSet, sal_Bool bClearAllItems = sal_False);
+
+ // Set single item at the local ItemSet. Uses AllowItemChange(),
+ // ItemChange(), PostItemChange() and ItemSetChanged() calls.
+ virtual void SetObjectItem(const SfxPoolItem& rItem) = 0;
+
+ // Set a single item direct. Only uses AllowItemChange() and ItemChange(),
+ // but not PostItemChange() and ItemSetChanged() calls.
+ virtual void SetObjectItemDirect(const SfxPoolItem& rItem) = 0;
+
+ // Clear a single local item. Uses AllowItemChange(),
+ // ItemChange(), PostItemChange() and ItemSetChanged() calls.
+ virtual void ClearObjectItem(const sal_uInt16 nWhich = 0) = 0;
+
+ // Set a single item, iterate over hierarchies if necessary. Default
+ // Implementation falls back to ClearObjectItem().
+ virtual void SetMergedItem(const SfxPoolItem& rItem);
+
+ // Clear a single item, iterate over hierarchies if necessary. Default
+ // Implementation falls back to ClearObjectItem().
+ virtual void ClearMergedItem(const sal_uInt16 nWhich = 0);
+
+ // Clear single item direct. Only uses AllowItemChange() and ItemChange(),
+ // but not PostItemChange() and ItemSetChanged() calls.
+ // Also supports complete deletion of items when default parameter 0 is used.
+ virtual void ClearObjectItemDirect(const sal_uInt16 nWhich = 0) = 0;
+
+ // Set a new StyleSheet. Registers as listener at the StyleSheet to get knowledge
+ // of StyleSheet changes.
+ virtual void SetStyleSheet(SfxStyleSheet* pNewStyleSheet, sal_Bool bDontRemoveHardAttr) = 0;
+
+ // Get the installed StyleSheet.
+ virtual SfxStyleSheet* GetStyleSheet() const = 0;
+
+ // Scale the local ItemSet as far as it contains metric items. This needs to be
+ // overloaded to do it for hierarchical objects like e.g. groups.
+ virtual void Scale(const Fraction& rScale);
+
+ // Move local items to a new ItemPool. This needs to be
+ // overloaded to do it for hierarchical objects like e.g. groups.
+ virtual void MoveToItemPool(SfxItemPool* pSrcPool, SfxItemPool* pDestPool, SdrModel* pNewModel = 0L);
+
+ // Set new model.
+ virtual void SetModel(SdrModel* pOldModel, SdrModel* pNewModel);
+
+ // force all attributes which come from styles to hard attributes
+ // to be able to live without the style.
+ virtual void ForceStyleToHardAttributes();
+
+ // syntactical sugar for ItemSet accesses. Broadcasts before and after the changes
+ // to invalidate views in old and new BoundRects. As soon as the repaint mechanism
+ // will be changed these broadcasts will no longer be needed.
+ //void SetItemAndBroadcast(const SfxPoolItem& rItem);
+ //void ClearItemAndBroadcast(const sal_uInt16 nWhich = 0);
+ void SetMergedItemSetAndBroadcast(const SfxItemSet& rSet, sal_Bool bClearAllItems = sal_False);
+
+ // Just a convenient shortcut for GetObjectItemSet().Get(nWhich).
+ const SfxPoolItem& GetItem(const sal_uInt16 nWhich) const;
+
+ // support for convenient broadcasting. Used from SetMergedItemAndBroadcast(),
+ // ClearItemAndBroadcast() and SetItemSetAndBroadcast(), see above.
+ // But also from inside SdrObjects.
+ void BroadcastItemChange(const ItemChangeBroadcaster& rChange);
+
+ // #i101556# add versioning mechanism; used from e.g. text attribute set to
+ // allow detection of e.g. style sheet or single text attribute changes. The
+ // default implementation returns 0 (zero)
+ virtual sal_uInt32 getVersion() const;
+ };
+
+ // checks the FillStyle item and removes unneeded Gradient, FillBitmap and Hatch items
+ void SVX_DLLPUBLIC CleanupFillProperties( SfxItemSet& rItemSet );
+
+ } // end of namespace properties
+} // end of namespace sdr
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //_SDR_PROPERTIES_PROPERTIES_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */