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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SDR_PRIMITIVE2D_SDRATTRIBUTECREATOR_HXX
+#define INCLUDED_SDR_PRIMITIVE2D_SDRATTRIBUTECREATOR_HXX
+
+#include <sal/types.h>
+
+//////////////////////////////////////////////////////////////////////////////
+// predefines
+class SfxItemSet;
+class SdrText;
+
+namespace drawinglayer { namespace attribute {
+ class SdrLineAttribute;
+ class SdrLineStartEndAttribute;
+ class SdrShadowAttribute;
+ class SdrFillAttribute;
+ class SdrTextAttribute;
+ class FillGradientAttribute;
+ class SdrFillBitmapAttribute;
+ class SdrShadowTextAttribute;
+ class SdrLineShadowTextAttribute;
+ class SdrLineFillShadowTextAttribute;
+ class SdrLineFillShadowAttribute3D;
+ class SdrSceneAttribute;
+ class SdrLightingAttribute;
+ class SdrFillTextAttribute;
+}}
+
+namespace basegfx {
+ class B2DRange;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ // SdrAttribute creators
+ attribute::SdrLineAttribute createNewSdrLineAttribute(
+ const SfxItemSet& rSet);
+
+ attribute::SdrLineStartEndAttribute createNewSdrLineStartEndAttribute(
+ const SfxItemSet& rSet,
+ double fWidth);
+
+ attribute::SdrShadowAttribute createNewSdrShadowAttribute(
+ const SfxItemSet& rSet);
+
+ attribute::SdrFillAttribute createNewSdrFillAttribute(
+ const SfxItemSet& rSet);
+
+ // #i101508# Support handing over given text-to-border distances
+ attribute::SdrTextAttribute createNewSdrTextAttribute(
+ const SfxItemSet& rSet,
+ const SdrText& rText,
+ const sal_Int32* pLeft = 0,
+ const sal_Int32* pUpper = 0,
+ const sal_Int32* pRight = 0,
+ const sal_Int32* pLower = 0);
+
+ attribute::FillGradientAttribute createNewTransparenceGradientAttribute(
+ const SfxItemSet& rSet);
+
+ attribute::SdrFillBitmapAttribute createNewSdrFillBitmapAttribute(
+ const SfxItemSet& rSet);
+
+ attribute::SdrShadowTextAttribute createNewSdrShadowTextAttribute(
+ const SfxItemSet& rSet,
+ const SdrText* pText,
+ bool bSuppressText); // #i98072# added option to suppress text on demand
+
+ attribute::SdrLineShadowTextAttribute createNewSdrLineShadowTextAttribute(
+ const SfxItemSet& rSet,
+ const SdrText* pText);
+
+ attribute::SdrLineFillShadowTextAttribute createNewSdrLineFillShadowTextAttribute(
+ const SfxItemSet& rSet,
+ const SdrText* pText,
+ bool bHasContent); // used from OLE and graphic
+
+ attribute::SdrLineFillShadowAttribute3D createNewSdrLineFillShadowAttribute(
+ const SfxItemSet& rSet,
+ bool bSuppressFill);
+
+ attribute::SdrSceneAttribute createNewSdrSceneAttribute(
+ const SfxItemSet& rSet);
+
+ attribute::SdrLightingAttribute createNewSdrLightingAttribute(
+ const SfxItemSet& rSet);
+
+ // #i101508# Support handing over given text-to-border distances
+ attribute::SdrFillTextAttribute createNewSdrFillTextAttribute(
+ const SfxItemSet& rSet,
+ const SdrText* pSdrText,
+ const sal_Int32* pLeft = 0,
+ const sal_Int32* pUpper = 0,
+ const sal_Int32* pRight = 0,
+ const sal_Int32* pLower = 0);
+
+ // helpers
+ void calculateRelativeCornerRadius(
+ sal_Int32 nRadius,
+ const ::basegfx::B2DRange& rObjectRange,
+ double& rfCornerRadiusX,
+ double& rfCornerRadiusY);
+
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //INCLUDED_SDR_PRIMITIVE2D_SDRATTRIBUTECREATOR_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */