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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef _SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
+#define _SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
+
+#include <svx/sdr/overlay/overlayobject.hxx>
+#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace sdr
+{
+ namespace overlay
+ {
+ class SVX_DLLPUBLIC OverlayPrimitive2DSequenceObject : public OverlayObjectWithBasePosition
+ {
+ protected:
+ // the sequence of primitives to show
+ const drawinglayer::primitive2d::Primitive2DSequence maSequence;
+
+ // geometry creation for OverlayObject
+ virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence();
+
+ private:
+ // internal helper to create a drawinglayer::geometry::ViewInformation2D
+ // using a OutputDevice and local knowledge
+ drawinglayer::geometry::ViewInformation2D impCreateViewInformation2D(OutputDevice& rOutputDevice) const;
+
+ public:
+ explicit OverlayPrimitive2DSequenceObject(const drawinglayer::primitive2d::Primitive2DSequence& rSequence);
+
+ virtual ~OverlayPrimitive2DSequenceObject();
+
+ // data read access
+ const drawinglayer::primitive2d::Primitive2DSequence& getSequence() const { return maSequence; }
+ };
+ } // end of namespace overlay
+} // end of namespace sdr
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //_SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */