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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef _SDR_CONTACT_VIEWCONTACTOFGRAPHIC_HXX
+#define _SDR_CONTACT_VIEWCONTACTOFGRAPHIC_HXX
+
+#include <sal/types.h>
+#include <svx/sdr/contact/viewcontactoftextobj.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+// predeclarations
+
+class SdrGrafObj;
+namespace drawinglayer { namespace attribute { class SdrLineFillShadowTextAttribute; }}
+class GraphicAttr;
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace sdr
+{
+ namespace contact
+ {
+ class ViewContactOfGraphic : public ViewContactOfTextObj
+ {
+ private:
+ // helpers for constructing various primitive visualisations in various states
+ drawinglayer::primitive2d::Primitive2DSequence createVIP2DSForPresObj(
+ const basegfx::B2DHomMatrix& rObjectMatrix,
+ const drawinglayer::attribute::SdrLineFillShadowTextAttribute& rAttribute,
+ const GraphicAttr& rLocalGrafInfo) const;
+ drawinglayer::primitive2d::Primitive2DSequence createVIP2DSForDraft(
+ const basegfx::B2DHomMatrix& rObjectMatrix,
+ const drawinglayer::attribute::SdrLineFillShadowTextAttribute& rAttribute) const;
+
+ protected:
+ // Create a Object-Specific ViewObjectContact, set ViewContact and
+ // ObjectContact. Always needs to return something.
+ virtual ViewObjectContact& CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact);
+
+ public:
+ // access to SdrObject
+ SdrGrafObj& GetGrafObject() const
+ {
+ return ((SdrGrafObj&)GetSdrObject());
+ }
+
+ // basic constructor, destructor
+ explicit ViewContactOfGraphic(SdrGrafObj& rGrafObj);
+ virtual ~ViewContactOfGraphic();
+
+ // #i102380#
+ void flushGraphicObjects();
+
+ // helpers for viusualisation state
+ bool visualisationUsesPresObj() const;
+ bool visualisationUsesDraft() const;
+
+ protected:
+ // This method is responsible for creating the graphical visualisation data
+ // ONLY based on model data
+ virtual drawinglayer::primitive2d::Primitive2DSequence createViewIndependentPrimitive2DSequence() const;
+ };
+ } // end of namespace contact
+} // end of namespace sdr
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //_SDR_CONTACT_VIEWCONTACTOFGRAPHIC_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */