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Diffstat (limited to 'include/svx/extrud3d.hxx')
-rw-r--r-- | include/svx/extrud3d.hxx | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/include/svx/extrud3d.hxx b/include/svx/extrud3d.hxx new file mode 100644 index 000000000000..60da90841abb --- /dev/null +++ b/include/svx/extrud3d.hxx @@ -0,0 +1,102 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef _E3D_EXTRUD3D_HXX +#define _E3D_EXTRUD3D_HXX + +#include <svx/obj3d.hxx> +#include "svx/svxdllapi.h" + +/************************************************************************* +|* +|* 3D extrusion object created from the provided 2D polygon +|* +\************************************************************************/ + +class SVX_DLLPUBLIC E3dExtrudeObj : public E3dCompoundObject +{ +private: + // to allow sdr::properties::E3dExtrudeProperties access to SetGeometryValid() + friend class sdr::properties::E3dExtrudeProperties; + + // geometry, which determines the object + basegfx::B2DPolyPolygon maExtrudePolygon; + +protected: + virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact(); + virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties(); + void SetDefaultAttributes(E3dDefaultAttributes& rDefault); + +public: + TYPEINFO(); + + E3dExtrudeObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon& rPP, double fDepth); + E3dExtrudeObj(); + + // PercentDiagonal: 0..100, before 0.0..0.5 + sal_uInt16 GetPercentDiagonal() const + { return ((const Svx3DPercentDiagonalItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).GetValue(); } + + // BackScale: 0..100, before 0.0..1.0 + sal_uInt16 GetPercentBackScale() const + { return ((const Svx3DBackscaleItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); } + + // BackScale: 0..100, before 0.0..1.0 + sal_uInt32 GetExtrudeDepth() const + { return ((const Svx3DDepthItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); } + + // #107245# GetSmoothNormals() for bExtrudeSmoothed + sal_Bool GetSmoothNormals() const + { return ((const Svx3DSmoothNormalsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS)).GetValue(); } + + // #107245# GetSmoothLids() for bExtrudeSmoothFrontBack + sal_Bool GetSmoothLids() const + { return ((const Svx3DSmoothLidsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS)).GetValue(); } + + // #107245# GetCharacterMode() for bExtrudeCharacterMode + sal_Bool GetCharacterMode() const + { return ((const Svx3DCharacterModeItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE)).GetValue(); } + + // #107245# GetCloseFront() for bExtrudeCloseFront + sal_Bool GetCloseFront() const + { return ((const Svx3DCloseFrontItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT)).GetValue(); } + + // #107245# GetCloseBack() for bExtrudeCloseBack + sal_Bool GetCloseBack() const + { return ((const Svx3DCloseBackItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK)).GetValue(); } + + virtual sal_uInt16 GetObjIdentifier() const; + + virtual E3dExtrudeObj* Clone() const; + + // TakeObjName...() is for the display in the UI (for example "3 frames selected") + virtual void TakeObjNameSingul(String& rName) const; + virtual void TakeObjNamePlural(String& rName) const; + + // set/get local parameters with geometry regeneration + void SetExtrudePolygon(const basegfx::B2DPolyPolygon &rNew); + const basegfx::B2DPolyPolygon &GetExtrudePolygon() { return maExtrudePolygon; } + + virtual bool IsBreakObjPossible(); + virtual SdrAttrObj* GetBreakObj(); +}; + +#endif // _E3D_EXTRUD3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |