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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef _SFX_SHELL_HXX
+#define _SFX_SHELL_HXX
+
+#include "sal/config.h"
+#include "sfx2/dllapi.h"
+#include "sal/types.h"
+#include <com/sun/star/embed/VerbDescriptor.hpp>
+#include <tools/debug.hxx>
+#include <tools/rtti.hxx>
+#include <svl/brdcst.hxx>
+
+#include <tools/string.hxx>
+
+#include <sfx2/sfxuno.hxx>
+
+class ResMgr;
+class Window;
+class ToolBox;
+class SfxItemPool;
+class SfxPoolItem;
+class SfxRequest;
+class SfxItemSet;
+struct SfxFormalArgument;
+class StatusBar;
+class SfxInterface;
+class SfxViewShell;
+class SfxObjectShell;
+class SfxSlotPool;
+class SvGlobalName;
+
+class SfxShellObject;
+class SfxShell;
+struct SfxShell_Impl;
+class SfxShellObject;
+class SfxDispatcher;
+class SfxViewFrame;
+class SfxSlot;
+class SfxRepeatTarget;
+class SbxVariable;
+class SbxBase;
+class SfxBindings;
+
+namespace svl
+{
+ class IUndoManager;
+}
+
+//====================================================================
+
+enum SfxInterfaceId
+
+/* [Description]
+
+ Id for <SfxInterface>s, gives a quasi-static access to the interface
+ through an array to <SfxApplication>.
+*/
+
+{
+ SFX_INTERFACE_NONE,
+ SFX_INTERFACE_SFXAPP,
+ SFX_INTERFACE_SFXDOCSH,
+ SFX_INTERFACE_SFXIPFRM,
+ SFX_INTERFACE_SFXVIEWSH,
+ SFX_INTERFACE_SFXVIEWFRM,
+ SFX_INTERFACE_SFXPLUGINFRM,
+ SFX_INTERFACE_SFXPLUGINOBJ,
+ SFX_INTERFACE_SFXPLUGINVIEWSH,
+ SFX_INTERFACE_SFXFRAMESETOBJ,
+ SFX_INTERFACE_SFXFRAMESETVIEWSH,
+ SFX_INTERFACE_SFXINTERNALFRM,
+ SFX_INTERFACE_SFXCOMPONENTDOCSH,
+ SFX_INTERFACE_SFXGENERICOBJ,
+ SFX_INTERFACE_SFXGENERICVIEWSH,
+ SFX_INTERFACE_SFXEXPLOBJ,
+ SFX_INTERFACE_SFXEXPLVIEWSH,
+ SFX_INTERFACE_SFXPLUGINVIEWSHDYNAMIC,
+ SFX_INTERFACE_SFXEXTERNALVIEWFRM,
+ SFX_INTERFACE_SFXMODULE,
+ SFX_INTERFACE_SFXFRAMESETVIEW,
+ SFX_INTERFACE_SFXFRAMESETSOURCEVIEW,
+ SFX_INTERFACE_SFXHELP_DOCSH,
+ SFX_INTERFACE_SFXHELP_VIEWSH,
+ SFX_INTERFACE_SFXTASK,
+ SFX_INTERFACE_OFA_START = 100,
+ SFX_INTERFACE_OFA_END = 100,
+ SFX_INTERFACE_SC_START = 150,
+ SFX_INTERFACE_SC_END = 199,
+ SFX_INTERFACE_SD_START = 200,
+ SFX_INTERFACE_SD_END = 249,
+ SFX_INTERFACE_SW_START = 250,
+ SFX_INTERFACE_SW_END = 299,
+ SFX_INTERFACE_SIM_START = 300,
+ SFX_INTERFACE_SIM_END = 319,
+ SFX_INTERFACE_SCH_START = 320,
+ SFX_INTERFACE_SCH_END = 339,
+ SFX_INTERFACE_SMA_START = 340,
+ SFX_INTERFACE_SMA_END = 359,
+ SFX_INTERFACE_SBA_START = 360,
+ SFX_INTERFACE_SBA_END = 399,
+ SFX_INTERFACE_IDE_START = 400,
+ SFX_INTERFACE_IDE_END = 409,
+ //-if one is still needed
+ SFX_INTERFACE_APP = SFX_INTERFACE_SW_START,
+ SFX_INTERFACE_LIB = 450
+};
+
+//TODO/CLEANUP: replace by UNO constant
+#define SVVERB_SHOW -1
+
+//====================================================================
+
+typedef void (*SfxExecFunc)(SfxShell *, SfxRequest &rReq);
+typedef void (*SfxStateFunc)(SfxShell *, SfxItemSet &rSet);
+
+class SFX2_DLLPUBLIC SfxShell: public SfxBroadcaster
+
+/* [Description]
+
+ The class SfxShell is the base class for all classes, which provide
+ the functionality of the form <Slot>s.
+
+ Each instance has a reference to an interface description, which is
+ obtainable through <SfxShell::GetInterface()const>. This interface
+ provides the connection to specific methods and contains some other
+ descriptive data for controllers like menus and toolboxes, but also
+ for the various APIs. The main part of the interface description is in
+ the form of a <Type-Library>, which is generated from an IDL-file by
+ the <SVIDL-Compiler>. For each SfxShell Subclass-File there is one
+ such IDL-file to write.
+*/
+
+{
+ friend class SfxObjectItem;
+
+ SfxShell_Impl* pImp;
+ SfxItemPool* pPool;
+ ::svl::IUndoManager* pUndoMgr;
+
+private:
+ SfxShell( const SfxShell & ); // internal
+ SfxShell& operator = ( const SfxShell & ); // internal
+
+protected:
+ SfxShell();
+ SfxShell( SfxViewShell *pViewSh );
+
+#ifndef _SFXSH_HXX
+ SAL_DLLPRIVATE void SetViewShell_Impl( SfxViewShell* pView );
+ SAL_DLLPRIVATE void Invalidate_Impl( SfxBindings& rBindings, sal_uInt16 nId );
+ SAL_DLLPRIVATE SfxShellObject* GetShellObj_Impl() const;
+ SAL_DLLPRIVATE void SetShellObj_Impl( SfxShellObject* pObj );
+#endif
+
+public:
+ TYPEINFO();
+ virtual ~SfxShell();
+
+ virtual SfxInterface* GetInterface() const;
+ static SfxInterface* GetStaticInterface() { return 0; }
+
+ void SetName( const String &rName );
+ const String& GetName() const;
+
+ SfxViewShell* GetViewShell() const;
+
+ void CallExec( SfxExecFunc pFunc, SfxRequest &rReq )
+ { (*pFunc)(this, rReq); }
+ void CallState( SfxStateFunc pFunc, SfxItemSet &rSet )
+ { (*pFunc)(this, rSet); }
+
+ static void EmptyExecStub(SfxShell *pShell, SfxRequest &);
+ static void EmptyStateStub(SfxShell *pShell, SfxItemSet &);
+
+ const SfxPoolItem* GetSlotState( sal_uInt16 nSlotId, const SfxInterface *pIF = 0, SfxItemSet *pStateSet = 0 );
+ const SfxPoolItem* ExecuteSlot( SfxRequest &rReq, const SfxInterface *pIF = 0 );
+ const SfxPoolItem* ExecuteSlot( SfxRequest &rReq, sal_Bool bAsync );
+ sal_uIntPtr ExecuteSlot( sal_uInt16 nSlot, sal_uInt16 nMemberId, SbxVariable& rRet, SbxBase* pArgs = 0 );
+
+ inline SfxItemPool& GetPool() const;
+ inline void SetPool( SfxItemPool *pNewPool ) ;
+
+ virtual ::svl::IUndoManager*
+ GetUndoManager();
+ void SetUndoManager( ::svl::IUndoManager *pNewUndoMgr );
+
+ SfxRepeatTarget* GetRepeatTarget() const;
+ void SetRepeatTarget( SfxRepeatTarget *pTarget );
+
+ virtual void Invalidate(sal_uInt16 nId = 0);
+
+ sal_Bool IsActive() const;
+ virtual void Activate(sal_Bool bMDI);
+ virtual void Deactivate(sal_Bool bMDI);
+ virtual void ParentActivate();
+ virtual void ParentDeactivate();
+
+ SfxDispatcher* GetDispatcher() const;
+ SfxViewFrame* GetFrame() const;
+ ResMgr* GetResMgr() const;
+ virtual sal_Bool HasUIFeature( sal_uInt32 nFeature );
+ void UIFeatureChanged();
+
+ // Items
+ const SfxPoolItem* GetItem( sal_uInt16 nSlotId ) const;
+ void PutItem( const SfxPoolItem& rItem );
+
+ // TODO/CLEANUP: still needed?!
+ void SetVerbs(const com::sun::star::uno::Sequence < com::sun::star::embed::VerbDescriptor >& aVerbs);
+ const com::sun::star::uno::Sequence < com::sun::star::embed::VerbDescriptor >& GetVerbs() const;
+ void VerbExec (SfxRequest&);
+ void VerbState (SfxItemSet&);
+ SAL_DLLPRIVATE const SfxSlot* GetVerbSlot_Impl(sal_uInt16 nId) const;
+
+ void SetHelpId(sal_uIntPtr nId);
+ sal_uIntPtr GetHelpId() const;
+ virtual SfxObjectShell* GetObjectShell();
+ void SetDisableFlags( sal_uIntPtr nFlags );
+ sal_uIntPtr GetDisableFlags() const;
+
+ virtual SfxItemSet* CreateItemSet( sal_uInt16 nId );
+ virtual void ApplyItemSet( sal_uInt16 nId, const SfxItemSet& rSet );
+
+#ifndef _SFXSH_HXX
+ SAL_DLLPRIVATE bool CanExecuteSlot_Impl( const SfxSlot &rSlot );
+ SAL_DLLPRIVATE void DoActivate_Impl( SfxViewFrame *pFrame, sal_Bool bMDI);
+ SAL_DLLPRIVATE void DoDeactivate_Impl( SfxViewFrame *pFrame, sal_Bool bMDI);
+#endif
+};
+
+//--------------------------------------------------------------------
+SfxItemPool& SfxShell::GetPool() const
+/*
+ [Description]
+
+ Each Subclass of SfxShell must reference a pool. This is partly set by
+ SFx's own set of subclasses (eg <SfxViewShell>). In particular however
+ this must be set directly from one derived SfxShell class and ny
+ derivatives of SfxObjectShell.
+
+ The SfxShell class itself does not have any SfxItemPool, therfore a
+ null-pointer is returned.
+*/
+
+{
+ DBG_ASSERT( pPool, "no pool" );
+ return *pPool;
+}
+//-------------------------------------------------------------------
+inline void SfxShell::SetPool
+(
+ SfxItemPool* pNewPool // Pointer to the new Pool or null
+)
+
+/* [Description]
+
+ With this method, the subclasses register their special <SfxItemPool>
+ in the SfxShell. Each SfxShell instance must have access to a SfxItemPool.
+ Usually this is the SfxItemPool of the SfxDocumentShell. The SfxShell
+ subclass does not take ownership of the orphaned pool. Before it is
+ deleted it has to be deregisted with SetPool(0).
+*/
+
+{
+ pPool = pNewPool;
+}
+
+//=====================================================================
+
+#define SFX_ARGUMENTMAP(ShellClass) static SfxFormalArgument a##ShellClass##Args_Impl[] =
+
+#define SFX_SLOTMAP(ShellClass) static SfxFormalArgument a##ShellClass##Args_Impl[1]; \
+ static SfxSlot a##ShellClass##Slots_Impl[] =
+
+#define SFX_SLOTMAP_ARG(ShellClass) static SfxSlot a##ShellClass##Slots_Impl[] =
+
+#define SFX_DECL_INTERFACE(nId) \
+ static SfxInterface* pInterface; \
+ private: \
+ static void InitInterface_Impl(); \
+ public: \
+ static const SfxFormalArgument* pSfxFormalArgs_Impl; \
+ static SfxInterface* GetStaticInterface(); \
+ static SfxInterfaceId GetInterfaceId() {return SfxInterfaceId(nId);} \
+ static void RegisterInterface(SfxModule* pMod=NULL); \
+ virtual SfxInterface* GetInterface() const;
+
+#define SFX_IMPL_INTERFACE(Class,SuperClass,NameResId) \
+ \
+ SfxInterface* Class::pInterface = 0; \
+ const SfxFormalArgument* Class::pSfxFormalArgs_Impl = a##Class##Args_Impl;\
+ SfxInterface* Class::GetStaticInterface() \
+ { \
+ if ( !pInterface ) \
+ { \
+ pInterface = \
+ new SfxInterface( \
+ #Class, NameResId, GetInterfaceId(), \
+ SuperClass::GetStaticInterface(), \
+ a##Class##Slots_Impl[0], \
+ (sal_uInt16) (sizeof(a##Class##Slots_Impl) / sizeof(SfxSlot) ) ); \
+ InitInterface_Impl(); \
+ } \
+ return pInterface; \
+ } \
+ \
+ SfxInterface* Class::GetInterface() const \
+ { \
+ return GetStaticInterface(); \
+ } \
+ \
+ void Class::RegisterInterface(SfxModule* pMod) \
+ { \
+ GetStaticInterface()->Register(pMod); \
+ } \
+ \
+ void Class::InitInterface_Impl()
+
+#define SFX_POSITION_MASK 0x000F
+#define SFX_VISIBILITY_MASK 0xFFF0
+#define SFX_VISIBILITY_UNVISIBLE 0x0000 // Never visible
+#define SFX_VISIBILITY_VIEWER 0x0040
+#define SFX_VISIBILITY_READONLYDOC 0x0400
+#define SFX_VISIBILITY_DESKTOP 0x0800
+#define SFX_VISIBILITY_STANDARD 0x1000
+#define SFX_VISIBILITY_FULLSCREEN 0x2000
+#define SFX_VISIBILITY_CLIENT 0x4000
+#define SFX_VISIBILITY_SERVER 0x8000
+#define SFX_VISIBILITY_NOCONTEXT 0xFFFF // Always visable
+
+#define SFX_OBJECTBAR_REGISTRATION(nPos,rResId) \
+ GetStaticInterface()->RegisterObjectBar( nPos, rResId )
+
+#define SFX_FEATURED_OBJECTBAR_REGISTRATION(nPos,rResId,nFeature) \
+ GetStaticInterface()->RegisterObjectBar( nPos, rResId, nFeature )
+
+#define SFX_CHILDWINDOW_REGISTRATION(nId) \
+ GetStaticInterface()->RegisterChildWindow( nId, (sal_Bool) sal_False )
+
+#define SFX_FEATURED_CHILDWINDOW_REGISTRATION(nId,nFeature) \
+ GetStaticInterface()->RegisterChildWindow( nId, (sal_Bool) sal_False, nFeature )
+
+#define SFX_CHILDWINDOW_CONTEXT_REGISTRATION(nId) \
+ GetStaticInterface()->RegisterChildWindow( nId, (sal_Bool) sal_True )
+
+#define SFX_POPUPMENU_REGISTRATION(rResId) \
+ GetStaticInterface()->RegisterPopupMenu( rResId )
+
+#define SFX_STATUSBAR_REGISTRATION(rResId) \
+ GetStaticInterface()->RegisterStatusBar( rResId )
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */