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-rw-r--r--include/drawinglayer/geometry/viewinformation2d.hxx1
-rw-r--r--include/drawinglayer/primitive2d/baseprimitive2d.hxx4
-rw-r--r--include/drawinglayer/primitive3d/baseprimitive3d.hxx2
-rw-r--r--include/drawinglayer/texture/texture.hxx1
4 files changed, 0 insertions, 8 deletions
diff --git a/include/drawinglayer/geometry/viewinformation2d.hxx b/include/drawinglayer/geometry/viewinformation2d.hxx
index 72e857c407a3..53fd5f47eb81 100644
--- a/include/drawinglayer/geometry/viewinformation2d.hxx
+++ b/include/drawinglayer/geometry/viewinformation2d.hxx
@@ -123,7 +123,6 @@ namespace drawinglayer
/// compare operators
bool operator==(const ViewInformation2D& rCandidate) const;
- bool operator!=(const ViewInformation2D& rCandidate) const { return !operator==(rCandidate); }
/// data access
const basegfx::B2DHomMatrix& getObjectTransformation() const;
diff --git a/include/drawinglayer/primitive2d/baseprimitive2d.hxx b/include/drawinglayer/primitive2d/baseprimitive2d.hxx
index 6362793e78ac..79c2b13d6ecf 100644
--- a/include/drawinglayer/primitive2d/baseprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/baseprimitive2d.hxx
@@ -173,7 +173,6 @@ namespace drawinglayer
Overridden implementations are then based on this implementation
*/
virtual bool operator==( const BasePrimitive2D& rPrimitive ) const;
- bool operator!=( const BasePrimitive2D& rPrimitive ) const { return !operator==(rPrimitive); }
/// The default implementation will use getDecomposition results to create the range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
@@ -290,9 +289,6 @@ namespace drawinglayer
*/
bool DRAWINGLAYER_DLLPUBLIC arePrimitive2DReferencesEqual(const Primitive2DReference& rA, const Primitive2DReference& rB);
- /// compare two Primitive2DReferences for equality, uses arePrimitive2DReferencesEqual internally
- bool DRAWINGLAYER_DLLPUBLIC arePrimitive2DSequencesEqual(const Primitive2DSequence& rA, const Primitive2DSequence& rB);
-
OUString DRAWINGLAYER_DLLPUBLIC idToString(sal_uInt32 nId);
} // end of namespace primitive2d
diff --git a/include/drawinglayer/primitive3d/baseprimitive3d.hxx b/include/drawinglayer/primitive3d/baseprimitive3d.hxx
index d3eaf47f17b3..0f21afd91617 100644
--- a/include/drawinglayer/primitive3d/baseprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/baseprimitive3d.hxx
@@ -64,7 +64,6 @@ namespace drawinglayer { namespace primitive3d {
Primitive3DContainer( std::initializer_list<Primitive3DReference> init ) : vector(init) {}
void append(const Primitive3DContainer& rSource);
- void append(Primitive3DContainer&& rSource);
Primitive3DContainer& operator=(const Primitive3DContainer& r) { vector::operator=(r); return *this; }
Primitive3DContainer& operator=(const Primitive3DContainer&& r) { vector::operator=(r); return *this; }
bool operator==(const Primitive3DContainer& rB) const;
@@ -111,7 +110,6 @@ namespace drawinglayer
Overridden implementation are then based on this implementation.
*/
virtual bool operator==( const BasePrimitive3D& rPrimitive ) const;
- bool operator!=( const BasePrimitive3D& rPrimitive ) const { return !operator==(rPrimitive); }
/** This method is for places where using the C++ implementation directly is possible. The subprocessing
and range merging is more efficient when working directly on basegfx::B3DRange. The default implementation
diff --git a/include/drawinglayer/texture/texture.hxx b/include/drawinglayer/texture/texture.hxx
index 3f1d6d07adc0..ce9e34b23ab5 100644
--- a/include/drawinglayer/texture/texture.hxx
+++ b/include/drawinglayer/texture/texture.hxx
@@ -41,7 +41,6 @@ namespace drawinglayer
// compare operator
virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const;
- bool operator!=(const GeoTexSvx& rGeoTexSvx) const { return !operator==(rGeoTexSvx); }
// virtual base methods
virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;