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Diffstat (limited to 'include/drawinglayer/processor3d/defaultprocessor3d.hxx')
-rw-r--r-- | include/drawinglayer/processor3d/defaultprocessor3d.hxx | 149 |
1 files changed, 0 insertions, 149 deletions
diff --git a/include/drawinglayer/processor3d/defaultprocessor3d.hxx b/include/drawinglayer/processor3d/defaultprocessor3d.hxx deleted file mode 100644 index 6e4548b94710..000000000000 --- a/include/drawinglayer/processor3d/defaultprocessor3d.hxx +++ /dev/null @@ -1,149 +0,0 @@ -/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ -/* - * This file is part of the LibreOffice project. - * - * This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. - * - * This file incorporates work covered by the following license notice: - * - * Licensed to the Apache Software Foundation (ASF) under one or more - * contributor license agreements. See the NOTICE file distributed - * with this work for additional information regarding copyright - * ownership. The ASF licenses this file to you under the Apache - * License, Version 2.0 (the "License"); you may not use this file - * except in compliance with the License. You may obtain a copy of - * the License at http://www.apache.org/licenses/LICENSE-2.0 . - */ - -#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_DEFAULTPROCESSOR3D_HXX -#define INCLUDED_DRAWINGLAYER_PROCESSOR3D_DEFAULTPROCESSOR3D_HXX - -#include <drawinglayer/processor3d/baseprocessor3d.hxx> -#include <basegfx/range/b2drange.hxx> -#include <basegfx/color/bcolormodifier.hxx> -#include <svtools/optionsdrawinglayer.hxx> - -// predefines - -namespace basegfx { - class B3DPolygon; - class B3DPolyPolygon; -} - -namespace drawinglayer { namespace attribute { - class SdrSceneAttribute; - class SdrLightingAttribute; - class MaterialAttribute3D; -}} - -namespace drawinglayer { namespace primitive3d { - class PolygonHairlinePrimitive3D; - class PolyPolygonMaterialPrimitive3D; - class GradientTexturePrimitive3D; - class HatchTexturePrimitive3D; - class BitmapTexturePrimitive3D; - class TransformPrimitive3D; - class ModifiedColorPrimitive3D; -}} - -namespace drawinglayer { namespace texture { - class GeoTexSvx; -}} - - -namespace drawinglayer -{ - namespace processor3d - { - /** DefaultProcessor3D class - - This processor renders all fed primitives to a 2D raster where for all - primitives the two basic methods rasterconvertB3DPolygon for hairlines and - rasterconvertB3DPolyPolygon for filled geometry is called. It is a baseclass to - e.g. base a Z-Buffer supported renderer on the 3D primitive processing. - */ - class DefaultProcessor3D : public BaseProcessor3D - { - protected: - /// read-only scene infos (normal handling, etc...) - const attribute::SdrSceneAttribute& mrSdrSceneAttribute; - - /// read-only light infos (lights, etc...) - const attribute::SdrLightingAttribute& mrSdrLightingAttribute; - - /// renderer range. Need to be correctly set by the derived implementations - /// normally the (0, 0, W, H) range from mpBZPixelRaster - basegfx::B2DRange maRasterRange; - - /// the modifiedColorPrimitive stack - basegfx::BColorModifierStack maBColorModifierStack; - - /// the current active texture - std::shared_ptr< texture::GeoTexSvx > mpGeoTexSvx; - - /// the current active transparence texture - std::shared_ptr< texture::GeoTexSvx > mpTransparenceGeoTexSvx; - - /// SvtOptionsDrawinglayer incarnation to react on diverse settings - const SvtOptionsDrawinglayer maDrawinglayerOpt; - - /// counter for entered transparence textures - sal_uInt32 mnTransparenceCounter; - - bool mbModulate : 1; - bool mbFilter : 1; - bool mbSimpleTextureActive : 1; - - - // rendering support - - void impRenderGradientTexturePrimitive3D(const primitive3d::GradientTexturePrimitive3D& rPrimitive, bool bTransparence); - void impRenderHatchTexturePrimitive3D(const primitive3d::HatchTexturePrimitive3D& rPrimitive); - void impRenderBitmapTexturePrimitive3D(const primitive3d::BitmapTexturePrimitive3D& rPrimitive); - void impRenderModifiedColorPrimitive3D(const primitive3d::ModifiedColorPrimitive3D& rModifiedCandidate); - void impRenderPolygonHairlinePrimitive3D(const primitive3d::PolygonHairlinePrimitive3D& rPrimitive) const; - void impRenderPolyPolygonMaterialPrimitive3D(const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive) const; - void impRenderTransformPrimitive3D(const primitive3d::TransformPrimitive3D& rTransformCandidate); - - - // rasterconversions for filled and non-filled polygons. These NEED to be - // implemented from derivations - - virtual void rasterconvertB3DPolygon(const attribute::MaterialAttribute3D& rMaterial, const basegfx::B3DPolygon& rHairline) const = 0; - virtual void rasterconvertB3DPolyPolygon(const attribute::MaterialAttribute3D& rMaterial, const basegfx::B3DPolyPolygon& rFill) const = 0; - - // the processing method for a single, known primitive - virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rBasePrimitive) override; - - public: - DefaultProcessor3D( - const geometry::ViewInformation3D& rViewInformation, - const attribute::SdrSceneAttribute& rSdrSceneAttribute, - const attribute::SdrLightingAttribute& rSdrLightingAttribute); - virtual ~DefaultProcessor3D() override; - - /// data read access - const attribute::SdrSceneAttribute& getSdrSceneAttribute() const { return mrSdrSceneAttribute; } - const attribute::SdrLightingAttribute& getSdrLightingAttribute() const { return mrSdrLightingAttribute; } - - /// data read access renderer stuff - const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; } - const std::shared_ptr< texture::GeoTexSvx >& getGeoTexSvx() const { return mpGeoTexSvx; } - const std::shared_ptr< texture::GeoTexSvx >& getTransparenceGeoTexSvx() const { return mpTransparenceGeoTexSvx; } - sal_uInt32 getTransparenceCounter() const { return mnTransparenceCounter; } - bool getModulate() const { return mbModulate; } - bool getFilter() const { return mbFilter; } - bool getSimpleTextureActive() const { return mbSimpleTextureActive; } - - /// access to Drawinglayer configuration options - const SvtOptionsDrawinglayer& getOptionsDrawinglayer() const { return maDrawinglayerOpt; } - }; - } // end of namespace processor3d -} // end of namespace drawinglayer - - -#endif // INCLUDED_DRAWINGLAYER_PROCESSOR3D_DEFAULTPROCESSOR3D_HXX - -/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |