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-rw-r--r--include/drawinglayer/processor2d/baseprocessor2d.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/drawinglayer/processor2d/baseprocessor2d.hxx b/include/drawinglayer/processor2d/baseprocessor2d.hxx
index bb3502191080..70fa3b61f32a 100644
--- a/include/drawinglayer/processor2d/baseprocessor2d.hxx
+++ b/include/drawinglayer/processor2d/baseprocessor2d.hxx
@@ -62,7 +62,7 @@ namespace drawinglayer
derived from that primitive. This is the preparation to handle unknown implementations
of the com::sun::star::graphic::XPrimitive2D interface in the future.
- So, to implement a basic processor, it is necessary to overload and implement the
+ So, to implement a basic processor, it is necessary to override and implement the
processBasePrimitive2D(..) method. A minimal renderer has to support the
Basic Primitives (see baseprimitive2d.hxx) and the Grouping Primitives (see
groupprimitive2d.hxx). These are (currently):