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diff --git a/include/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRCUBEPRIMITIVE3D_HXX
+#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRCUBEPRIMITIVE3D_HXX
+
+#include <drawinglayer/drawinglayerdllapi.h>
+
+#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive3d
+ {
+ /** SdrCubePrimitive3D class
+
+ This 3D primitive expands the SdrPrimitive3D to a 3D cube definition.
+ The cube is implicitely in unit coordinates and the given transformation
+ defines it's geometry in space.
+ */
+ class DRAWINGLAYER_DLLPUBLIC SdrCubePrimitive3D : public SdrPrimitive3D
+ {
+ protected:
+ /// local decomposition.
+ virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+
+ public:
+ /// constructor
+ SdrCubePrimitive3D(
+ const basegfx::B3DHomMatrix& rTransform,
+ const basegfx::B2DVector& rTextureSize,
+ const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
+ const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute);
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
+
+ /// get range
+ virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;
+
+ /// provide unique ID
+ DeclPrimitrive3DIDBlock()
+ };
+ } // end of namespace primitive3d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRCUBEPRIMITIVE3D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */