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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX
+#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX
+
+#include <drawinglayer/drawinglayerdllapi.h>
+
+#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ /** TextEffectStyle2D definition */
+ enum TextEffectStyle2D
+ {
+ TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED_DEFAULT,
+ TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED_DEFAULT,
+ TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED,
+ TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED,
+ TEXTEFFECTSTYLE2D_OUTLINE
+ };
+
+ /** TextEffectPrimitive2D class
+
+ This primitive embeds text primitives (normally, as can be seen can
+ also be used for any other primitives) which have some TextEffect applied
+ and create the needed geometry and embedding on decomposition.
+ */
+ class DRAWINGLAYER_DLLPUBLIC TextEffectPrimitive2D : public BufferedDecompositionPrimitive2D
+ {
+ private:
+ /// the text (or other) content
+ Primitive2DSequence maTextContent;
+
+ /// the style to apply, the direction and the rotation center
+ const basegfx::B2DPoint maRotationCenter;
+ double mfDirection;
+ TextEffectStyle2D meTextEffectStyle2D;
+
+ /** the last used object to view transformtion used from getDecomposition
+ for decide buffering
+ */
+ basegfx::B2DHomMatrix maLastObjectToViewTransformation;
+
+ protected:
+ /// create local decomposition
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+
+ public:
+ /// construcor
+ TextEffectPrimitive2D(
+ const Primitive2DSequence& rTextContent,
+ const basegfx::B2DPoint& rRotationCenter,
+ double fDirection,
+ TextEffectStyle2D eTextEffectStyle2D);
+
+ /// data read access
+ const Primitive2DSequence& getTextContent() const { return maTextContent; }
+ const basegfx::B2DPoint& getRotationCenter() const { return maRotationCenter; }
+ double getDirection() const { return mfDirection; }
+ TextEffectStyle2D getTextEffectStyle2D() const { return meTextEffectStyle2D; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
+
+ /** own get range implementation to solve more effective. Content is by definition displaced
+ by a fixed discrete unit, thus the contained geometry needs only once be asked for it's
+ own basegfx::B2DRange
+ */
+ virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
+
+ /// provide unique ID
+ DeclPrimitrive2DIDBlock()
+
+ /// Overload standard getDecomposition call to be view-dependent here
+ virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ };
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */