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-rw-r--r--include/dbaccess/dataview.hxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/dbaccess/dataview.hxx b/include/dbaccess/dataview.hxx
index 94cfa9399c0d..448d864aba25 100644
--- a/include/dbaccess/dataview.hxx
+++ b/include/dbaccess/dataview.hxx
@@ -53,9 +53,9 @@ namespace dbaui
// initialize will be called when after the controller finished his initialize method
virtual void initialize(){}
// window overridables
- virtual bool PreNotify( NotifyEvent& rNEvt );
- virtual void StateChanged( StateChangedType nStateChange );
- virtual void DataChanged( const DataChangedEvent& rDCEvt );
+ virtual bool PreNotify( NotifyEvent& rNEvt ) SAL_OVERRIDE;
+ virtual void StateChanged( StateChangedType nStateChange ) SAL_OVERRIDE;
+ virtual void DataChanged( const DataChangedEvent& rDCEvt ) SAL_OVERRIDE;
inline IController& getCommandController() const { return m_rController; }
@@ -66,12 +66,12 @@ namespace dbaui
::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > getORB() { return m_xContext;}
// the default implementation simply calls resizeAll( GetSizePixel() )
- virtual void Resize();
+ virtual void Resize() SAL_OVERRIDE;
void attachFrame(const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& _xFrame);
protected:
// window overridables
- virtual void Paint( const Rectangle& _rRect );
+ virtual void Paint( const Rectangle& _rRect ) SAL_OVERRIDE;
/// re-arrange all controls, including the toolbox, it's separator, and the "real view"
virtual void resizeAll( const Rectangle& _rPlayground );