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Diffstat (limited to 'include/canvas/base/sprite.hxx')
-rw-r--r-- | include/canvas/base/sprite.hxx | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/include/canvas/base/sprite.hxx b/include/canvas/base/sprite.hxx new file mode 100644 index 000000000000..4ebafd57f998 --- /dev/null +++ b/include/canvas/base/sprite.hxx @@ -0,0 +1,116 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_CANVAS_SPRITE_HXX +#define INCLUDED_CANVAS_SPRITE_HXX + +#include <rtl/ref.hxx> +#include <com/sun/star/lang/XComponent.hpp> +#include <com/sun/star/rendering/XCanvas.hpp> +#include <basegfx/point/b2dpoint.hxx> +#include <basegfx/vector/b2dsize.hxx> + +namespace basegfx +{ + class B2DPoint; + class B2DVector; + class B2DRange; +} + +namespace canvas +{ + /* Definition of Sprite interface (as we mix with UNO here, has to + be XInterface - reference holders to a Sprite must be able to + control lifetime of reference target) + */ + + /** Helper interface to connect SpriteCanvas with various + sprite implementations. + + This interface should be implemented from every sprite class, + as it provides essential repaint and update area facilitates. + + @derive typically, each canvas implementation will derive + another interface from this one, that adds rendering + functionality (which, of course, is impossible here in a + generic way) + */ + class Sprite : public ::com::sun::star::lang::XComponent + { + public: + typedef ::rtl::Reference< Sprite > Reference; + + /** Query whether sprite update will fully cover the given area. + + Use this method to determine whether any background + content (regardless of static or sprite) needs an update + before rendering this sprite. + + @return true, if sprite redraw will fully overwrite given + area (and thus, the background need not be redrawn + beforehand). + */ + virtual bool isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const = 0; + + /** Query whether content has changed + */ + virtual bool isContentChanged() const = 0; + + /** Query position of the left, top pixel of the sprite + */ + virtual ::basegfx::B2DPoint getPosPixel() const = 0; + + /** Query size of the sprite in pixel. + */ + virtual ::basegfx::B2DVector getSizePixel() const = 0; + + /** Get area that is currently covered by the sprite + + This area is already adapted to clipping, alpha and + transformation state of this sprite. + */ + virtual ::basegfx::B2DRange getUpdateArea() const = 0; + + /** Query sprite priority + */ + virtual double getPriority() const = 0; + + protected: + ~Sprite() {} + }; + + /** Functor providing a StrictWeakOrdering for sprite references + */ + struct SpriteWeakOrder + { + bool operator()( const Sprite::Reference& rLHS, + const Sprite::Reference& rRHS ) + { + const double nPrioL( rLHS->getPriority() ); + const double nPrioR( rRHS->getPriority() ); + + // if prios are equal, tie-break on ptr value + return nPrioL == nPrioR ? rLHS.get() < rRHS.get() : nPrioL < nPrioR; + } + }; +} + +#endif /* INCLUDED_CANVAS_SPRITE_HXX */ + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |