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diff --git a/include/basegfx/polygon/b2dpolypolygonfillrule.hxx b/include/basegfx/polygon/b2dpolypolygonfillrule.hxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef _BGFX_POLYGON_B2DPOLYPOLYGONFILLRULE_HXX
+#define _BGFX_POLYGON_B2DPOLYPOLYGONFILLRULE_HXX
+
+#include <sal/types.h>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ /** Fill rule to use for poly-polygon filling.
+
+ The fill rule determines which areas are inside, and which are
+ outside the poly-polygon.
+ */
+ enum FillRule
+ {
+ /** Areas, for which a scanline has crossed an odd number of
+ vertices, are regarded 'inside', the remainder 'outside'
+ of the poly-polygon.
+ */
+ FillRule_EVEN_ODD,
+
+ /** For each edge a scanline crosses, a current winding number
+ is updated. Downward edges count +1, upward edges count
+ -1. If the total accumulated winding number for one area
+ is not zero, this area is regarded 'inside', otherwise,
+ 'outside'.
+ */
+ FillRule_NONZERO_WINDING_NUMBER
+ };
+}
+
+#endif /* _BGFX_POLYGON_B2DPOLYPOLYGONFILLRULE_HXX */
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */