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-rw-r--r--goodies/source/graphic/grfmgr2.cxx1492
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diff --git a/goodies/source/graphic/grfmgr2.cxx b/goodies/source/graphic/grfmgr2.cxx
new file mode 100644
index 000000000000..8d8de217bbc0
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+++ b/goodies/source/graphic/grfmgr2.cxx
@@ -0,0 +1,1492 @@
+/*************************************************************************
+ *
+ * $RCSfile: grfmgr2.cxx,v $
+ *
+ * $Revision: 1.1.1.1 $
+ *
+ * last change: $Author: hr $ $Date: 2000-09-18 16:30:16 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#include <vos/macros.hxx>
+#include <vcl/bmpacc.hxx>
+#include <vcl/poly.hxx>
+#include <vcl/outdev.hxx>
+#include <vcl/window.hxx>
+#include <vcl/gdimtf.hxx>
+#include <vcl/animate.hxx>
+#include <vcl/alpha.hxx>
+#include "grfcache.hxx"
+#include "grfmgr.hxx"
+
+// -----------
+// - defines -
+// -----------
+
+#define MAX_PRINTER_EXT 1024
+#define MAP( cVal0, cVal1, nFrac ) ((BYTE)((((long)(cVal0)<<20L)+nFrac*((long)(cVal1)-(cVal0)))>>20L))
+#define WATERMARK_LUM_OFFSET 50
+#define WATERMARK_CON_OFFSET -70
+
+// ------------------
+// - GraphicManager -
+// ------------------
+
+GraphicManager::GraphicManager( ULONG nCacheSize, ULONG nMaxObjCacheSize ) :
+ mpCache( new GraphicCache( *this, nCacheSize, nMaxObjCacheSize ) )
+{
+}
+
+// -----------------------------------------------------------------------------
+
+GraphicManager::~GraphicManager()
+{
+ for( void* pObj = maObjList.First(); pObj; pObj = maObjList.Next() )
+ ( (GraphicObject*) pObj )->GraphicManagerDestroyed();
+
+ delete mpCache;
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::SetMaxCacheSize( ULONG nNewCacheSize )
+{
+ mpCache->SetMaxDisplayCacheSize( nNewCacheSize );
+}
+
+// -----------------------------------------------------------------------------
+
+ULONG GraphicManager::GetMaxCacheSize() const
+{
+ return mpCache->GetMaxDisplayCacheSize();
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::SetMaxObjCacheSize( ULONG nNewMaxObjSize, BOOL bDestroyGreaterCached )
+{
+ mpCache->SetMaxObjDisplayCacheSize( nNewMaxObjSize, bDestroyGreaterCached );
+}
+
+// -----------------------------------------------------------------------------
+
+ULONG GraphicManager::GetMaxObjCacheSize() const
+{
+ return mpCache->GetMaxObjDisplayCacheSize();
+}
+
+// -----------------------------------------------------------------------------
+
+ULONG GraphicManager::GetUsedCacheSize() const
+{
+ return mpCache->GetUsedDisplayCacheSize();
+}
+
+// -----------------------------------------------------------------------------
+
+ULONG GraphicManager::GetFreeCacheSize() const
+{
+ return mpCache->GetFreeDisplayCacheSize();
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ClearCache()
+{
+ mpCache->ClearDisplayCache();
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ReleaseFromCache( const GraphicObject& rObj )
+{
+ // !!!
+}
+
+// -----------------------------------------------------------------------------
+
+BOOL GraphicManager::IsInCache( OutputDevice* pOut, const Point& rPt,
+ const Size& rSz, const GraphicObject& rObj,
+ const GraphicAttr& rAttr ) const
+{
+ return mpCache->IsInDisplayCache( pOut, rPt, rSz, rObj, rAttr );
+}
+
+// -----------------------------------------------------------------------------
+
+BOOL GraphicManager::DrawObj( OutputDevice* pOut, const Point& rPt, const Size& rSz,
+ GraphicObject& rObj, const GraphicAttr& rAttr,
+ const ULONG nFlags, BOOL& rCached )
+{
+ GraphicAttr aAttr( rAttr );
+ Point aPt( rPt );
+ Size aSz( rSz );
+ BOOL bRet = FALSE;
+
+ rCached = FALSE;
+
+ if( aSz.Width() < 0L )
+ {
+ aPt.X() += aSz.Width() + 1;
+ aSz.Width() = -aSz.Width();
+ aAttr.SetMirrorFlags( aAttr.GetMirrorFlags() ^ BMP_MIRROR_HORZ );
+ }
+
+ if( aSz.Height() < 0L )
+ {
+ aPt.Y() += aSz.Height() + 1;
+ aSz.Height() = -aSz.Height();
+ aAttr.SetMirrorFlags( aAttr.GetMirrorFlags() ^ BMP_MIRROR_VERT );
+ }
+
+ if( ( rObj.GetType() == GRAPHIC_BITMAP ) || ( rObj.GetType() == GRAPHIC_GDIMETAFILE ) )
+ {
+ const Size aOutSize( pOut->GetOutputSizePixel() );
+
+ // metafile recording?
+ if( ( pOut->GetOutDevType() == OUTDEV_PRINTER ) ||
+ ( pOut->GetConnectMetaFile() && !pOut->IsOutputEnabled() &&
+ ( aOutSize.Width() == 1 ) && ( aOutSize.Height() == 1 ) ) )
+ {
+ const Graphic aGraphic( rObj.GetTransformedGraphic( &aAttr ) );
+
+ if( aGraphic.IsSupportedGraphic() )
+ aGraphic.Draw( pOut, aPt, aSz );
+
+ bRet = TRUE;
+ }
+
+ // cached/direct drawing
+ if( !bRet )
+ {
+ if( !mpCache->DrawDisplayCacheObj( pOut, aPt, aSz, rObj, aAttr ) )
+ bRet = ImplDraw( pOut, aPt, aSz, rObj, aAttr, rCached );
+ else
+ bRet = rCached = TRUE;
+ }
+ }
+
+ return bRet;
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ImplRegisterObj( const GraphicObject& rObj, Graphic& rSubstitute, const ByteString* pID )
+{
+ maObjList.Insert( (void*) &rObj, LIST_APPEND );
+ mpCache->AddGraphicObject( rObj, rSubstitute, pID );
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ImplUnregisterObj( const GraphicObject& rObj )
+{
+ mpCache->ReleaseGraphicObject( rObj );
+ maObjList.Remove( (void*) &rObj );
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ImplGraphicObjectWasSwappedOut( const GraphicObject& rObj )
+{
+ mpCache->GraphicObjectWasSwappedOut( rObj );
+}
+
+// -----------------------------------------------------------------------------
+
+ByteString GraphicManager::ImplGetUniqueID( const GraphicObject& rObj ) const
+{
+ return mpCache->GetUniqueID( rObj );
+}
+
+// -----------------------------------------------------------------------------
+
+BOOL GraphicManager::ImplFillSwappedGraphicObject( const GraphicObject& rObj, Graphic& rSubstitute )
+{
+ return( mpCache->FillSwappedGraphicObject( rObj, rSubstitute ) );
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ImplGraphicObjectWasSwappedIn( const GraphicObject& rObj )
+{
+ mpCache->GraphicObjectWasSwappedIn( rObj );
+}
+
+// -----------------------------------------------------------------------------
+
+BOOL GraphicManager::ImplDraw( OutputDevice* pOut, const Point& rPt,
+ const Size& rSz, GraphicObject& rObj,
+ const GraphicAttr& rAttr, BOOL& rCached )
+{
+ const Graphic& rGraphic = rObj.GetGraphic();
+ BOOL bRet = FALSE;
+
+ if( rGraphic.IsSupportedGraphic() && !rGraphic.IsSwapOut() )
+ {
+ if( GRAPHIC_BITMAP == rGraphic.GetType() )
+ {
+ const BitmapEx aSrcBmpEx( rGraphic.GetBitmapEx() );
+
+ if( mpCache->IsDisplayCacheable( pOut, rPt, rSz, rObj, rAttr ) )
+ {
+ BitmapEx aDstBmpEx;
+
+ if( ImplCreateOutput( pOut, rPt, rSz, aSrcBmpEx, rAttr, &aDstBmpEx ) )
+ {
+ rCached = mpCache->CreateDisplayCacheObj( pOut, rPt, rSz, rObj, rAttr, aDstBmpEx );
+ bRet = TRUE;
+ }
+ }
+
+ if( !bRet )
+ bRet = ImplCreateOutput( pOut, rPt, rSz, aSrcBmpEx, rAttr );
+ }
+ else
+ {
+ const GDIMetaFile& rSrcMtf = rGraphic.GetGDIMetaFile();
+
+ if( mpCache->IsDisplayCacheable( pOut, rPt, rSz, rObj, rAttr ) )
+ {
+ GDIMetaFile aDstMtf;
+
+ if( ImplCreateOutput( pOut, rPt, rSz, rSrcMtf, rAttr, &aDstMtf ) )
+ {
+ rCached = mpCache->CreateDisplayCacheObj( pOut, rPt, rSz, rObj, rAttr, aDstMtf );
+ bRet = TRUE;
+ }
+ }
+
+ if( !bRet )
+ {
+ const Graphic aGraphic( rObj.GetTransformedGraphic( &rAttr ) );
+
+ if( aGraphic.IsSupportedGraphic() )
+ {
+ aGraphic.Draw( pOut, rPt, rSz );
+ bRet = TRUE;
+ }
+ }
+ }
+ }
+
+ return bRet;
+}
+
+// -----------------------------------------------------------------------------
+
+BOOL GraphicManager::ImplCreateOutput( OutputDevice* pOut, const Point& rPt, const Size& rSz,
+ const BitmapEx& rBmpEx, const GraphicAttr& rAttr,
+ BitmapEx* pBmpEx )
+{
+ const USHORT nRot10 = rAttr.GetRotation() % 3600;
+ const Point aOutPtPix( pOut->LogicToPixel( rPt ) );
+ const Size aOutSzPix( pOut->LogicToPixel( rSz ) );
+ const Size aUntSzPix( nRot10 ? pOut->LogicToPixel( rAttr.GetUntransformedSize() ) : aOutSzPix );
+ BOOL bRet = FALSE;
+
+ if( aUntSzPix.Width() && aUntSzPix.Height() )
+ {
+ BitmapEx aBmpEx( rBmpEx );
+ BitmapEx aOutBmpEx;
+ Point aOutPt;
+ Size aOutSz;
+ const Size& rBmpSzPix = rBmpEx.GetSizePixel();
+ const long nW = rBmpSzPix.Width();
+ const long nH = rBmpSzPix.Height();
+ const long nNewW = aUntSzPix.Width();
+ const long nNewH = aUntSzPix.Height();
+ const double fRevScaleX = ( nNewW > 1L ) ? ( (double) ( nW - 1L ) / ( nNewW - 1L ) ) : 0.0;
+ const double fRevScaleY = ( nNewH > 1L ) ? ( (double) ( nH - 1L ) / ( nNewH - 1L ) ) : 0.0;
+ double fTmp;
+ long* pMapIX = new long[ nNewW ];
+ long* pMapFX = new long[ nNewW ];
+ long* pMapIY = new long[ nNewH ];
+ long* pMapFY = new long[ nNewH ];
+ long nStartX, nStartY, nEndX, nEndY;
+ long nX, nY, nTmp, nTmpX, nTmpY;
+ BOOL bHMirr = ( rAttr.GetMirrorFlags() & BMP_MIRROR_HORZ ) != 0;
+ BOOL bVMirr = ( rAttr.GetMirrorFlags() & BMP_MIRROR_VERT ) != 0;
+
+ // create horizontal mapping table
+ for( nX = 0L, nTmpX = nW - 1L, nTmp = nW - 2L; nX < nNewW; nX++ )
+ {
+ fTmp = nX * fRevScaleX;
+
+ if( bHMirr )
+ fTmp = nTmpX - fTmp;
+
+ pMapFX[ nX ] = (long) ( ( fTmp - ( pMapIX[ nX ] = MinMax( (long) fTmp, 0, nTmp ) ) ) * 1048576. );
+ }
+
+ // create vertical mapping table
+ for( nY = 0L, nTmpY = nH - 1L, nTmp = nH - 2L; nY < nNewH; nY++ )
+ {
+ fTmp = nY * fRevScaleY;
+
+ if( bVMirr )
+ fTmp = nTmpY - fTmp;
+
+ pMapFY[ nY ] = (long) ( ( fTmp - ( pMapIY[ nY ] = MinMax( (long) fTmp, 0, nTmp ) ) ) * 1048576. );
+ }
+
+ // calculate output sizes
+ if( !pBmpEx )
+ {
+ Point aPt;
+ Rectangle aOutRect( aPt, pOut->GetOutputSizePixel() );
+ Rectangle aBmpRect( aOutPtPix, aOutSzPix );
+
+ if( pOut->GetOutDevType() == OUTDEV_WINDOW )
+ {
+ const Region aPaintRgn( ( (Window*) pOut )->GetPaintRegion() );
+ if( !aPaintRgn.IsNull() )
+ aOutRect.Intersection( pOut->LogicToPixel( aPaintRgn.GetBoundRect() ) );
+ }
+
+ aOutRect.Intersection( aBmpRect );
+
+ if( !aOutRect.IsEmpty() )
+ {
+ aOutPt = pOut->PixelToLogic( aOutRect.TopLeft() );
+ aOutSz = pOut->PixelToLogic( aOutRect.GetSize() );
+ nStartX = aOutRect.Left() - aBmpRect.Left();
+ nStartY = aOutRect.Top() - aBmpRect.Top();
+ nEndX = aOutRect.Right() - aBmpRect.Left();
+ nEndY = aOutRect.Bottom() - aBmpRect.Top();
+ }
+ else
+ nStartX = -1L; // invalid
+ }
+ else
+ {
+ aOutPt = rPt;
+ aOutSz = rSz;
+ nStartX = nStartY = 0;
+ nEndX = aOutSzPix.Width() - 1L;
+ nEndY = aOutSzPix.Height() - 1L;
+ }
+
+ // do transformation
+ if( nStartX >= 0L )
+ {
+ const BOOL bSimple = ( 1 == nW || 1 == nH );
+
+ if( nRot10 )
+ {
+ if( bSimple )
+ {
+ bRet = ( aOutBmpEx = aBmpEx ).Scale( aUntSzPix );
+
+ if( bRet )
+ aOutBmpEx.Rotate( nRot10, COL_TRANSPARENT );
+ }
+ else
+ {
+ bRet = ImplCreateRotatedScaled( aBmpEx,
+ nRot10, aOutSzPix, aUntSzPix,
+ pMapIX, pMapFX, pMapIY, pMapFY, nStartX, nEndX, nStartY, nEndY,
+ aOutBmpEx );
+ }
+ }
+ else
+ {
+ if( bSimple )
+ bRet = ( aOutBmpEx = aBmpEx ).Scale( Size( nEndX - nStartX + 1, nEndY - nStartY + 1 ) );
+ else
+ {
+ bRet = ImplCreateScaled( aBmpEx,
+ pMapIX, pMapFX, pMapIY, pMapFY,
+ nStartX, nEndX, nStartY, nEndY,
+ aOutBmpEx );
+ }
+ }
+
+ if( bRet )
+ {
+ // attribute adjustment if neccessary
+ if( rAttr.IsSpecialDrawMode() || rAttr.IsAdjusted() || rAttr.IsTransparent() )
+ ImplAdjust( aOutBmpEx, rAttr, ADJUSTMENT_DRAWMODE | ADJUSTMENT_COLORS | ADJUSTMENT_TRANSPARENCY );
+
+ // OutDev adjustment if neccessary
+ if( pOut->GetOutDevType() != OUTDEV_PRINTER && pOut->GetBitCount() <= 8 && aOutBmpEx.GetBitCount() >= 8 )
+ aOutBmpEx.Dither( BMP_DITHER_MATRIX );
+ }
+ }
+
+ // delete lookup tables
+ delete[] pMapIX;
+ delete[] pMapFX;
+ delete[] pMapIY;
+ delete[] pMapFY;
+
+ // create output
+ if( bRet )
+ {
+ if( !pBmpEx )
+ ImplDraw( pOut, aOutPt, aOutSz, aOutBmpEx, rAttr );
+ else
+ {
+ if( !rAttr.IsTransparent() && !aOutBmpEx.IsAlpha() )
+ aOutBmpEx = BitmapEx( aOutBmpEx.GetBitmap().CreateDisplayBitmap( pOut ), aOutBmpEx.GetMask() );
+
+ ImplDraw( pOut, aOutPt, aOutSz, *pBmpEx = aOutBmpEx, rAttr );
+ }
+ }
+ }
+
+ return bRet;
+}
+
+// -----------------------------------------------------------------------------
+
+BOOL GraphicManager::ImplCreateOutput( OutputDevice* pOut,
+ const Point& rPt, const Size& rSz,
+ const GDIMetaFile& rMtf,
+ const GraphicAttr& rAttr,
+ GDIMetaFile* pMtf )
+{
+ if( !pMtf )
+ {
+ DBG_ERROR( "Missing..." );
+ }
+ else
+ {
+ *pMtf = rMtf;
+
+ if( rAttr.IsSpecialDrawMode() || rAttr.IsAdjusted() || rAttr.IsRotated() || rAttr.IsTransparent() )
+ ImplAdjust( *pMtf, rAttr, ADJUSTMENT_DRAWMODE | ADJUSTMENT_COLORS | ADJUSTMENT_ROTATE | ADJUSTMENT_TRANSPARENCY );
+
+ ImplDraw( pOut, rPt, rSz, *pMtf, rAttr );
+ }
+
+ return TRUE;
+}
+
+// -----------------------------------------------------------------------------
+
+BOOL GraphicManager::ImplCreateScaled( const BitmapEx& rBmpEx,
+ long* pMapIX, long* pMapFX, long* pMapIY, long* pMapFY,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ BitmapEx& rOutBmpEx )
+{
+ Bitmap aBmp( rBmpEx.GetBitmap() );
+ Bitmap aOutBmp;
+ BitmapReadAccess* pAcc = aBmp.AcquireReadAccess();
+ BitmapWriteAccess* pWAcc;
+ BitmapColor aCol0, aCol1, aColRes;
+ const long nDstW = nEndX - nStartX + 1L;
+ const long nDstH = nEndY - nStartY + 1L;
+ long nX, nY, nTmpX, nTmpY, nTmpFX, nTmpFY;
+ long nXDst, nYDst;
+ BYTE cR0, cG0, cB0, cR1, cG1, cB1;
+ BOOL bRet = FALSE;
+
+ if( pAcc )
+ {
+ aOutBmp = Bitmap( Size( nDstW, nDstH ), 24 );
+ pWAcc = aOutBmp.AcquireWriteAccess();
+
+ if( pWAcc )
+ {
+ if( pAcc->HasPalette() )
+ {
+ if( pAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
+ {
+ Scanline pLine0, pLine1;
+
+ for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ nTmpY = pMapIY[ nY ]; nTmpFY = pMapFY[ nY ];
+ pLine0 = pAcc->GetScanline( nTmpY );
+ pLine1 = pAcc->GetScanline( ++nTmpY );
+
+ for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ nTmpX = pMapIX[ nX ]; nTmpFX = pMapFX[ nX ];
+
+ const BitmapColor& rCol0 = pAcc->GetPaletteColor( pLine0[ nTmpX ] );
+ const BitmapColor& rCol2 = pAcc->GetPaletteColor( pLine1[ nTmpX ] );
+ const BitmapColor& rCol1 = pAcc->GetPaletteColor( pLine0[ ++nTmpX ] );
+ const BitmapColor& rCol3 = pAcc->GetPaletteColor( pLine1[ nTmpX ] );
+
+ cR0 = MAP( rCol0.GetRed(), rCol1.GetRed(), nTmpFX );
+ cG0 = MAP( rCol0.GetGreen(), rCol1.GetGreen(), nTmpFX );
+ cB0 = MAP( rCol0.GetBlue(), rCol1.GetBlue(), nTmpFX );
+
+ cR1 = MAP( rCol2.GetRed(), rCol3.GetRed(), nTmpFX );
+ cG1 = MAP( rCol2.GetGreen(), rCol3.GetGreen(), nTmpFX );
+ cB1 = MAP( rCol2.GetBlue(), rCol3.GetBlue(), nTmpFX );
+
+ aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) );
+ aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) );
+ aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+ }
+ else
+ {
+ for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ nTmpY = pMapIY[ nY ], nTmpFY = pMapFY[ nY ];
+
+ for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ nTmpX = pMapIX[ nX ]; nTmpFX = pMapFX[ nX ];
+
+ aCol0 = pAcc->GetPaletteColor( pAcc->GetPixel( nTmpY, nTmpX ) );
+ aCol1 = pAcc->GetPaletteColor( pAcc->GetPixel( nTmpY, ++nTmpX ) );
+ cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX );
+ cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX );
+ cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX );
+
+ aCol1 = pAcc->GetPaletteColor( pAcc->GetPixel( ++nTmpY, nTmpX ) );
+ aCol0 = pAcc->GetPaletteColor( pAcc->GetPixel( nTmpY--, --nTmpX ) );
+ cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX );
+ cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX );
+ cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX );
+
+ aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) );
+ aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) );
+ aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+ }
+ }
+ else
+ {
+ if( pAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR )
+ {
+ Scanline pLine0, pLine1, pTmp0, pTmp1;
+ long nOff;
+
+ for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ nTmpY = pMapIY[ nY ]; nTmpFY = pMapFY[ nY ];
+ pLine0 = pAcc->GetScanline( nTmpY );
+ pLine1 = pAcc->GetScanline( ++nTmpY );
+
+ for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ nOff = 3L * ( nTmpX = pMapIX[ nX ] );
+ nTmpFX = pMapFX[ nX ];
+
+ pTmp1 = ( pTmp0 = pLine0 + nOff ) + 3L;
+ cB0 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++;
+ cG0 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++;
+ cR0 = MAP( *pTmp0, *pTmp1, nTmpFX );
+
+ pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L;
+ cB1 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++;
+ cG1 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++;
+ cR1 = MAP( *pTmp0, *pTmp1, nTmpFX );
+
+ aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) );
+ aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) );
+ aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+ }
+ else if( pAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB )
+ {
+ Scanline pLine0, pLine1, pTmp0, pTmp1;
+ long nOff;
+
+ for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ nTmpY = pMapIY[ nY ]; nTmpFY = pMapFY[ nY ];
+ pLine0 = pAcc->GetScanline( nTmpY );
+ pLine1 = pAcc->GetScanline( ++nTmpY );
+
+ for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ nOff = 3L * ( nTmpX = pMapIX[ nX ] );
+ nTmpFX = pMapFX[ nX ];
+
+ pTmp1 = ( pTmp0 = pLine0 + nOff ) + 3L;
+ cR0 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++;
+ cG0 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++;
+ cB0 = MAP( *pTmp0, *pTmp1, nTmpFX );
+
+ pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L;
+ cR1 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++;
+ cG1 = MAP( *pTmp0, *pTmp1, nTmpFX ); pTmp0++; pTmp1++;
+ cB1 = MAP( *pTmp0, *pTmp1, nTmpFX );
+
+ aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) );
+ aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) );
+ aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+ }
+ else
+ {
+ for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ nTmpY = pMapIY[ nY ]; nTmpFY = pMapFY[ nY ];
+
+ for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ nTmpX = pMapIX[ nX ]; nTmpFX = pMapFX[ nX ];
+
+ aCol0 = pAcc->GetPixel( nTmpY, nTmpX );
+ aCol1 = pAcc->GetPixel( nTmpY, ++nTmpX );
+ cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX );
+ cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX );
+ cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX );
+
+ aCol1 = pAcc->GetPixel( ++nTmpY, nTmpX );
+ aCol0 = pAcc->GetPixel( nTmpY--, --nTmpX );
+ cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX );
+ cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX );
+ cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX );
+
+ aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) );
+ aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) );
+ aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+ }
+ }
+
+ aOutBmp.ReleaseAccess( pWAcc );
+ bRet = TRUE;
+ }
+
+ aBmp.ReleaseAccess( pAcc );
+ }
+
+ if( bRet && rBmpEx.IsTransparent() )
+ {
+ bRet = FALSE;
+
+ if( rBmpEx.IsAlpha() )
+ {
+ AlphaMask aAlpha( rBmpEx.GetAlpha() );
+ AlphaMask aOutAlpha;
+
+ pAcc = aAlpha.AcquireReadAccess();
+
+ if( pAcc )
+ {
+ aOutAlpha = AlphaMask( Size( nDstW, nDstH ) );
+ pWAcc = aOutAlpha.AcquireWriteAccess();
+
+ if( pWAcc )
+ {
+ if( pAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL &&
+ pWAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
+ {
+ Scanline pLine0, pLine1, pLineW;
+
+ for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ nTmpY = pMapIY[ nY ]; nTmpFY = pMapFY[ nY ];
+ pLine0 = pAcc->GetScanline( nTmpY );
+ pLine1 = pAcc->GetScanline( ++nTmpY );
+ pLineW = pWAcc->GetScanline( nYDst );
+
+ for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++, nXDst++ )
+ {
+ nTmpX = pMapIX[ nX ]; nTmpFX = pMapFX[ nX ];
+
+ const long nAlpha0 = pLine0[ nTmpX ];
+ const long nAlpha2 = pLine1[ nTmpX ];
+ const long nAlpha1 = pLine0[ ++nTmpX ];
+ const long nAlpha3 = pLine1[ nTmpX ];
+ const long n0 = MAP( nAlpha0, nAlpha1, nTmpFX );
+ const long n1 = MAP( nAlpha2, nAlpha3, nTmpFX );
+
+ *pLineW++ = MAP( n0, n1, nTmpFY );
+ }
+ }
+ }
+ else
+ {
+ BitmapColor aAlphaValue( 0 );
+
+ for( nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ nTmpY = pMapIY[ nY ], nTmpFY = pMapFY[ nY ];
+
+ for( nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ nTmpX = pMapIX[ nX ]; nTmpFX = pMapFX[ nX ];
+
+ long nAlpha0 = pAcc->GetPixel( nTmpY, nTmpX ).GetIndex();
+ long nAlpha1 = pAcc->GetPixel( nTmpY, ++nTmpX ).GetIndex();
+ const long n0 = MAP( nAlpha0, nAlpha1, nTmpFX );
+
+ nAlpha1 = pAcc->GetPixel( ++nTmpY, nTmpX ).GetIndex();
+ nAlpha0 = pAcc->GetPixel( nTmpY--, --nTmpX ).GetIndex();
+ const long n1 = MAP( nAlpha0, nAlpha1, nTmpFX );
+
+ aAlphaValue.SetIndex( MAP( n0, n1, nTmpFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aAlphaValue );
+ }
+ }
+ }
+
+ aOutAlpha.ReleaseAccess( pWAcc );
+ bRet = TRUE;
+ }
+
+ aAlpha.ReleaseAccess( pAcc );
+
+ if( bRet )
+ rOutBmpEx = BitmapEx( aOutBmp, aOutAlpha );
+ }
+ }
+ else
+ {
+ Bitmap aMsk( rBmpEx.GetMask() );
+ Bitmap aOutMsk;
+
+ pAcc = aMsk.AcquireReadAccess();
+
+ if( pAcc )
+ {
+ aOutMsk = Bitmap( Size( nDstW, nDstH ), 1 );
+ pWAcc = aOutMsk.AcquireWriteAccess();
+
+ if( pWAcc )
+ {
+ long* pMapLX = new long[ nDstW ];
+ long* pMapLY = new long[ nDstH ];
+
+ // create new horizontal mapping table
+ for( nX = 0UL, nTmpX = nStartX; nX < nDstW; nTmpX++ )
+ pMapLX[ nX++ ] = FRound( (double) pMapIX[ nTmpX ] + pMapFX[ nTmpX ] / 1048576. );
+
+ // create new vertical mapping table
+ for( nY = 0UL, nTmpY = nStartY; nY < nDstH; nTmpY++ )
+ pMapLY[ nY++ ] = FRound( (double) pMapIY[ nTmpY ] + pMapFY[ nTmpY ] / 1048576. );
+
+ // do normal scaling
+ if( pAcc->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL &&
+ pWAcc->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL )
+ {
+ // optimized
+ for( nY = 0; nY < nDstH; nY++ )
+ {
+ Scanline pSrc = pAcc->GetScanline( pMapLY[ nY ] );
+ Scanline pDst = pWAcc->GetScanline( nY );
+
+ for( nX = 0L; nX < nDstW; nX++ )
+ {
+ const long nSrcX = pMapLX[ nX ];
+
+ if( pSrc[ nSrcX >> 3 ] & ( 1 << ( 7 - ( nSrcX & 7 ) ) ) )
+ pDst[ nX >> 3 ] |= 1 << ( 7 - ( nX & 7 ) );
+ else
+ pDst[ nX >> 3 ] &= ~( 1 << ( 7 - ( nX & 7 ) ) );
+ }
+ }
+ }
+ else
+ {
+ const BitmapColor aB( pAcc->GetBestMatchingColor( Color( COL_BLACK ) ) );
+ const BitmapColor aWB( pWAcc->GetBestMatchingColor( Color( COL_BLACK ) ) );
+ const BitmapColor aWW( pWAcc->GetBestMatchingColor( Color( COL_WHITE ) ) );
+
+ if( pAcc->HasPalette() )
+ {
+ for( nY = 0L; nY < nDstH; nY++ )
+ {
+ for( nX = 0L; nX < nDstW; nX++ )
+ {
+ if( pAcc->GetPaletteColor( (BYTE) pAcc->GetPixel( pMapLY[ nY ], pMapLX[ nX ] ) ) == aB )
+ pWAcc->SetPixel( nY, nX, aWB );
+ else
+ pWAcc->SetPixel( nY, nX, aWW );
+ }
+ }
+ }
+ else
+ {
+ for( nY = 0L; nY < nDstH; nY++ )
+ {
+ for( nX = 0L; nX < nDstW; nX++ )
+ {
+ if( pAcc->GetPixel( pMapLY[ nY ], pMapLX[ nX ] ) == aB )
+ pWAcc->SetPixel( nY, nX, aWB );
+ else
+ pWAcc->SetPixel( nY, nX, aWW );
+ }
+ }
+ }
+ }
+
+ delete[] pMapLX;
+ delete[] pMapLY;
+ aOutMsk.ReleaseAccess( pWAcc );
+ bRet = TRUE;
+ }
+
+ aMsk.ReleaseAccess( pAcc );
+
+ if( bRet )
+ rOutBmpEx = BitmapEx( aOutBmp, aOutMsk );
+ }
+ }
+
+ if( !bRet )
+ rOutBmpEx = aOutBmp;
+ }
+ else
+ rOutBmpEx = aOutBmp;
+
+ return bRet;
+}
+
+// -----------------------------------------------------------------------------
+
+BOOL GraphicManager::ImplCreateRotatedScaled( const BitmapEx& rBmpEx,
+ USHORT nRot10, const Size& rOutSzPix, const Size& rUntSzPix,
+ long* pMapIX, long* pMapFX, long* pMapIY, long* pMapFY,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ BitmapEx& rOutBmpEx )
+{
+ Point aPt;
+ Bitmap aBmp( rBmpEx.GetBitmap() );
+ Bitmap aOutBmp;
+ BitmapReadAccess* pAcc = aBmp.AcquireReadAccess();
+ BitmapWriteAccess* pWAcc;
+ Polygon aPoly( Rectangle( aPt, rUntSzPix ) ); aPoly.Rotate( Point(), nRot10 );
+ Rectangle aNewBound( aPoly.GetBoundRect() );
+ const double fCosAngle = cos( nRot10 * F_PI1800 ), fSinAngle = sin( nRot10 * F_PI1800 );
+ double fTmp;
+ const long nDstW = nEndX - nStartX + 1L;
+ const long nDstH = nEndY - nStartY + 1L;
+ const long nUnRotW = rUntSzPix.Width();
+ const long nUnRotH = rUntSzPix.Height();
+ long* pCosX = new long[ nDstW ];
+ long* pSinX = new long[ nDstW ];
+ long* pCosY = new long[ nDstH ];
+ long* pSinY = new long[ nDstH ];
+ long nX, nY, nTmpX, nTmpY, nTmpFX, nTmpFY, nUnRotX, nUnRotY, nSinY, nCosY;
+ BYTE cR0, cG0, cB0, cR1, cG1, cB1;
+ BOOL bRet = FALSE;
+
+ // create horizontal mapping table
+ for( nX = 0L, nTmpX = aNewBound.Left() + nStartX; nX < nDstW; nX++ )
+ {
+ pCosX[ nX ] = FRound( fCosAngle * ( fTmp = nTmpX++ << 8 ) );
+ pSinX[ nX ] = FRound( fSinAngle * fTmp );
+ }
+
+ // create vertical mapping table
+ for( nY = 0L, nTmpY = aNewBound.Top() + nStartY; nY < nDstH; nY++ )
+ {
+ pCosY[ nY ] = FRound( fCosAngle * ( fTmp = nTmpY++ << 8 ) );
+ pSinY[ nY ] = FRound( fSinAngle * fTmp );
+ }
+
+ if( pAcc )
+ {
+ aOutBmp = Bitmap( Size( nDstW, nDstH ), 24 );
+ pWAcc = aOutBmp.AcquireWriteAccess();
+
+ if( pWAcc )
+ {
+ BitmapColor aColRes;
+
+ if( pAcc->HasPalette() )
+ {
+ for( nY = 0; nY < nDstH; nY++ )
+ {
+ nSinY = pSinY[ nY ];
+ nCosY = pCosY[ nY ];
+
+ for( nX = 0; nX < nDstW; nX++ )
+ {
+ nUnRotX = ( pCosX[ nX ] - nSinY ) >> 8;
+ nUnRotY = ( pSinX[ nX ] + nCosY ) >> 8;
+
+ if( ( nUnRotX >= 0L ) && ( nUnRotX < nUnRotW ) &&
+ ( nUnRotY >= 0L ) && ( nUnRotY < nUnRotH ) )
+ {
+ nTmpX = pMapIX[ nUnRotX ]; nTmpFX = pMapFX[ nUnRotX ];
+ nTmpY = pMapIY[ nUnRotY ], nTmpFY = pMapFY[ nUnRotY ];
+
+ const BitmapColor& rCol0 = pAcc->GetPaletteColor( pAcc->GetPixel( nTmpY, nTmpX ) );
+ const BitmapColor& rCol1 = pAcc->GetPaletteColor( pAcc->GetPixel( nTmpY, ++nTmpX ) );
+ cR0 = MAP( rCol0.GetRed(), rCol1.GetRed(), nTmpFX );
+ cG0 = MAP( rCol0.GetGreen(), rCol1.GetGreen(), nTmpFX );
+ cB0 = MAP( rCol0.GetBlue(), rCol1.GetBlue(), nTmpFX );
+
+ const BitmapColor& rCol3 = pAcc->GetPaletteColor( pAcc->GetPixel( ++nTmpY, nTmpX ) );
+ const BitmapColor& rCol2 = pAcc->GetPaletteColor( pAcc->GetPixel( nTmpY, --nTmpX ) );
+ cR1 = MAP( rCol2.GetRed(), rCol3.GetRed(), nTmpFX );
+ cG1 = MAP( rCol2.GetGreen(), rCol3.GetGreen(), nTmpFX );
+ cB1 = MAP( rCol2.GetBlue(), rCol3.GetBlue(), nTmpFX );
+
+ aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) );
+ aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) );
+ aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) );
+ pWAcc->SetPixel( nY, nX, aColRes );
+ }
+ }
+ }
+ }
+ else
+ {
+ BitmapColor aCol0, aCol1;
+
+ for( nY = 0; nY < nDstH; nY++ )
+ {
+ nSinY = pSinY[ nY ];
+ nCosY = pCosY[ nY ];
+
+ for( nX = 0; nX < nDstW; nX++ )
+ {
+ nUnRotX = ( pCosX[ nX ] - nSinY ) >> 8;
+ nUnRotY = ( pSinX[ nX ] + nCosY ) >> 8;
+
+ if( ( nUnRotX >= 0L ) && ( nUnRotX < nUnRotW ) &&
+ ( nUnRotY >= 0L ) && ( nUnRotY < nUnRotH ) )
+ {
+ nTmpX = pMapIX[ nUnRotX ]; nTmpFX = pMapFX[ nUnRotX ];
+ nTmpY = pMapIY[ nUnRotY ], nTmpFY = pMapFY[ nUnRotY ];
+
+ aCol0 = pAcc->GetPixel( nTmpY, nTmpX );
+ aCol1 = pAcc->GetPixel( nTmpY, ++nTmpX );
+ cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX );
+ cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX );
+ cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX );
+
+ aCol1 = pAcc->GetPixel( ++nTmpY, nTmpX );
+ aCol0 = pAcc->GetPixel( nTmpY, --nTmpX );
+ cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTmpFX );
+ cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTmpFX );
+ cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTmpFX );
+
+ aColRes.SetRed( MAP( cR0, cR1, nTmpFY ) );
+ aColRes.SetGreen( MAP( cG0, cG1, nTmpFY ) );
+ aColRes.SetBlue( MAP( cB0, cB1, nTmpFY ) );
+ pWAcc->SetPixel( nY, nX, aColRes );
+ }
+ }
+ }
+ }
+
+ aOutBmp.ReleaseAccess( pWAcc );
+ bRet = TRUE;
+ }
+
+ aBmp.ReleaseAccess( pAcc );
+ }
+
+ // mask processing
+ if( bRet && ( rBmpEx.IsTransparent() || ( nRot10 != 900 && nRot10 != 1800 && nRot10 != 2700 ) ) )
+ {
+ bRet = FALSE;
+
+ if( rBmpEx.IsAlpha() )
+ {
+ AlphaMask aAlpha( rBmpEx.GetAlpha() );
+ AlphaMask aOutAlpha;
+
+ pAcc = aAlpha.AcquireReadAccess();
+
+ if( pAcc )
+ {
+ aOutAlpha = AlphaMask( Size( nDstW, nDstH ) );
+ pWAcc = aOutAlpha.AcquireWriteAccess();
+
+ if( pWAcc )
+ {
+ if( pAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL &&
+ pWAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
+ {
+ Scanline pLine0, pLine1, pLineW;
+
+ for( nY = 0; nY < nDstH; nY++ )
+ {
+ nSinY = pSinY[ nY ], nCosY = pCosY[ nY ];
+ pLineW = pWAcc->GetScanline( nY );
+
+ for( nX = 0; nX < nDstW; nX++ )
+ {
+ nUnRotX = ( pCosX[ nX ] - nSinY ) >> 8;
+ nUnRotY = ( pSinX[ nX ] + nCosY ) >> 8;
+
+ if( ( nUnRotX >= 0L ) && ( nUnRotX < nUnRotW ) &&
+ ( nUnRotY >= 0L ) && ( nUnRotY < nUnRotH ) )
+ {
+ nTmpX = pMapIX[ nUnRotX ], nTmpFX = pMapFX[ nUnRotX ];
+ nTmpY = pMapIY[ nUnRotY ], nTmpFY = pMapFY[ nUnRotY ];
+
+ pLine0 = pAcc->GetScanline( nTmpY++ );
+ pLine1 = pAcc->GetScanline( nTmpY );
+
+ const long nAlpha0 = pLine0[ nTmpX ];
+ const long nAlpha2 = pLine1[ nTmpX++ ];
+ const long nAlpha1 = pLine0[ nTmpX ];
+ const long nAlpha3 = pLine1[ nTmpX ];
+ const long n0 = MAP( nAlpha0, nAlpha1, nTmpFX );
+ const long n1 = MAP( nAlpha2, nAlpha3, nTmpFX );
+
+ *pLineW++ = MAP( n0, n1, nTmpFY );
+ }
+ else
+ *pLineW++ = 255;
+ }
+ }
+ }
+ else
+ {
+ const BitmapColor aTrans( pWAcc->GetBestMatchingColor( Color( COL_WHITE ) ) );
+ BitmapColor aAlphaVal( 0 );
+
+ for( nY = 0; nY < nDstH; nY++ )
+ {
+ nSinY = pSinY[ nY ], nCosY = pCosY[ nY ];
+
+ for( nX = 0; nX < nDstW; nX++ )
+ {
+ nUnRotX = ( pCosX[ nX ] - nSinY ) >> 8;
+ nUnRotY = ( pSinX[ nX ] + nCosY ) >> 8;
+
+ if( ( nUnRotX >= 0L ) && ( nUnRotX < nUnRotW ) &&
+ ( nUnRotY >= 0L ) && ( nUnRotY < nUnRotH ) )
+ {
+ nTmpX = pMapIX[ nUnRotX ]; nTmpFX = pMapFX[ nUnRotX ];
+ nTmpY = pMapIY[ nUnRotY ], nTmpFY = pMapFY[ nUnRotY ];
+
+ const long nAlpha0 = pAcc->GetPixel( nTmpY, nTmpX ).GetIndex();
+ const long nAlpha1 = pAcc->GetPixel( nTmpY, ++nTmpX ).GetIndex();
+ const long nAlpha3 = pAcc->GetPixel( ++nTmpY, nTmpX ).GetIndex();
+ const long nAlpha2 = pAcc->GetPixel( nTmpY, --nTmpX ).GetIndex();
+ const long n0 = MAP( nAlpha0, nAlpha1, nTmpFX );
+ const long n1 = MAP( nAlpha2, nAlpha3, nTmpFX );
+
+ aAlphaVal.SetIndex( MAP( n0, n1, nTmpFY ) );
+ pWAcc->SetPixel( nY, nX, aAlphaVal );
+ }
+ else
+ pWAcc->SetPixel( nY, nX, aTrans );
+ }
+ }
+ }
+
+ aOutAlpha.ReleaseAccess( pWAcc );
+ bRet = TRUE;
+ }
+
+ aAlpha.ReleaseAccess( pAcc );
+ }
+
+ if( bRet )
+ rOutBmpEx = BitmapEx( aOutBmp, aOutAlpha );
+ }
+ else
+ {
+ Bitmap aOutMsk( Size( nDstW, nDstH ), 1 );
+ pWAcc = aOutMsk.AcquireWriteAccess();
+
+ if( pWAcc )
+ {
+ Bitmap aMsk( rBmpEx.GetMask() );
+ const BitmapColor aB( pWAcc->GetBestMatchingColor( Color( COL_BLACK ) ) );
+ const BitmapColor aW( pWAcc->GetBestMatchingColor( Color( COL_WHITE ) ) );
+ BitmapReadAccess* pMAcc = NULL;
+
+ if( !aMsk || ( ( pMAcc = aMsk.AcquireReadAccess() ) != NULL ) )
+ {
+ long* pMapLX = new long[ nUnRotW ];
+ long* pMapLY = new long[ nUnRotH ];
+ BitmapColor aTestB;
+
+ if( pMAcc )
+ aTestB = pMAcc->GetBestMatchingColor( Color( COL_BLACK ) );
+
+ // create new horizontal mapping table
+ for( nX = 0UL; nX < nUnRotW; nX++ )
+ pMapLX[ nX ] = FRound( (double) pMapIX[ nX ] + pMapFX[ nX ] / 1048576. );
+
+ // create new vertical mapping table
+ for( nY = 0UL; nY < nUnRotH; nY++ )
+ pMapLY[ nY ] = FRound( (double) pMapIY[ nY ] + pMapFY[ nY ] / 1048576. );
+
+ // do mask rotation
+ for( nY = 0; nY < nDstH; nY++ )
+ {
+ nSinY = pSinY[ nY ];
+ nCosY = pCosY[ nY ];
+
+ for( nX = 0; nX < nDstW; nX++ )
+ {
+ nUnRotX = ( pCosX[ nX ] - nSinY ) >> 8;
+ nUnRotY = ( pSinX[ nX ] + nCosY ) >> 8;
+
+ if( ( nUnRotX >= 0L ) && ( nUnRotX < nUnRotW ) &&
+ ( nUnRotY >= 0L ) && ( nUnRotY < nUnRotH ) )
+ {
+ if( pMAcc )
+ {
+ if( pMAcc->GetPixel( pMapLY[ nUnRotY ], pMapLX[ nUnRotX ] ) == aTestB )
+ pWAcc->SetPixel( nY, nX, aB );
+ else
+ pWAcc->SetPixel( nY, nX, aW );
+ }
+ else
+ pWAcc->SetPixel( nY, nX, aB );
+ }
+ else
+ pWAcc->SetPixel( nY, nX, aW );
+ }
+ }
+
+ delete[] pMapLX;
+ delete[] pMapLY;
+
+ if( pMAcc )
+ aMsk.ReleaseAccess( pMAcc );
+
+ bRet = TRUE;
+ }
+
+ aOutMsk.ReleaseAccess( pWAcc );
+ }
+
+ if( bRet )
+ rOutBmpEx = BitmapEx( aOutBmp, aOutMsk );
+ }
+
+ if( !bRet )
+ rOutBmpEx = aOutBmp;
+ }
+ else
+ rOutBmpEx = aOutBmp;
+
+ delete[] pSinX;
+ delete[] pCosX;
+ delete[] pSinY;
+ delete[] pCosY;
+
+ return bRet;
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ImplAdjust( BitmapEx& rBmpEx, const GraphicAttr& rAttr, ULONG nAdjustmentFlags )
+{
+ GraphicAttr aAttr( rAttr );
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_DRAWMODE ) && aAttr.IsSpecialDrawMode() )
+ {
+ switch( aAttr.GetDrawMode() )
+ {
+ case( GRAPHICDRAWMODE_MONO ):
+ rBmpEx.Convert( BMP_CONVERSION_1BIT_THRESHOLD );
+ break;
+
+ case( GRAPHICDRAWMODE_GREYS ):
+ rBmpEx.Convert( BMP_CONVERSION_8BIT_GREYS );
+ break;
+
+ case( GRAPHICDRAWMODE_WATERMARK ):
+ {
+ aAttr.SetLuminance( aAttr.GetLuminance() + WATERMARK_LUM_OFFSET );
+ aAttr.SetContrast( aAttr.GetContrast() + WATERMARK_CON_OFFSET );
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_COLORS ) && aAttr.IsAdjusted() )
+ {
+ rBmpEx.Adjust( aAttr.GetLuminance(), aAttr.GetContrast(),
+ aAttr.GetChannelR(), aAttr.GetChannelG(), aAttr.GetChannelB(),
+ aAttr.GetGamma(), aAttr.IsInvert() );
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_MIRROR ) && aAttr.IsMirrored() )
+ {
+ rBmpEx.Mirror( aAttr.GetMirrorFlags() );
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_ROTATE ) && aAttr.IsRotated() )
+ {
+ rBmpEx.Rotate( aAttr.GetRotation(), Color( COL_TRANSPARENT ) );
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_TRANSPARENCY ) && aAttr.IsTransparent() )
+ {
+ AlphaMask aAlpha;
+ BYTE cTrans = aAttr.GetTransparency();
+
+ if( !rBmpEx.IsTransparent() )
+ aAlpha = AlphaMask( rBmpEx.GetSizePixel(), &cTrans );
+ else if( !rBmpEx.IsAlpha() )
+ {
+ aAlpha = rBmpEx.GetMask();
+ aAlpha.Replace( 0, cTrans );
+ }
+ else
+ {
+ aAlpha = rBmpEx.GetAlpha();
+ BitmapWriteAccess* pA = aAlpha.AcquireWriteAccess();
+
+ if( pA )
+ {
+ ULONG nTrans = cTrans, nNewTrans;
+ const long nWidth = pA->Width(), nHeight = pA->Height();
+
+ if( pA->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
+ {
+ for( long nY = 0; nY < nHeight; nY++ )
+ {
+ Scanline pAScan = pA->GetScanline( nY );
+
+ for( long nX = 0; nX < nWidth; nX++ )
+ {
+ nNewTrans = nTrans + *pAScan;
+ *pAScan++ = (BYTE) ( ( nNewTrans & 0xffffff00 ) ? 255 : nNewTrans );
+ }
+ }
+ }
+ else
+ {
+ BitmapColor aAlphaValue( 0 );
+
+ for( long nY = 0; nY < nHeight; nY++ )
+ {
+ for( long nX = 0; nX < nWidth; nX++ )
+ {
+ nNewTrans = nTrans + pA->GetPixel( nY, nX ).GetIndex();
+ aAlphaValue.SetIndex( (BYTE) ( ( nNewTrans & 0xffffff00 ) ? 255 : nNewTrans ) );
+ pA->SetPixel( nY, nX, aAlphaValue );
+ }
+ }
+ }
+
+ aAlpha.ReleaseAccess( pA );
+ }
+ }
+
+ rBmpEx = BitmapEx( rBmpEx.GetBitmap(), aAlpha );
+ }
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ImplAdjust( GDIMetaFile& rMtf, const GraphicAttr& rAttr, ULONG nAdjustmentFlags )
+{
+ GraphicAttr aAttr( rAttr );
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_DRAWMODE ) && aAttr.IsSpecialDrawMode() )
+ {
+ switch( aAttr.GetDrawMode() )
+ {
+ case( GRAPHICDRAWMODE_MONO ):
+ rMtf.Convert( MTF_CONVERSION_1BIT_THRESHOLD );
+ break;
+
+ case( GRAPHICDRAWMODE_GREYS ):
+ rMtf.Convert( MTF_CONVERSION_8BIT_GREYS );
+ break;
+
+ case( GRAPHICDRAWMODE_WATERMARK ):
+ {
+ aAttr.SetLuminance( aAttr.GetLuminance() + WATERMARK_LUM_OFFSET );
+ aAttr.SetContrast( aAttr.GetContrast() + WATERMARK_CON_OFFSET );
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_COLORS ) && aAttr.IsAdjusted() )
+ {
+ rMtf.Adjust( aAttr.GetLuminance(), aAttr.GetContrast(),
+ aAttr.GetChannelR(), aAttr.GetChannelG(), aAttr.GetChannelB(),
+ aAttr.GetGamma(), aAttr.IsInvert() );
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_MIRROR ) && aAttr.IsMirrored() )
+ {
+ Size aPrefSize( rMtf.GetPrefSize() );
+ long nMoveX, nMoveY;
+ double fScaleX, fScaleY;
+
+ if( aAttr.GetMirrorFlags() & BMP_MIRROR_HORZ )
+ nMoveX = VOS_ABS( aPrefSize.Width() ) - 1, fScaleX = -1.0;
+ else
+ nMoveX = 0, fScaleX = 1.0;
+
+ if( aAttr.GetMirrorFlags() & BMP_MIRROR_VERT )
+ nMoveY = VOS_ABS( aPrefSize.Height() ) - 1, fScaleY = -1.0;
+ else
+ nMoveY = 0, fScaleY = 1.0;
+
+ rMtf.Scale( fScaleX, fScaleY );
+ rMtf.Move( nMoveX, nMoveY );
+ rMtf.SetPrefSize( aPrefSize );
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_ROTATE ) && aAttr.IsRotated() )
+ {
+ DBG_ERROR( "Missing implementation: Mtf-Rotation" );
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_TRANSPARENCY ) && aAttr.IsTransparent() )
+ {
+ DBG_ERROR( "Missing implementation: Mtf-Transparency" );
+ }
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ImplAdjust( Animation& rAnimation, const GraphicAttr& rAttr, ULONG nAdjustmentFlags )
+{
+ GraphicAttr aAttr( rAttr );
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_DRAWMODE ) && aAttr.IsSpecialDrawMode() )
+ {
+ switch( aAttr.GetDrawMode() )
+ {
+ case( GRAPHICDRAWMODE_MONO ):
+ rAnimation.Convert( BMP_CONVERSION_1BIT_THRESHOLD );
+ break;
+
+ case( GRAPHICDRAWMODE_GREYS ):
+ rAnimation.Convert( BMP_CONVERSION_8BIT_GREYS );
+ break;
+
+ case( GRAPHICDRAWMODE_WATERMARK ):
+ {
+ aAttr.SetLuminance( aAttr.GetLuminance() + WATERMARK_LUM_OFFSET );
+ aAttr.SetContrast( aAttr.GetContrast() + WATERMARK_CON_OFFSET );
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_COLORS ) && aAttr.IsAdjusted() )
+ {
+ rAnimation.Adjust( aAttr.GetLuminance(), aAttr.GetContrast(),
+ aAttr.GetChannelR(), aAttr.GetChannelG(), aAttr.GetChannelB(),
+ aAttr.GetGamma(), aAttr.IsInvert() );
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_MIRROR ) && aAttr.IsMirrored() )
+ rAnimation.Mirror( aAttr.GetMirrorFlags() );
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_ROTATE ) && aAttr.IsRotated() )
+ {
+ DBG_ERROR( "Missing implementation: Animation-Rotation" );
+ }
+
+ if( ( nAdjustmentFlags & ADJUSTMENT_TRANSPARENCY ) && aAttr.IsTransparent() )
+ {
+ DBG_ERROR( "Missing implementation: Animation-Transparency" );
+ }
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ImplDraw( OutputDevice* pOut, const Point& rPt, const Size& rSz,
+ const BitmapEx& rBmpEx, const GraphicAttr& rAttr )
+{
+ pOut->DrawBitmapEx( rPt, rSz, rBmpEx );
+}
+
+// -----------------------------------------------------------------------------
+
+void GraphicManager::ImplDraw( OutputDevice* pOut, const Point& rPt, const Size& rSz,
+ const GDIMetaFile& rMtf, const GraphicAttr& rAttr )
+{
+ Point aPt( rPt );
+ Size aSz( rSz );
+
+ if( rAttr.IsMirrored() )
+ {
+ if( rAttr.GetMirrorFlags() & BMP_MIRROR_HORZ )
+ {
+ aPt.X() += aSz.Width() - 1;
+ aSz.Width() = -aSz.Width();
+ }
+
+ if( rAttr.GetMirrorFlags() & BMP_MIRROR_VERT )
+ {
+ aPt.Y() += aSz.Height() - 1;
+ aSz.Height() = -aSz.Height();
+ }
+ }
+
+ pOut->Push( PUSH_CLIPREGION );
+ pOut->IntersectClipRegion( Rectangle( aPt, aSz ) );
+
+ ( (GDIMetaFile&) rMtf ).WindStart();
+ ( (GDIMetaFile&) rMtf ).Play( pOut, aPt, aSz );
+ ( (GDIMetaFile&) rMtf ).WindStart();
+
+ pOut->Pop();
+}
+