diff options
Diffstat (limited to 'goodies/inc/vector3d.hxx')
-rw-r--r-- | goodies/inc/vector3d.hxx | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/goodies/inc/vector3d.hxx b/goodies/inc/vector3d.hxx new file mode 100644 index 000000000000..685a1c31051e --- /dev/null +++ b/goodies/inc/vector3d.hxx @@ -0,0 +1,146 @@ +/************************************************************************* + * + * $RCSfile: vector3d.hxx,v $ + * + * $Revision: 1.1.1.1 $ + * + * last change: $Author: hr $ $Date: 2000-09-18 16:30:09 $ + * + * The Contents of this file are made available subject to the terms of + * either of the following licenses + * + * - GNU Lesser General Public License Version 2.1 + * - Sun Industry Standards Source License Version 1.1 + * + * Sun Microsystems Inc., October, 2000 + * + * GNU Lesser General Public License Version 2.1 + * ============================================= + * Copyright 2000 by Sun Microsystems, Inc. + * 901 San Antonio Road, Palo Alto, CA 94303, USA + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + * + * + * Sun Industry Standards Source License Version 1.1 + * ================================================= + * The contents of this file are subject to the Sun Industry Standards + * Source License Version 1.1 (the "License"); You may not use this file + * except in compliance with the License. You may obtain a copy of the + * License at http://www.openoffice.org/license.html. + * + * Software provided under this License is provided on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, + * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, + * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. + * See the License for the specific provisions governing your rights and + * obligations concerning the Software. + * + * The Initial Developer of the Original Code is: Sun Microsystems, Inc. + * + * Copyright: 2000 by Sun Microsystems, Inc. + * + * All Rights Reserved. + * + * Contributor(s): _______________________________________ + * + * + ************************************************************************/ + +#ifndef _SVX_VECTOR3D_HXX +#define _SVX_VECTOR3D_HXX + +#ifndef _SOLAR_H +#include <tools/solar.h> +#endif + +#ifndef _INC_MATH +#include <math.h> +#endif + +class Point; +class SvStream; + +/************************************************************************* +|* +|* 3D-Vektor +|* +\************************************************************************/ + +class Vector3D +{ + protected: + double V[3]; + + public: + Vector3D(double fX = 0, double fY = 0, double fZ = 0) + { V[0] = fX; V[1] = fY; V[2] = fZ; } + Vector3D(const Point& rPnt, double fZ = 0); + const double& X() const { return V[0]; } + const double& Y() const { return V[1]; } + const double& Z() const { return V[2]; } + double& X() { return V[0]; } + double& Y() { return V[1]; } + double& Z() { return V[2]; } + const double& operator[] (int nPos) const { return V[nPos]; } + double& operator[] (int nPos) { return V[nPos]; } + + double GetLength(void) const; + double GetXYLength(void) const; + double GetXZLength(void) const; + double GetYZLength(void) const; + + void Normalize(); + void Min(const Vector3D& rVec); + void Max(const Vector3D& rVec); + void Abs(); + + void CalcInBetween(const Vector3D& rOld1, const Vector3D& rOld2, double t); + void CalcMiddle(const Vector3D& rOld1, const Vector3D& rOld2); + void CalcMiddle(const Vector3D& rOld1, const Vector3D& rOld2, Vector3D& rOld3); + + Vector3D GetPerpendicular2D() const; + + Vector3D& operator+= (const Vector3D&); + Vector3D& operator-= (const Vector3D&); + Vector3D operator+ (const Vector3D&) const; + Vector3D operator- (const Vector3D&) const; + Vector3D operator- (void) const; + + // Kreuzprodukt mittels operator| (wie: Senkrecht) + Vector3D& operator|= (const Vector3D&); + Vector3D operator| (const Vector3D&) const; + + // Skalarprodukt als Methode, um Verwechslungen zu vermeiden + double Scalar(const Vector3D&) const; + + Vector3D& operator/= (const Vector3D&); + Vector3D operator/ (const Vector3D&) const; + Vector3D& operator*= (const Vector3D&); + Vector3D operator* (const Vector3D&) const; + + Vector3D& operator*= (double); + Vector3D operator* (double) const; + Vector3D& operator/= (double); + Vector3D operator/ (double) const; + + BOOL operator== (const Vector3D&) const; + BOOL operator!= (const Vector3D&) const; + + friend SvStream& operator>>(SvStream& rIStream, Vector3D&); + friend SvStream& operator<<(SvStream& rOStream, const Vector3D&); +}; + +#endif // _SVX_VECTOR3D_HXX |