diff options
Diffstat (limited to 'framework/source/loadenv/loadenv.cxx')
-rw-r--r-- | framework/source/loadenv/loadenv.cxx | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/framework/source/loadenv/loadenv.cxx b/framework/source/loadenv/loadenv.cxx index f73754d70ebb..270833b94b51 100644 --- a/framework/source/loadenv/loadenv.cxx +++ b/framework/source/loadenv/loadenv.cxx @@ -282,8 +282,8 @@ void LoadEnv::initializeLoading(const OUString& // UI mode const bool bUIMode = ( ( m_eFeature & E_WORK_WITH_UI ) == E_WORK_WITH_UI ) && - ( m_lMediaDescriptor.getUnpackedValueOrDefault( utl::MediaDescriptor::PROP_HIDDEN() , sal_False ) == sal_False ) && - ( m_lMediaDescriptor.getUnpackedValueOrDefault( utl::MediaDescriptor::PROP_PREVIEW(), sal_False ) == sal_False ); + ( m_lMediaDescriptor.getUnpackedValueOrDefault( utl::MediaDescriptor::PROP_HIDDEN(), false ) == false ) && + ( m_lMediaDescriptor.getUnpackedValueOrDefault( utl::MediaDescriptor::PROP_PREVIEW(), false ) == false ); initializeUIDefaults( m_xContext, @@ -1078,9 +1078,9 @@ bool LoadEnv::impl_loadContent() // So we prevent our code against wrong using. Why? // It could be, that using of this progress could make trouble. e.g. He make window visible ... // but shouldn't do that. But if no indicator is available ... nobody has a chance to do that! - bool bHidden = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_HIDDEN() , sal_False ); - bool bMinimized = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_MINIMIZED() , sal_False ); - bool bPreview = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_PREVIEW() , sal_False ); + bool bHidden = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_HIDDEN() , false ); + bool bMinimized = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_MINIMIZED() , false ); + bool bPreview = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_PREVIEW() , false ); css::uno::Reference< css::task::XStatusIndicator > xProgress = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_STATUSINDICATOR(), css::uno::Reference< css::task::XStatusIndicator >()); if (!bHidden && !bMinimized && !bPreview && !xProgress.is()) @@ -1241,9 +1241,9 @@ css::uno::Reference< css::frame::XFrame > LoadEnv::impl_searchAlreadyLoaded() // or better its not allowed for some requests in general :-) if ( ( ! TargetHelper::matchSpecialTarget(m_sTarget, TargetHelper::E_DEFAULT) ) || - (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_ASTEMPLATE() , sal_False) == sal_True) || -// (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_HIDDEN() , sal_False) == sal_True) || - (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_OPENNEWVIEW(), sal_False) == sal_True) + (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_ASTEMPLATE() , false) == true) || +// (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_HIDDEN() , false) == sal_True) || + (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_OPENNEWVIEW(), false) == true) ) { return css::uno::Reference< css::frame::XFrame >(); @@ -1330,7 +1330,7 @@ css::uno::Reference< css::frame::XFrame > LoadEnv::impl_searchAlreadyLoaded() // Hidden frames are special. // They will be used as "last chance" if there is no visible frame pointing to the same model. // Safe the result but continue with current loop might be looking for other visible frames. - bool bIsHidden = lOldDocDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_HIDDEN(), sal_False); + bool bIsHidden = lOldDocDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_HIDDEN(), false); if ( ( bIsHidden ) && ( ! xHiddenTask.is()) @@ -1396,7 +1396,7 @@ css::uno::Reference< css::frame::XFrame > LoadEnv::impl_searchRecycleTarget() // It doesn't matter if somewhere wants to create a new view // or open a new untitled document ... // The only exception form that - hidden frames! - if (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_HIDDEN(), sal_False) == sal_True) + if (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_HIDDEN(), false) == true) return css::uno::Reference< css::frame::XFrame >(); css::uno::Reference< css::frame::XFramesSupplier > xSupplier( css::frame::Desktop::create( m_xContext ), css::uno::UNO_QUERY); @@ -1413,8 +1413,8 @@ css::uno::Reference< css::frame::XFrame > LoadEnv::impl_searchRecycleTarget() // These states indicates a wish for creation of a new view in general. if ( - (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_ASTEMPLATE() , sal_False) == sal_True) || - (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_OPENNEWVIEW(), sal_False) == sal_True) + (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_ASTEMPLATE() , false) == true) || + (m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_OPENNEWVIEW(), false) == true) ) { return css::uno::Reference< css::frame::XFrame >(); @@ -1531,8 +1531,8 @@ void LoadEnv::impl_reactForLoadingState() // Note: We show new created frames here only. // We dont hide already visible frames here ... css::uno::Reference< css::awt::XWindow > xWindow = m_xTargetFrame->getContainerWindow(); - bool bHidden = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_HIDDEN(), sal_False); - bool bMinimized = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_MINIMIZED(), sal_False); + bool bHidden = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_HIDDEN(), false); + bool bMinimized = m_lMediaDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_MINIMIZED(), false); if (bMinimized) { @@ -1649,7 +1649,7 @@ void LoadEnv::impl_makeFrameWindowVisible(const css::uno::Reference< css::awt::X if ( pWindow ) { bool const preview( m_lMediaDescriptor.getUnpackedValueOrDefault( - utl::MediaDescriptor::PROP_PREVIEW(), sal_False) ); + utl::MediaDescriptor::PROP_PREVIEW(), false) ); bool bForceFrontAndFocus(false); if ( !preview ) |