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-rw-r--r--framework/source/loadenv/loadenv.cxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/framework/source/loadenv/loadenv.cxx b/framework/source/loadenv/loadenv.cxx
index 1616d3b9ab7f..2aa797be911c 100644
--- a/framework/source/loadenv/loadenv.cxx
+++ b/framework/source/loadenv/loadenv.cxx
@@ -1463,7 +1463,7 @@ css::uno::Reference< css::frame::XFrame > LoadEnv::impl_searchRecycleTarget()
if (xModified->isModified())
return css::uno::Reference< css::frame::XFrame >();
- Window* pWindow = VCLUnoHelper::GetWindow(xTask->getContainerWindow());
+ vcl::Window* pWindow = VCLUnoHelper::GetWindow(xTask->getContainerWindow());
if (pWindow && pWindow->IsInModalMode())
return css::uno::Reference< css::frame::XFrame >();
@@ -1537,7 +1537,7 @@ void LoadEnv::impl_reactForLoadingState()
if (bMinimized)
{
SolarMutexGuard aSolarGuard;
- Window* pWindow = VCLUnoHelper::GetWindow(xWindow);
+ vcl::Window* pWindow = VCLUnoHelper::GetWindow(xWindow);
// check for system window is necessary to guarantee correct pointer cast!
if (pWindow && pWindow->IsSystemWindow())
((WorkWindow*)pWindow)->Minimize();
@@ -1645,7 +1645,7 @@ void LoadEnv::impl_makeFrameWindowVisible(const css::uno::Reference< css::awt::X
// <- SAFE ----------------------------------
SolarMutexGuard aSolarGuard;
- Window* pWindow = VCLUnoHelper::GetWindow(xWindow);
+ vcl::Window* pWindow = VCLUnoHelper::GetWindow(xWindow);
if ( pWindow )
{
bool const preview( m_lMediaDescriptor.getUnpackedValueOrDefault(
@@ -1691,7 +1691,7 @@ void LoadEnv::impl_applyPersistentWindowState(const css::uno::Reference< css::aw
// SOLAR SAFE ->
SolarMutexClearableGuard aSolarGuard1;
- Window* pWindow = VCLUnoHelper::GetWindow(xWindow);
+ vcl::Window* pWindow = VCLUnoHelper::GetWindow(xWindow);
if (!pWindow)
return;
@@ -1755,7 +1755,7 @@ void LoadEnv::impl_applyPersistentWindowState(const css::uno::Reference< css::aw
// But if we get a valid pointer we can be sure, that it's the system window pointer
// we already checked and used before. Because nobody recycle the same uno reference for
// a new internal c++ implementation ... hopefully .-))
- Window* pWindowCheck = VCLUnoHelper::GetWindow(xWindow);
+ vcl::Window* pWindowCheck = VCLUnoHelper::GetWindow(xWindow);
if (! pWindowCheck)
return;