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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: loaddispatchlistener.cxx,v $
+ * $Revision: 1.6 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_framework.hxx"
+
+//_______________________________________________
+// includes of own project
+#include <loadenv/loaddispatchlistener.hxx>
+#include <threadhelp/writeguard.hxx>
+#include <threadhelp/readguard.hxx>
+
+//_______________________________________________
+// includes of uno interface
+#include <com/sun/star/frame/DispatchResultState.hpp>
+
+//_______________________________________________
+// includes of an other project
+#include <vcl/svapp.hxx>
+
+//_______________________________________________
+// namespace
+
+namespace framework{
+
+// may there exist already a define .-(
+#ifndef css
+namespace css = ::com::sun::star;
+#endif
+
+//_______________________________________________
+// declarations
+
+//-----------------------------------------------
+DEFINE_XINTERFACE_2(LoadDispatchListener ,
+ OWeakObject ,
+ DIRECT_INTERFACE (css::frame::XDispatchResultListener ),
+ DERIVED_INTERFACE(css::lang::XEventListener, css::frame::XDispatchResultListener))
+
+//-----------------------------------------------
+LoadDispatchListener::LoadDispatchListener()
+ : ThreadHelpBase(&Application::GetSolarMutex())
+{
+ // reset the condition object - so our user can wait there.
+ m_aUserWait.reset();
+ // set defined state for our result value
+ m_aResult.State = css::frame::DispatchResultState::DONTKNOW;
+ m_aResult.Result.clear();
+}
+
+//-----------------------------------------------
+LoadDispatchListener::~LoadDispatchListener()
+{
+}
+
+//-----------------------------------------------
+void SAL_CALL LoadDispatchListener::dispatchFinished(const css::frame::DispatchResultEvent& aEvent)
+ throw(css::uno::RuntimeException)
+{
+ // SAFE -> ----------------------------------
+ WriteGuard aWriteLock(m_aLock);
+ m_aResult = aEvent;
+ aWriteLock.unlock();
+ // <- SAFE ----------------------------------
+
+ // inform user about this arrived event
+ m_aUserWait.set();
+}
+
+//-----------------------------------------------
+void SAL_CALL LoadDispatchListener::disposing(const css::lang::EventObject&)
+ throw(css::uno::RuntimeException)
+{
+ // SAFE -> ----------------------------------
+ WriteGuard aWriteLock(m_aLock);
+ m_aResult.State = css::frame::DispatchResultState::DONTKNOW;
+ m_aResult.Result.clear();
+ aWriteLock.unlock();
+ // <- SAFE ----------------------------------
+
+ // inform user about this arrived event
+ m_aUserWait.set();
+}
+
+//-----------------------------------------------
+void LoadDispatchListener::setURL(const ::rtl::OUString & sURL)
+{
+ // SAFE -> ----------------------------------
+ WriteGuard aWriteLock(m_aLock);
+ m_sURL = sURL;
+ aWriteLock.unlock();
+ // <- SAFE ----------------------------------
+}
+
+//-----------------------------------------------
+sal_Bool LoadDispatchListener::wait(sal_Int32 /*nWait_ms*/)
+{
+ // Wait till an event occures
+ m_aUserWait.wait(0);
+ // reset the condition, so this method can be called again.
+ // Of course a new action has to be started outside too!
+ m_aUserWait.reset();
+
+ // TODO implement real timeout :-)
+ return sal_True;
+}
+
+//-----------------------------------------------
+css::frame::DispatchResultEvent LoadDispatchListener::getResult() const
+{
+ // SAFE -> ----------------------------------
+ ReadGuard aReadLock(m_aLock);
+ return m_aResult;
+ // <- SAFE ----------------------------------
+}
+
+} // namespace framework