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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+#ifndef __FRAMEWORK_LOADENV_LOADENV_HXX_
+#define __FRAMEWORK_LOADENV_LOADENV_HXX_
+
+//_______________________________________________
+// includes of own project
+
+#include <loadenv/loadenvexception.hxx>
+#include <loadenv/actionlockguard.hxx>
+#include <threadhelp/threadhelpbase.hxx>
+
+//_______________________________________________
+// includes of uno interface
+#include <com/sun/star/lang/XMultiServiceFactory.hpp>
+#include <com/sun/star/frame/XComponentLoader.hpp>
+#include <com/sun/star/frame/XFrameLoader.hpp>
+#include <com/sun/star/frame/XLoadEventListener.hpp>
+#include <com/sun/star/frame/XDispatchResultListener.hpp>
+#include <com/sun/star/frame/XFrame.hpp>
+#include <com/sun/star/util/URL.hpp>
+
+#include <com/sun/star/lang/IllegalArgumentException.hpp>
+
+#include <com/sun/star/io/IOException.hpp>
+
+//_______________________________________________
+// includes of an other project
+#include <comphelper/mediadescriptor.hxx>
+#include <comphelper/sequenceashashmap.hxx>
+#include <cppuhelper/implbase2.hxx>
+
+//_______________________________________________
+// namespace
+
+namespace framework{
+
+namespace css = ::com::sun::star;
+class QuietInteraction;
+//_______________________________________________
+// definitions
+
+/** @short implements general mechainsm for loading documents.
+
+ @descr An instance of this class can be used inside the API calls
+ XComponentLoader::loadComponentFromURL() and XDispatch::dispatch()
+ (of course in its derived interfaces too :-)).
+
+ @author as96863
+ */
+class LoadEnv : private ThreadHelpBase
+{
+ //___________________________________________
+ // structs, types, etc.
+
+ public:
+
+ /** @short enable/disable special features
+ of a load request.
+
+ @desrc Such features must outcome without
+ any special parameters.
+ To make enableing/disabling of
+ features very easy (e.g. at the ctor of
+ this class) these values must be combinable
+ as flags. That means: its values must be in
+ range of [2^n]!
+ */
+ enum EFeature
+ {
+ /// we should be informed, if no feature is enabled :-)
+ E_NO_FEATURE = 0,
+ /// enable using of UI elements during loading (means progress, interaction handler etcpp.)
+ E_WORK_WITH_UI = 1,
+ /// enable loading of resources, which are not related to a target frame! (see concept of ContentHandler)
+ E_ALLOW_CONTENTHANDLER = 2
+ };
+
+ //_______________________________________
+
+ /** @short classify a content.
+
+ @descr The load environment must know, if a content
+ is related to a target frame or not. Only "visible"
+ components, which full fill the requirements of the
+ model-controller-view paradigm can be loaded into a frame.
+ Such contents are classified as E_CAN_BE_LOADED.
+
+ But e.g. for the dispatch framework exists special ContentHandler
+ objects, which can load a content in "non visible" mode ...
+ and do not need a target frame for its operation. Such
+ ContentHandler e.g. plays sounds.
+ Such contents are classified as E_CAN_BE_HANDLED.
+
+ And last but not least a content can be "not valid" in general.
+ */
+ enum EContentType
+ {
+ /// identifies a content, which seems to be invalid in general
+ E_UNSUPPORTED_CONTENT,
+ /// identifies a content, which can be used with a ContentHandler and is not related to a target frame
+ E_CAN_BE_HANDLED,
+ /// identifies a content, which can be loaded into a target frame
+ E_CAN_BE_LOADED,
+ /// special mode for non real loading, In such case the model is given directly!
+ E_CAN_BE_SET
+ };
+
+ //___________________________________________
+ // member
+
+ private:
+
+ /** @short reference to an uno service manager, which must be used
+ to created on needed services on demand.
+ */
+ css::uno::Reference< css::lang::XMultiServiceFactory > m_xSMGR;
+
+ /** @short points to the frame, which uses this LoadEnv object
+ and must be used to start target search there.
+ */
+ css::uno::Reference< css::frame::XFrame > m_xBaseFrame;
+
+ /** @short points to the frame, into which the new component was loaded.
+
+ @descr Note: This reference will be empty if loading failed
+ or a non visible content was loaded!
+ It can be the same frame as m_xBaseFrame it describe, in case
+ the target "_self", "" or the search flag "SELF" was used.
+ Otherwhise its the new created or recycled frame, which was
+ used for loading and contains further the new component.
+
+ Please use method getTarget() or getTargetComponent()
+ to return the frame/controller or model to any interested
+ user of the results of this load request.
+ */
+ css::uno::Reference< css::frame::XFrame > m_xTargetFrame;
+
+ /** @short contains the name of the target, in which the specified resource
+ of this instance must be loaded.
+ */
+ ::rtl::OUString m_sTarget;
+
+ /** @short if m_sTarget is not a special one, this flags regulate searching
+ of a suitable one.
+ */
+ sal_Int32 m_nSearchFlags;
+
+ /** @short contains all needed informations about the resource,
+ which should be loaded.
+
+ @descr Inside this struct e.g. the URL, its type and filter name,
+ the stream or a model directly are saved.
+ */
+ ::comphelper::MediaDescriptor m_lMediaDescriptor;
+
+ /** @short because the mediadescriptor contains the complete URL ... but
+ some functionality need the structured version, we hold it twice :-(.
+ */
+ css::util::URL m_aURL;
+
+ /** @short enable/disable special features of a load request. */
+ EFeature m_eFeature;
+
+ /** @short classify the content, which should be loaded by this instance. */
+ EContentType m_eContentType;
+
+ /** @short it indicates, that the member m_xTargetFrame was new created for this
+ load request and must be closed in case loading (not handling!)
+ operation failed. The default value is sal_False!
+ */
+ sal_Bool m_bCloseFrameOnError;
+
+ /** @short it indicates, that the old document (which was located inside m_xBaseFrame
+ in combination with the m_sTarget value "_self") was suspended.
+ Normaly it will be replaced by the new loaded document. But in case
+ loading (not handling!) failed, it must be reactivated.
+ The default value is sal_False!
+ */
+ sal_Bool m_bReactivateControllerOnError;
+
+ /** @short it holds one (!) asynchronous used contenthandler or frameloader
+ alive, till the asynchronous operation will be finished.
+ */
+ css::uno::Reference< css::uno::XInterface > m_xAsynchronousJob;
+
+ /** @short holds the information about the finished load process.
+
+ @descr The content of m_xTargetFrame cant be used as valid indicator,
+ (in case the micht existing old document was reactivated)
+ we must hold the result of the load process explicitly.
+ */
+ sal_Bool m_bLoaded;
+
+ /** @short holds an XActionLock on the internal used task member.
+
+ @seealso m_xTargetFrame
+ */
+ ActionLockGuard m_aTargetLock;
+
+ /** TODO document me ... */
+ void* m_pCheck;
+
+ QuietInteraction* m_pQuietInteraction;
+
+ //___________________________________________
+ // native interface
+
+ public:
+
+ /** @short initialize a new instance of this load environment.
+
+ @param xSMGR
+ reference to an uno service manager, which can be used internaly
+ to create on needed services on demand.
+
+ @throw Currently there is no reason to throw such exception!
+
+ @throw A RuntimeException in case any internal process indicates, that
+ the whole runtime cant be used any longer.
+ */
+ LoadEnv(const css::uno::Reference< css::lang::XMultiServiceFactory >& xSMGR)
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+
+ /** @short deinitialize an instance of this class in the right way.
+ */
+ virtual ~LoadEnv();
+
+ //_______________________________________
+
+ /** @short DRAFT TODO
+ */
+ static css::uno::Reference< css::lang::XComponent > loadComponentFromURL(const css::uno::Reference< css::frame::XComponentLoader >& xLoader,
+ const css::uno::Reference< css::lang::XMultiServiceFactory >& xSMGR ,
+ const ::rtl::OUString& sURL ,
+ const ::rtl::OUString& sTarget,
+ sal_Int32 nFlags ,
+ const css::uno::Sequence< css::beans::PropertyValue >& lArgs )
+ throw(css::lang::IllegalArgumentException,
+ css::io::IOException ,
+ css::uno::RuntimeException );
+
+ //_______________________________________
+
+ /** @short set some changeable parameters for a new load request.
+
+ @descr The parameter for targeting, the content description, and
+ some environment specifier (UI, dispatch functionality)
+ can be set here ... BEFORE the real load process is started
+ by calling startLoading(). Of course a still running load request
+ will be detected here and a suitable exception will be thrown.
+ Such constellation can be detected outside by using provided
+ synchronisation methods or callbacks.
+
+ @param sURL
+ points to the resource, which should be loaded.
+
+ @param lMediaDescriptor
+ contains additional informations for the following load request.
+
+ @param xBaseFrame
+ points to the frame which must be used as start point for target search.
+
+ @param sTarget
+ regulate searching/creating of frames, which should contain the
+ new loaded component afterwards.
+
+ @param nSearchFlags
+ regulate searching of targets, if sTarget is not a special one.
+
+ @param eFeature
+ flag field, which enable/disable special features of this
+ new instance for following load call.
+
+ @param eContentType
+ classify the given content.
+ This value is set to a default value "UNKNWON_CONTENT", which force
+ an internal check, if this content is loadable or not.
+ But may this check was already made by the caller of this method and
+ passing this information to this LoadEnv instance can supress this
+ might expensive check.
+ That can be usefull in case this information is needed outside too,
+ to decide if its neccessary to create some resources for this load
+ request ... or to reject the request imidiatly if it seems to be not
+ loadable in general.
+
+ @throw A LoadEnvException e.g. if another load operation is till in progress
+ or initialization of a new one fail by other reasons.
+ The real reason, a suitable message and ID will be given here immidiatly.
+
+ @throw A RuntimeException in case any internal process indicates, that
+ the whole runtime cant be used any longer.
+ */
+ virtual void initializeLoading(const ::rtl::OUString& sURL ,
+ const css::uno::Sequence< css::beans::PropertyValue >& lMediaDescriptor,
+ const css::uno::Reference< css::frame::XFrame >& xBaseFrame ,
+ const ::rtl::OUString& sTarget ,
+ sal_Int32 nSearchFlags ,
+ EFeature eFeature = E_NO_FEATURE ,
+ EContentType eContentType = E_UNSUPPORTED_CONTENT)
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+
+ /** @short start loading of the resource represented by this loadenv instance.
+
+ @descr There is no direct return value possible here. Because it depends
+ from the usage of this instance! E.g. for loading a "visible component"
+ a frame with a controller/model inside can be possible. For loading
+ of a "non visible component" only an information about a successfully start
+ can be provided.
+ Further it cant be guranteed, that the internal process runs synchronous.
+ Thats why we preferr using of specialized methods afterwards e.g. to:
+ - wait till the internal job will be finished
+ and get the results
+ - or to let it run without any further control from outside.
+
+ @throw A LoadEnvException if start of the load process failed (because
+ another is still in progress!).
+ The reason, a suitable message and ID will be given here immidiatly.
+
+ @throw A RuntimeException in case any internal process indicates, that
+ the whole runtime cant be used any longer.
+ */
+ virtual void startLoading()
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+
+ /** @short wait for an alreay running load request (started by calling
+ startLoading() before).
+
+ @descr The timeout parameter can be used to wait some times only
+ or forever. The return value indicates if the load request
+ was finished during the specified timeout period.
+ But it indicates not, if the load request was successfully or not!
+
+ @param nTimeout
+ specify a timeout in [ms].
+ A value 0 let it wait forever!
+
+ @return sal_True if the started load process could be finished in time;
+ sal_False if the specified time was over.
+
+ @throw ... currently not used :-)
+
+ @throw A RuntimeException in case any internal process indicates, that
+ the whole runtime cant be used any longer.
+ */
+ virtual sal_Bool waitWhileLoading(sal_uInt32 nTimeout = 0)
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+ /** TODO document me ... */
+ virtual void cancelLoading()
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+ /** TODO document me ... */
+ virtual css::uno::Reference< css::frame::XFrame > getTarget() const;
+
+ //_______________________________________
+ /** TODO document me ... */
+ virtual css::uno::Reference< css::lang::XComponent > getTargetComponent() const;
+/*
+ //___________________________________________
+ // helper uno interface!
+ // You have to use the native interface only!
+
+ public:
+
+ //_______________________________________
+ // frame.XLoadEventListener
+ virtual void SAL_CALL loadFinished(const css::uno::Reference< css::frame::XFrameLoader >& xLoader)
+ throw(css::uno::RuntimeException);
+
+ virtual void SAL_CALL loadCancelled(const css::uno::Reference< css::frame::XFrameLoader >& xLoader)
+ throw(css::uno::RuntimeException);
+
+ //_______________________________________
+ // frame.XDispatchResultListener
+ virtual void SAL_CALL dispatchFinished(const css::frame::DispatchResultEvent& aEvent)
+ throw(css::uno::RuntimeException);
+
+ //_______________________________________
+ // lang.XEventListener
+ virtual void SAL_CALL disposing(const css::lang::EventObject& aEvent)
+ throw(css::uno::RuntimeException);
+*/
+
+ //___________________________________________
+ // static interface
+
+ public:
+
+ /** @short checks if the specified content can be handled by a
+ ContentHandler only and is not related to a target frame,
+ or if it can be loaded by a FrameLoader into a target frame
+ as "visible" component.
+
+ @descr using:
+ switch(classifyContent(...))
+ {
+ case E_CAN_BE_HANDLED :
+ handleIt(...);
+ break;
+
+ case E_CAN_BE_LOADED :
+ xFrame = locateTargetFrame();
+ loadIt(xFrame);
+ break;
+
+ case E_NOT_A_CONTENT :
+ default : throw ...;
+ }
+
+ @param sURL
+ describe the content.
+
+ @param lMediaDescriptor
+ describe the content more detailed!
+
+ @return A suitable enum value, which classify the specified content.
+ */
+ static EContentType classifyContent(const ::rtl::OUString& sURL ,
+ const css::uno::Sequence< css::beans::PropertyValue >& lMediaDescriptor);
+
+ /** TODO document me ... */
+ static void initializeUIDefaults(
+ const css::uno::Reference< css::lang::XMultiServiceFactory >& i_rSMGR,
+ ::comphelper::MediaDescriptor& io_lMediaDescriptor,
+ const bool _bUIMode,
+ QuietInteraction** o_ppQuiteInteraction
+ );
+
+ /** TODO document me ... */
+ void impl_setResult(sal_Bool bResult);
+
+ /** TODO document me ... */
+ css::uno::Reference< css::uno::XInterface > impl_searchLoader();
+
+ //_______________________________________
+
+ /** @short it means; show the frame, bring it to front,
+ might set the right icon etcpp. in case loading was
+ successfully or reactivate a might existing old document or
+ close the frame if it was created before in case loading failed.
+
+ @throw A LoadEnvException only in cases, where an internal error indicates,
+ that the complete load environment seems to be not useable in general.
+ In such cases a RuntimeException would be to hard for the outside code :-)
+
+ @throw A RuntimeException in case any internal process indicates, that
+ the whole runtime cant be used any longer.
+ */
+ void impl_reactForLoadingState()
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //___________________________________________
+ // private helper
+
+ private:
+
+ /** @short tries to detect the type and the filter of the specified content.
+
+ @descr This method update the available media descriptor of this instance,
+ so it contains the right type, a corresponding filter, may a
+ valid frame loader etc. In case detection failed, this descriptor
+ is corrected first, before a suitable exception will be thrown.
+ (Excepting a RuntimeException occure!)
+
+ @attention Not all types we know, are supported by filters. So it does not
+ indicates an error, if no suitable filter(loader etcpp will be found
+ for a type. But a type must be detected for the specified content.
+ Otherwhise its an error and loading cant be finished successfully.
+
+ @throw A LoadEnvException if detection failed.
+
+ @throw A RuntimeException in case any internal process indicates, that
+ the whole runtime cant be used any longer.
+ */
+ void impl_detectTypeAndFilter()
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+
+ /** @short tries to ask user for it's filter decision in case
+ normal detection failed.
+
+ @descr We use a may existing interaction handler to do so.
+
+ @return [string]
+ the type selected by the user.
+
+ @attention Internaly we update the member m_lMediaDescriptor!
+ */
+ ::rtl::OUString impl_askUserForTypeAndFilterIfAllowed()
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+
+ /** @short tries to use ContentHandler objects for loading.
+
+ @descr It searches for a suitable content handler object, registered
+ for the detected content type (must be done before by calling
+ impl_detectTypeAndFilter()). Because such handler does not depend
+ from a real target frame, location of such frame will be
+ supressed here.
+ In case handle failed all new created resources will be
+ removed before a suitable exception is thrown.
+ (Excepting a RuntimeException occure!)
+
+ @return TODO
+
+ @throw A LoadEnvException if handling failed.
+
+ @throw A RuntimeException in case any internal process indicates, that
+ the whole runtime cant be used any longer.
+ */
+ sal_Bool impl_handleContent()
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+
+ /** @short tries to use FrameLoader objects for loading.
+
+ @descr First the target frame will be located. If it could be found
+ or new created a filter/frame loader will be instanciated and
+ used to load the content into this frame.
+ In case loading failed all new created resources will be
+ removed before a suitable exception is thrown.
+ (Excepting a RuntimeException occure!)
+
+ @return TODO
+
+ @throw A LoadEnvException if loading failed.
+
+ @throw A RuntimeException in case any internal process indicates, that
+ the whole runtime cant be used any longer.
+ */
+ sal_Bool impl_loadContent()
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+
+ /** @short checks if the specified content is already loaded.
+
+ @descr It depends from the set target information, if such
+ search is allowed or not! So this method checks first,
+ if the target is the special one "_default".
+ If not it returns with an empty result immidatly!
+ In case search is allowed, an existing document with the
+ same URL is searched. If it could be found, the corresponding
+ view will get the focus and this method return the corresponding frame.
+ Optional jumpmarks will be accepted here too. So the
+ view of the document will be updated to show the position
+ inside the document, which is related to the jumpmark.
+
+ @return A valid reference to the target frame, which contains the already loaded content
+ and could be activated successfully. An empty reference oterwhise.
+
+ @throw A LoadEnvException only in cases, where an internal error indicates,
+ that the complete load environment seems to be not useable in general.
+ In such cases a RuntimeException would be to hard for the outside code :-)
+
+ @throw A RuntimeException in case any internal process indicates, that
+ the whole runtime cant be used any longer.
+ */
+ css::uno::Reference< css::frame::XFrame > impl_searchAlreadyLoaded()
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+
+ /** @short search for any target frame, which seems to be useable
+ for this load request.
+
+ @descr Because this special feature is bound to the target specifier "_default"
+ its checked inside first. If its not set => this method return an empty
+ reference. Otherwhise any currently existing frame will be analyzed, if
+ it can be used here. The following rules exists:
+
+ <ul>
+ <li>The frame must be empty ...</li>
+ <li>or contains an empty document of the same application module
+ which the new document will have (Note: the filter of the new content
+ must be well known here!)</li>
+ <li>and(!) this target must not be already used by any other load request.</li>
+ </ul>
+
+ If a suitable target is located it will be locked. Thats why the last rule
+ exists! If this method returns a valid frame reference, it was locked to be useable
+ for this load request only. (Dont forget to reset this state later!)
+ Concurrent LoadEnv instances can synchronize her work be using such locks :-) HOPEFULLY
+
+ @throw A LoadEnvException only in cases, where an internal error indicates,
+ that the complete load environment seems to be not useable in general.
+ In such cases a RuntimeException would be to hard for the outside code :-)
+
+ @throw A RuntimeException in case any internal process indicates, that
+ the whole runtime cant be used any longer.
+ */
+ css::uno::Reference< css::frame::XFrame > impl_searchRecycleTarget()
+ throw(LoadEnvException, css::uno::RuntimeException);
+
+ //_______________________________________
+
+ /** @short because showing of a frame is needed more then once ...
+ it's implemented as an seperate method .-)
+
+ @descr Note: Showing of a frame is bound to a special feature ...
+ a) If we recycle any existing frame, we must bring it to front.
+ Showing of such frame isnt needed realy .. because we recycle
+ visible frames only!
+ b) If the document was already shown (e.g. by our progress implementation)
+ we do nothing here. The reason behind: The document was already shown ..
+ and it was already make a top window ...
+ If the user activated another frame inbetween (because loading needed some time)
+ it's not allowed to disturb the user again. Then the frame must resists in the background.
+ c) If the frame was not shown before ... but loading of a visible document into this frame
+ was finished ... we need both actions: setVisible() and toFront().
+
+ @param xWindow
+ points to the container window of a frame.
+
+ @param bForceToFront
+ if it's set to sal_False ... showing of the window is done more intelligent.
+ setVisible() is called only if the window was not shown before.
+ This mode is needed by b) and c)
+ If it's set to sal_True ... both actions has to be done: setVisible(), toFront()!
+ This mode is needed by a)
+ */
+ void impl_makeFrameWindowVisible(const css::uno::Reference< css::awt::XWindow >& xWindow ,
+ sal_Bool bForceToFront);
+
+ //_______________________________________
+
+ /** @short checks weather a frame is already used for another load request or not.
+
+ @descr Such frames cant be used for our "recycle feature"!
+
+ @param xFrame
+ the frame, which should be checked.
+
+ @return [sal_Bool]
+ sal_True if this frame is already used for loading,
+ sal_False otherwise.
+ */
+ sal_Bool impl_isFrameAlreadyUsedForLoading(const css::uno::Reference< css::frame::XFrame >& xFrame) const;
+
+ //_______________________________________
+
+ /** @short try to determine the used application module
+ of this load request and applay right position and size
+ for this document window ... hopefully before we show it .-)
+ */
+ void impl_applyPersistentWindowState(const css::uno::Reference< css::awt::XWindow >& xWindow);
+
+ //_______________________________________
+
+ /** @short determine if it's allowed to open new document frames.
+ */
+ sal_Bool impl_furtherDocsAllowed();
+
+ //_______________________________________
+
+ /** @short jumps to the requested bookmark inside a given document.
+ */
+ void impl_jumpToMark(const css::uno::Reference< css::frame::XFrame >& xFrame,
+ const css::util::URL& aURL );
+};
+
+} // namespace framework
+
+#endif // __FRAMEWORK_LOADENV_LOADENV_HXX_
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */