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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_framework.hxx"
+
+//_________________________________________________________________________________________________________________
+// my own includes
+//_________________________________________________________________________________________________________________
+
+#include <classes/framecontainer.hxx>
+#include <threadhelp/writeguard.hxx>
+#include <threadhelp/readguard.hxx>
+
+#include <commands.h>
+
+//_________________________________________________________________________________________________________________
+// interface includes
+//_________________________________________________________________________________________________________________
+
+#include <com/sun/star/frame/FrameSearchFlag.hpp>
+
+//_________________________________________________________________________________________________________________
+// includes of other projects
+//_________________________________________________________________________________________________________________
+#include <vcl/svapp.hxx>
+
+//_________________________________________________________________________________________________________________
+// namespace
+//_________________________________________________________________________________________________________________
+
+namespace framework{
+
+//_________________________________________________________________________________________________________________
+// non exported const
+//_________________________________________________________________________________________________________________
+
+//_________________________________________________________________________________________________________________
+// non exported definitions
+//_________________________________________________________________________________________________________________
+
+//_________________________________________________________________________________________________________________
+// declarations
+//_________________________________________________________________________________________________________________
+
+/**-***************************************************************************************************************
+ @short initialize an empty container
+ @descr The container will be empty then - special features (e.g. the async quit mechanism) are disabled.
+
+ @threadsafe not neccessary - its not a singleton
+ @modified 01.07.2002 14:42,as96863
+ *****************************************************************************************************************/
+FrameContainer::FrameContainer()
+ // initialize base classes first.
+ // Order is neccessary for right initilization of his and OUR member ... m_aLock
+ : ThreadHelpBase ( &Application::GetSolarMutex() )
+/*DEPRECATEME
+ , m_bAsyncQuit ( sal_False ) // default must be "disabled"!
+ , m_aAsyncCall ( LINK( this, FrameContainer, implts_asyncQuit ) )
+*/
+{
+}
+
+/**-***************************************************************************************************************
+ @short deinitialize may a filled container
+ @descr Special features (if the currently are running) will be dsiabled and we free all used other ressources.
+
+ @threadsafe not neccessary - its not a singleton
+ @modified 01.07.2002 14:43,as96863
+ *****************************************************************************************************************/
+FrameContainer::~FrameContainer()
+{
+ // Don't forget to free memory!
+ m_aContainer.clear();
+ m_xActiveFrame.clear();
+}
+
+/**-***************************************************************************************************************
+ @short append a new frame to the container
+ @descr We accept the incoming frame only, if it is a valid reference and dosnt exist already.
+
+ @param xFrame
+ frame, which should be added to this container
+ Must be a valid reference.
+
+ @threadsafe yes
+ @modified 01.07.2002 14:44,as96863
+ *****************************************************************************************************************/
+void FrameContainer::append( const css::uno::Reference< css::frame::XFrame >& xFrame )
+{
+ if (xFrame.is() && ! exist(xFrame))
+ {
+ /* SAFE { */
+ WriteGuard aWriteLock( m_aLock );
+ m_aContainer.push_back( xFrame );
+ aWriteLock.unlock();
+ /* } SAFE */
+ }
+}
+
+/**-***************************************************************************************************************
+ @short remove a frame from the container
+ @descr In case we remove the last frame and our internal special feature (the async quit mechanism)
+ was enabled by the desktop instance, we start it.
+
+ @param xFrame
+ frame, which should be deleted from this container
+ Must be a valid reference.
+
+ @threadsafe yes
+ @modified 01.07.2002 14:52,as96863
+ *****************************************************************************************************************/
+void FrameContainer::remove( const css::uno::Reference< css::frame::XFrame >& xFrame )
+{
+ /* SAFE { */
+ // write lock neccessary for follwing erase()!
+ WriteGuard aWriteLock( m_aLock );
+
+ TFrameIterator aSearchedItem = ::std::find( m_aContainer.begin(), m_aContainer.end(), xFrame );
+ if (aSearchedItem!=m_aContainer.end())
+ {
+ m_aContainer.erase( aSearchedItem );
+
+ // If removed frame was the current active frame - reset state variable.
+ if (m_xActiveFrame==xFrame)
+ m_xActiveFrame = css::uno::Reference< css::frame::XFrame >();
+
+ // We don't need the write lock any longer ...
+ // downgrade to read access.
+ aWriteLock.downgrade();
+/*DEPRECATEME
+ // If last frame was removed and special quit mode is enabled by the desktop
+ // we must terminate the application by using this asynchronous callback!
+ if (m_aContainer.size()<1 && m_bAsyncQuit)
+ m_aAsyncCall.Post(0);
+*/
+ }
+
+ aWriteLock.unlock();
+ // } SAFE
+}
+
+/**-***************************************************************************************************************
+ @short check if the given frame currently exist inside the container
+ @descr -
+
+ @param xFrame
+ reference to the queried frame
+
+ @return <TRUE/> if frame is oart of this container
+ <FALSE/> otherwhise
+
+ @threadsafe yes
+ @modified 01.07.2002 14:55,as96863
+ *****************************************************************************************************************/
+sal_Bool FrameContainer::exist( const css::uno::Reference< css::frame::XFrame >& xFrame ) const
+{
+ /* SAFE { */
+ ReadGuard aReadLock( m_aLock );
+ return( ::std::find( m_aContainer.begin(), m_aContainer.end(), xFrame ) != m_aContainer.end() );
+ /* } SAFE */
+}
+
+/**-***************************************************************************************************************
+ @short delete all existing items of the container
+ @descr -
+
+ @threadsafe yes
+ @modified 01.07.2002 15:00,as96863
+ *****************************************************************************************************************/
+void FrameContainer::clear()
+{
+ // SAFE {
+ WriteGuard aWriteLock( m_aLock );
+
+ // Clear the container ...
+ m_aContainer.clear();
+ // ... and don't forget to reset the active frame.
+ // Its an reference to a valid container-item.
+ // But no container item => no active frame!
+ m_xActiveFrame = css::uno::Reference< css::frame::XFrame >();
+/*DEPRECATEME
+ // If special quit mode is used - we must terminate the desktop.
+ // He is the owner of this container and can't work without any visible tasks/frames!
+ if (m_bAsyncQuit)
+ m_aAsyncCall.Post(0);
+*/
+
+ aWriteLock.unlock();
+ // } SAFE
+}
+
+/**-***************************************************************************************************************
+ @short returns count of all current existing frames
+ @descr -
+
+ @deprecated This value can't be guaranteed for multithreading environments.
+ So it will be marked as deprecated and should be replaced by "getAllElements()".
+
+ @return the count of existing container items
+
+ @threadsafe yes
+ @modified 01.07.2002 15:00,as96863
+ *****************************************************************************************************************/
+sal_uInt32 FrameContainer::getCount() const
+{
+ /* SAFE { */
+ ReadGuard aReadLock( m_aLock );
+ return( (sal_uInt32)m_aContainer.size() );
+ /* } SAFE */
+}
+
+/**-***************************************************************************************************************
+ @short returns one item of this container
+ @descr -
+
+ @deprecated This value can't be guaranteed for multithreading environments.
+ So it will be marked as deprecated and should be replaced by "getAllElements()".
+
+ @param nIndex
+ a valud between 0 and (getCount()-1) to adress one container item
+
+ @return a reference to a frame inside the container, which match with given index
+
+ @threadsafe yes
+ @modified 01.07.2002 15:03,as96863
+ *****************************************************************************************************************/
+css::uno::Reference< css::frame::XFrame > FrameContainer::operator[]( sal_uInt32 nIndex ) const
+{
+
+ css::uno::Reference< css::frame::XFrame > xFrame;
+ try
+ {
+ // Get element form container WITH automatic test of ranges!
+ // If index not valid, a out_of_range exception is thrown.
+ /* SAFE { */
+ ReadGuard aReadLock( m_aLock );
+ xFrame = m_aContainer.at( nIndex );
+ aReadLock.unlock();
+ /* } SAFE */
+ }
+ catch( std::out_of_range& )
+ {
+ // The index is not valid for current container-content - we must handle this case!
+ // We can return the default value ...
+ LOG_EXCEPTION( "FrameContainer::operator[]", "Exception catched ...", DECLARE_ASCII("::std::out_of_range") )
+ }
+ return xFrame;
+}
+
+/**-***************************************************************************************************************
+ @short returns a snapshot of all currently existing frames inside this container
+ @descr Should be used to replace the deprecated functions getCount()/operator[]!
+
+ @return a list of all frame refrences inside this container
+
+ @threadsafe yes
+ @modified 01.07.2002 15:09,as96863
+ *****************************************************************************************************************/
+css::uno::Sequence< css::uno::Reference< css::frame::XFrame > > FrameContainer::getAllElements() const
+{
+ /* SAFE { */
+ ReadGuard aReadLock( m_aLock );
+
+ sal_Int32 nPosition = 0;
+ css::uno::Sequence< css::uno::Reference< css::frame::XFrame > > lElements ( (sal_uInt32)m_aContainer.size() );
+ for (TConstFrameIterator pItem=m_aContainer.begin(); pItem!=m_aContainer.end(); ++pItem)
+ lElements[nPosition++] = *pItem;
+
+ aReadLock.unlock();
+ /* } SAFE */
+
+ return lElements;
+}
+
+/**-***************************************************************************************************************
+ @short set the given frame as the new active one inside this container
+ @descr We accept this frame only, if it's already a part of this container.
+
+ @param xFrame
+ reference to the new active frame
+ Must be a valid reference and already part of this container.
+
+ @threadsafe yes
+ @modified 01.07.2002 15:11,as96863
+ *****************************************************************************************************************/
+void FrameContainer::setActive( const css::uno::Reference< css::frame::XFrame >& xFrame )
+{
+ if ( !xFrame.is() || exist(xFrame) )
+ {
+ /* SAFE { */
+ WriteGuard aWriteLock( m_aLock );
+ m_xActiveFrame = xFrame;
+ aWriteLock.unlock();
+ /* } SAFE */
+ }
+}
+
+/**-***************************************************************************************************************
+ @short return sthe current active frame of this container
+ @descr Value can be null in case the frame was removed from the container and nobody
+ from outside decide which of all others should be the new one ...
+
+ @return a reference to the current active frame
+ Value can be NULL!
+
+ @threadsafe yes
+ @modified 01.07.2002 15:11,as96863
+ *****************************************************************************************************************/
+css::uno::Reference< css::frame::XFrame > FrameContainer::getActive() const
+{
+ /* SAFE { */
+ ReadGuard aReadLock( m_aLock );
+ return m_xActiveFrame;
+ /* } SAFE */
+}
+
+/**-***************************************************************************************************************
+ @short implements a simple search based on current container items
+ @descr It can be used for findFrame() and implements a deep down search.
+
+ @param sName
+ target name, which is searched
+
+ @return reference to the found frame or NULL if not.
+
+ @threadsafe yes
+ @modified 01.07.2002 15:22,as96863
+ *****************************************************************************************************************/
+css::uno::Reference< css::frame::XFrame > FrameContainer::searchOnAllChildrens( const ::rtl::OUString& sName ) const
+{
+ /* SAFE { */
+ ReadGuard aReadLock( m_aLock );
+
+ // Step over all child frames. But if direct child isn't the right one search on his children first - before
+ // you go to next direct child of this container!
+ css::uno::Reference< css::frame::XFrame > xSearchedFrame;
+ for( TConstFrameIterator pIterator=m_aContainer.begin(); pIterator!=m_aContainer.end(); ++pIterator )
+ {
+ if ((*pIterator)->getName()==sName)
+ {
+ xSearchedFrame = *pIterator;
+ break;
+ }
+ else
+ {
+ xSearchedFrame = (*pIterator)->findFrame( sName, css::frame::FrameSearchFlag::CHILDREN );
+ if (xSearchedFrame.is())
+ break;
+ }
+ }
+ aReadLock.unlock();
+ /* } SAFE */
+ return xSearchedFrame;
+}
+
+/**-***************************************************************************************************************
+ @short implements a simple search based on current container items
+ @descr It can be used for findFrame() and search on members of this container only!
+
+ @param sName
+ target name, which is searched
+
+ @return reference to the found frame or NULL if not.
+
+ @threadsafe yes
+ @modified 01.07.2002 15:22,as96863
+ *****************************************************************************************************************/
+css::uno::Reference< css::frame::XFrame > FrameContainer::searchOnDirectChildrens( const ::rtl::OUString& sName ) const
+{
+ /* SAFE { */
+ ReadGuard aReadLock( m_aLock );
+
+ css::uno::Reference< css::frame::XFrame > xSearchedFrame;
+ for( TConstFrameIterator pIterator=m_aContainer.begin(); pIterator!=m_aContainer.end(); ++pIterator )
+ {
+ if ((*pIterator)->getName()==sName)
+ {
+ xSearchedFrame = *pIterator;
+ break;
+ }
+ }
+ aReadLock.unlock();
+ /* } SAFE */
+ return xSearchedFrame;
+}
+
+} // namespace framework
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */