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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef __FRAMEWORK_CLASSES_FRAMECONTAINER_HXX_
+#define __FRAMEWORK_CLASSES_FRAMECONTAINER_HXX_
+
+/** Attention: stl headers must(!) be included at first. Otherwhise it can make trouble
+ with solaris headers ...
+*/
+#include <vector>
+#include <stdexcept>
+#include <algorithm>
+
+//_________________________________________________________________________________________________________________
+// my own includes
+//_________________________________________________________________________________________________________________
+#include <threadhelp/threadhelpbase.hxx>
+
+#ifndef __FRAMEWORK_THREADHELP_TRANSACTIONBASE_HXX_
+#include <threadhelp/transactionbase.hxx>
+#endif
+#include <macros/debug.hxx>
+#include <general.h>
+
+//_________________________________________________________________________________________________________________
+// interface includes
+//_________________________________________________________________________________________________________________
+#include <com/sun/star/frame/XFrame.hpp>
+#include <com/sun/star/frame/XDesktop.hpp>
+#include <com/sun/star/uno/Reference.hxx>
+
+//_________________________________________________________________________________________________________________
+// other includes
+//_________________________________________________________________________________________________________________
+#include <cppuhelper/weakref.hxx>
+#include <vos/ref.hxx>
+#include <rtl/ustring.hxx>
+#include <vcl/evntpost.hxx>
+
+//_________________________________________________________________________________________________________________
+// namespace
+//_________________________________________________________________________________________________________________
+
+namespace framework{
+
+//_________________________________________________________________________________________________________________
+// exported const
+//_________________________________________________________________________________________________________________
+
+//_________________________________________________________________________________________________________________
+// exported definitions
+//_________________________________________________________________________________________________________________
+
+typedef ::std::vector< css::uno::Reference< css::frame::XFrame > > TFrameContainer ;
+typedef TFrameContainer::iterator TFrameIterator ;
+typedef TFrameContainer::const_iterator TConstFrameIterator ;
+
+/*-************************************************************************************************************//**
+ @short implement a container to hold childs of frame, task or desktop
+ @descr Every object of frame, task or desktop hold reference to his childs. These container is used as helper
+ to do this. Some helper-classe like OFrames or OTasksAccess use it to. They hold a pointer to an instance
+ of this class, which is a member of a frame, task or desktop! You can append and remove frames.
+ It's possible to set one of these frames as active or deactive. You could have full index-access to
+ container-items.
+
+ @base ThreadHelpBase
+ guarantee right initialized lock member during boostrap!
+
+ @devstatus ready to use
+ @threadsafe yes
+ @modified 01.07.2002 14:39, as96863
+*//*-*************************************************************************************************************/
+class FrameContainer : private ThreadHelpBase
+{
+ //_______________________________________
+ // member
+
+ private:
+
+ /// list to hold all frames
+ TFrameContainer m_aContainer;
+ /// one container item can be the current active frame. Its neccessary for Desktop or Frame implementation.
+ css::uno::Reference< css::frame::XFrame > m_xActiveFrame;
+/*DEPRECATEME
+ /// indicates using of the automatic async quit feature in case last task will be closed
+ sal_Bool m_bAsyncQuit;
+ /// used to execute the terminate request asyncronous
+ ::vcl::EventPoster m_aAsyncCall;
+ /// used for async quit feature (must be weak to prevent us against strange situations!)
+ css::uno::WeakReference< css::frame::XDesktop > m_xDesktop;
+*/
+
+ //_______________________________________
+ // interface
+
+ public:
+
+ /// constructor / destructor
+ FrameContainer();
+ virtual ~FrameContainer();
+
+ /// add/remove/mark container items
+ void append ( const css::uno::Reference< css::frame::XFrame >& xFrame );
+ void remove ( const css::uno::Reference< css::frame::XFrame >& xFrame );
+ void setActive ( const css::uno::Reference< css::frame::XFrame >& xFrame );
+ css::uno::Reference< css::frame::XFrame > getActive ( ) const;
+
+ /// checks and free memory
+ sal_Bool exist ( const css::uno::Reference< css::frame::XFrame >& xFrame ) const;
+ void clear ( );
+
+ /// deprecated IndexAccess!
+ sal_uInt32 getCount ( ) const;
+ css::uno::Reference< css::frame::XFrame > operator[]( sal_uInt32 nIndex ) const;
+
+ /// replacement for deprectaed index access
+ css::uno::Sequence< css::uno::Reference< css::frame::XFrame > > getAllElements() const;
+
+ /// special helper for Frame::findFrame()
+ css::uno::Reference< css::frame::XFrame > searchOnAllChildrens ( const ::rtl::OUString& sName ) const;
+ css::uno::Reference< css::frame::XFrame > searchOnDirectChildrens( const ::rtl::OUString& sName ) const;
+
+}; // class FrameContainer
+
+} // namespace framework
+
+#endif // #ifndef __FRAMEWORK_CLASSES_FRAMECONTAINER_HXX_