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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+#ifndef FORMS_SOURCE_RICHTEXT_RICHTEXTIMPLCONTOL_HXX
+#define FORMS_SOURCE_RICHTEXT_RICHTEXTIMPLCONTOL_HXX
+
+#include "rtattributehandler.hxx"
+#include "richtextviewport.hxx"
+#include "richtextengine.hxx"
+#include <vcl/scrbar.hxx>
+#include <editeng/editdata.hxx>
+
+#include <map>
+
+class EditView;
+class EditStatus;
+class Window;
+class SvxScriptSetItem;
+//........................................................................
+namespace frm
+{
+//........................................................................
+
+ class ITextAttributeListener;
+ class ITextSelectionListener;
+ class RichTextViewPort;
+ //====================================================================
+ //= RichTextControlImpl
+ //====================================================================
+ class RichTextControlImpl : public IEngineStatusListener
+ {
+ typedef ::std::map< AttributeId, AttributeState > StateCache;
+ typedef ::std::map< AttributeId, ::rtl::Reference< IAttributeHandler > > AttributeHandlerPool;
+ typedef ::std::map< AttributeId, ITextAttributeListener* > AttributeListenerPool;
+
+ StateCache m_aLastKnownStates;
+ AttributeHandlerPool m_aAttributeHandlers;
+ AttributeListenerPool m_aAttributeListeners;
+
+ ESelection m_aLastKnownSelection;
+
+ Control* m_pAntiImpl;
+ RichTextViewPort* m_pViewport;
+ ScrollBar* m_pHScroll;
+ ScrollBar* m_pVScroll;
+ ScrollBarBox* m_pScrollCorner;
+ RichTextEngine* m_pEngine;
+ EditView* m_pView;
+ ITextAttributeListener* m_pTextAttrListener;
+ ITextSelectionListener* m_pSelectionListener;
+ bool m_bHasEverBeenShown;
+
+ public:
+ struct GrantAccess { friend class RichTextControl; private: GrantAccess() { } };
+ inline EditView* getView( const GrantAccess& ) const { return m_pView; }
+ inline RichTextEngine* getEngine( const GrantAccess& ) const { return m_pEngine; }
+ inline Window* getViewport( const GrantAccess& ) const { return m_pViewport; }
+
+ public:
+ RichTextControlImpl( Control* _pAntiImpl, RichTextEngine* _pEngine,
+ ITextAttributeListener* _pTextAttrListener, ITextSelectionListener* _pSelectionListener );
+ virtual ~RichTextControlImpl();
+
+ /** updates the cache with the state of all attribute values from the given set, notifies
+ the listener if the state changed
+ */
+ void updateAllAttributes( );
+
+ /** updates the cache with the state of the attribute given by which id, notifies
+ the listener if the state changed
+ */
+ void updateAttribute( AttributeId _nAttribute );
+
+ /// enables the callback for a particular attribute
+ void enableAttributeNotification( AttributeId _nAttributeId, ITextAttributeListener* _pListener = NULL );
+
+ /// disables the change notifications for a particular attribute
+ void disableAttributeNotification( AttributeId _nAttributeId );
+
+ /// executes a toggle of the given attribute
+ bool executeAttribute( const SfxItemSet& _rCurrentAttribs, SfxItemSet& _rNewAttribs, AttributeId _nAttribute, const SfxPoolItem* _pArgument, ScriptType _nForScriptType );
+
+ /// retrieves the state of the given attribute from the cache
+ AttributeState getAttributeState( AttributeId _nAttributeId ) const;
+
+ /** normalizes the given item so that the state of script dependent attributes
+ is correct considering the current script type
+
+ There are some attributes which are script dependent, e.g. the CharPosture. This means
+ that in real, there are 3 attributes for this, one for every possible script type (latin,
+ asian, complex). However, to the out world, we behave as if there is only one attribute:
+ E.g., if the outter world asks for the state of the "CharPosture" attribute, we return
+ the state of either CharPostureLatin, CharPostureAsian, or CharPostureComplex, depending
+ on the script type of the current selection. (In real, it may be more complex since
+ the current selection may contain more than one script type.)
+
+ This method normalizes a script dependent attribute, so that it's state takes into account
+ the currently selected script type.
+ */
+ void normalizeScriptDependentAttribute( SvxScriptSetItem& _rScriptSetItem );
+
+ // gets the script type of the selection in our edit view (with fallback)
+ ScriptType getSelectedScriptType() const;
+
+ /** re-arranges the view and the scrollbars
+ */
+ void layoutWindow();
+
+ /** to be called when the style of our window changed
+ */
+ void notifyStyleChanged();
+
+ /** to be called when the zoom of our window changed
+ */
+ void notifyZoomChanged();
+
+ /** to be called when the STATE_CHANGE_INITSHOW event arrives
+ */
+ void notifyInitShow();
+
+ // VCL "overrides"
+ void SetBackgroundColor( );
+ void SetBackgroundColor( const Color& _rColor );
+
+ void SetReadOnly( bool _bReadOnly );
+ bool IsReadOnly() const;
+
+ void SetHideInactiveSelection( bool _bHide );
+ bool GetHideInactiveSelection() const;
+
+ /// draws the control onto a given output device
+ void Draw( OutputDevice* _pDev, const Point& _rPos, const Size& _rSize, ULONG _nFlags );
+
+ /// handles command events arrived at the anti-impl control
+ long HandleCommand( const CommandEvent& _rEvent );
+
+ private:
+ // updates the cache with the state provided by the given attribut handler
+ void implUpdateAttribute( AttributeHandlerPool::const_iterator _pHandler );
+
+ // updates the cache with the given state, and calls listeners (if necessary)
+ void implCheckUpdateCache( AttributeId _nAttribute, const AttributeState& _rState );
+
+ // updates range and position of our scrollbars
+ void updateScrollbars();
+
+ // determines whether automatic (soft) line breaks are ON
+ bool windowHasAutomaticLineBreak();
+
+ /// hides or shows our scrollbars, according to the current WinBits of the window
+ void ensureScrollbars();
+
+ /// ensures that our "automatic line break" setting matches the current WinBits of the window
+ void ensureLineBreakSetting();
+
+ inline bool hasVScrollBar( ) const { return m_pVScroll != NULL; }
+ inline bool hasHScrollBar( ) const { return m_pHScroll != NULL; }
+
+ // IEngineStatusListener overridables
+ virtual void EditEngineStatusChanged( const EditStatus& _rStatus );
+
+ private:
+ DECL_LINK( OnInvalidateAllAttributes, void* );
+ DECL_LINK( OnHScroll, ScrollBar* );
+ DECL_LINK( OnVScroll, ScrollBar* );
+ };
+
+//........................................................................
+} // namespace frm
+//........................................................................
+
+#endif // FORMS_SOURCE_RICHTEXT_RICHTEXTIMPLCONTOL_HXX
+