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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * Version: MPL 1.1 / GPLv3+ / LGPLv3+
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Initial Developer of the Original Code is
+ * Fridrich Strba <fridrich.strba@bluewin.ch>
+ * Thorsten Behrens <tbehrens@novell.com>
+ *
+ * Contributor(s):
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either the GNU General Public License Version 3 or later (the "GPLv3+"), or
+ * the GNU Lesser General Public License Version 3 or later (the "LGPLv3+"),
+ * in which case the provisions of the GPLv3+ or the LGPLv3+ are applicable
+ * instead of those above.
+ */
+#ifndef _BASEGFX_B2DELLIPSE_HXX
+#define _BASEGFX_B2DELLIPSE_HXX
+
+#include <sal/types.h>
+
+#include <o3tl/cow_wrapper.hxx>
+
+#include <basegfx/point/b2dpoint.hxx>
+
+#include <basegfx/tuple/b2dtuple.hxx>
+
+#include <basegfx/vector/b2enums.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+// predeclarations
+class ImplB2DEllipse;
+
+namespace basegfx
+{
+ class B2DPoint;
+ class B2DVector;
+ class B2DHomMatrix;
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ class B2DEllipse
+ {
+ private:
+ basegfx::B2DPoint maCenter;
+ basegfx::B2DTuple maRadius;
+
+ public:
+ B2DEllipse();
+ B2DEllipse(const B2DEllipse& rEllipse);
+ B2DEllipse(const basegfx::B2DPoint& rCenter, const basegfx::B2DTuple& rRadius);
+ ~B2DEllipse();
+
+ // assignment operator
+ B2DEllipse& operator=(const B2DEllipse& rEllipse);
+
+ // compare operators
+ bool operator==(const B2DEllipse& rEllipse) const;
+ bool operator!=(const B2DEllipse& rEllipse) const;
+
+ // Coordinate interface
+ basegfx::B2DPoint getB2DEllipseCenter() const;
+ void setB2DEllipseCenter(const basegfx::B2DPoint& rCenter);
+
+ basegfx::B2DTuple getB2DEllipseRadius() const;
+ void setB2DEllipseRadius(const basegfx::B2DTuple& rRadius);
+
+ // apply transformation given in matrix form to the Ellipse
+ void transform(const basegfx::B2DHomMatrix& rMatrix);
+ };
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif /* _BASEGFX_B2DELLIPSE_HXX */
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */